-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
const std::map < int, SMESH_subMesh * >& DependsOn();
bool DependsOn( const SMESH_subMesh* other ) const;
+ bool DependsOn( const int shapeID ) const;
/*!
* \brief Return iterator on the sub-meshes this one depends on. By default
* most simple sub-meshes go first.
SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf,
const bool complexShapeFirst=false) const;
+ const std::vector< SMESH_subMesh * > & GetAncestors() const;
+ void ClearAncestors();
+
const TopoDS_Shape & GetSubShape() const;
enum compute_state
{
- NOT_READY, READY_TO_COMPUTE,
- COMPUTE_OK, FAILED_TO_COMPUTE
+ NOT_READY, READY_TO_COMPUTE, COMPUTE_OK, FAILED_TO_COMPUTE
};
enum algo_state
{
};
// ==================================================================
- // Members to track non hierarchical dependencies between submeshes
+ // Members to track non hierarchical dependencies between sub-meshes
// ==================================================================
/*!
/*!
* \brief Return an event listener data
* \param listener - the listener whose data is
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(EventListener* listener) const;
+ EventListenerData* GetEventListenerData(EventListener* listener,
+ const bool myOwn=false) const;
/*!
* \brief Return an event listener data
* \param listenerName - the listener name
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(const std::string& listenerName) const;
+ EventListenerData* GetEventListenerData(const std::string& listenerName,
+ const bool myOwn=false) const;
/*!
* \brief Unregister the listener and delete it and it's data
public:
SMESH_Hypothesis::Hypothesis_Status
- AlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
+ AlgoStateEngine(algo_event event, SMESH_Hypothesis * anHyp);
SMESH_Hypothesis::Hypothesis_Status
- SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
+ SubMeshesAlgoStateEngine(algo_event event, SMESH_Hypothesis * anHyp, bool exitOnFatal=false);
algo_state GetAlgoState() const { return _algoState; }
- compute_state GetComputeState() const { return _computeState; };
+ compute_state GetComputeState() const { return _computeState; }
SMESH_ComputeErrorPtr& GetComputeError() { return _computeError; }
void DumpAlgoState(bool isMain);
- bool ComputeStateEngine(int event);
- void ComputeSubMeshStateEngine(int event, const bool includeSelf=false);
+ bool ComputeStateEngine(compute_event event);
+ void ComputeSubMeshStateEngine(compute_event event, const bool includeSelf=false);
bool Evaluate(MapShapeNbElems& aResMap);
protected:
// ==================================================================
- void insertDependence(const TopoDS_Shape aSubShape);
+ void insertDependence(const TopoDS_Shape aShape,
+ TopAbs_ShapeEnum aSubType,
+ TopAbs_ShapeEnum avoidType=TopAbs_SHAPE);
void removeSubMeshElementsAndNodes();
void updateDependantsState(const compute_event theEvent);
int _Id;
std::map < int, SMESH_subMesh * >_mapDepend;
- bool _dependenceAnalysed;
+ bool _dependenceAnalysed;
+ std::vector< SMESH_subMesh * > _ancestors;
SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
algo_state _algoState;