virtual ~SMESH_subMeshEventListener() {}
bool IsDeletable() const { return myIsDeletable; }
const char* GetName() const { return myName; }
- virtual void BeforeDelete(SMESH_subMesh* subMesh,
- SMESH_subMeshEventListenerData* data)
+ virtual void BeforeDelete(SMESH_subMesh* /*subMesh*/,
+ SMESH_subMeshEventListenerData* /*data*/)
{}
/*!
* \brief Do something on a certain event