SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf,
const bool complexShapeFirst=false) const;
+ const std::vector< SMESH_subMesh * > & GetAncestors() const;
+ void ClearAncestors();
+
const TopoDS_Shape & GetSubShape() const;
enum compute_state
/*!
* \brief Return an event listener data
* \param listener - the listener whose data is
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(EventListener* listener) const;
+ EventListenerData* GetEventListenerData(EventListener* listener,
+ const bool myOwn=false) const;
/*!
* \brief Return an event listener data
* \param listenerName - the listener name
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(const std::string& listenerName) const;
+ EventListenerData* GetEventListenerData(const std::string& listenerName,
+ const bool myOwn=false) const;
/*!
* \brief Unregister the listener and delete it and it's data
AlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
SMESH_Hypothesis::Hypothesis_Status
- SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
+ SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp, bool exitOnFatal=false);
algo_state GetAlgoState() const { return _algoState; }
- compute_state GetComputeState() const { return _computeState; };
+ compute_state GetComputeState() const { return _computeState; }
SMESH_ComputeErrorPtr& GetComputeError() { return _computeError; }
void DumpAlgoState(bool isMain);
std::map < int, SMESH_subMesh * >_mapDepend;
bool _dependenceAnalysed;
+ std::vector< SMESH_subMesh * > _ancestors;
SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
algo_state _algoState;