// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
-#include <TColStd_ListIteratorOfListOfInteger.hxx>
-
#ifdef _DEBUG_
#include <gp_Pnt.hxx>
#include <BRep_Tool.hxx>
#include <TopoDS.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
#endif
+#include <Standard_Failure.hxx>
+#include <Standard_ErrorHandler.hxx>
+
//=============================================================================
/*!
* default constructor:
}
else
{
- _algoState = NO_ALGO;
- _computeState = NOT_READY;
+ _algoState = NO_ALGO;
+ _computeState = NOT_READY;
}
}
SMESH_subMesh::~SMESH_subMesh()
{
- MESSAGE("SMESH_subMesh::~SMESH_subMesh");
- // ****
+ MESSAGE("SMESH_subMesh::~SMESH_subMesh");
+ // ****
}
//=============================================================================
int SMESH_subMesh::GetId() const
{
- //MESSAGE("SMESH_subMesh::GetId");
- return _Id;
+ //MESSAGE("SMESH_subMesh::GetId");
+ return _Id;
}
//=============================================================================
SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS()
{
- //MESSAGE("SMESH_subMesh::GetSubMeshDS");
- if (_subMeshDS==NULL)
- {
- //MESSAGE("subMesh pointer still null, trying to get it...");
- _subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
- if (_subMeshDS==NULL)
- {
- MESSAGE("problem... subMesh still empty");
- //NRI ASSERT(0);
- //NRI throw SALOME_Exception(LOCALIZED(subMesh still empty));
- }
- }
- return _subMeshDS;
+ // submesh appears in DS only when a mesher set nodes and elements on it
+ if (_subMeshDS==NULL)
+ {
+ _subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
+// if (_subMeshDS==NULL)
+// {
+// MESSAGE("problem... subMesh still empty");
+// }
+ }
+ return _subMeshDS;
}
//=============================================================================
SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
{
- //MESSAGE("SMESH_subMesh::GetFirstToCompute");
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
SMESH_subMesh *firstToCompute = 0;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
SMESH_subMesh *sm = (*itsub).second;
- // SCRUTE(sm->GetId());
- // SCRUTE(sm->GetComputeState());
bool readyToCompute = (sm->GetComputeState() == READY_TO_COMPUTE);
if (readyToCompute)
{
firstToCompute = sm;
- //SCRUTE(sm->GetId());
break;
}
}
//MESSAGE("SMESH_subMesh::SubMeshesComputed");
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
+ int myDim = SMESH_Gen::GetShapeDim( _subShape );
+ int dimToCheck = myDim - 1;
bool subMeshesComputed = true;
map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
SMESH_subMesh *sm = (*itsub).second;
-
const TopoDS_Shape & ss = sm->GetSubShape();
- int type = ss.ShapeType();
- bool computeOk = (sm->GetComputeState() == COMPUTE_OK);
+ // MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
+ // in checking of existence of edges if the algo needs only faces. Moreover,
+ // degenerated edges may have no submesh, as after computing NETGEN_2D.
+ int dim = SMESH_Gen::GetShapeDim( ss );
+ if (dim < dimToCheck)
+ continue;
+ SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
+ // PAL10974.
+ // There are some tricks with compute states, e.g. Penta_3D leaves
+ // one face with READY_TO_COMPUTE state in order to be able to
+ // recompute 3D when a locale triangle hypo changes (see PAL7428).
+ // So we check if mesh is really present
+ bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
+ (ds && ( ds->GetNodes()->more() || ds->GetElements()->more() )));
if (!computeOk)
{
+ int type = ss.ShapeType();
+
subMeshesComputed = false;
switch (type)
int ordType = 9 - type; // 2 = Vertex, 8 = CompSolid
int cle = aSubMesh->GetId();
cle += 10000000 * ordType; // sort map by ordType then index
- if (_mapDepend.find(cle) == _mapDepend.end())
+ if ( _mapDepend.find( cle ) == _mapDepend.end())
{
_mapDepend[cle] = aSubMesh;
- const map < int, SMESH_subMesh * >&subMap = aSubMesh->DependsOn();
- map < int, SMESH_subMesh * >::const_iterator im;
- for (im = subMap.begin(); im != subMap.end(); im++)
- {
- int clesub = (*im).first;
- SMESH_subMesh *sm = (*im).second;
- if (_mapDepend.find(clesub) == _mapDepend.end())
- _mapDepend[clesub] = sm;
- }
+ const map < int, SMESH_subMesh * > & subMap = aSubMesh->DependsOn();
+ _mapDepend.insert( subMap.begin(), subMap.end() );
}
-
}
//=============================================================================
*/
//=============================================================================
-const TopoDS_Shape & SMESH_subMesh::GetSubShape()
+const TopoDS_Shape & SMESH_subMesh::GetSubShape() const
{
//MESSAGE("SMESH_subMesh::GetSubShape");
return _subShape;
return ( theHypothesis->GetShapeType() & (1<< theShapeType));
// hypothesis
- int aShapeDim = 100;
switch ( theShapeType ) {
- case TopAbs_EDGE: aShapeDim = 1; break;
- case TopAbs_FACE: aShapeDim = 2; break;
- case TopAbs_SHELL:aShapeDim = 3; break;
- case TopAbs_SOLID:aShapeDim = 3; break;
-// case TopAbs_VERTEX:
+ case TopAbs_EDGE:
+ case TopAbs_FACE:
+ case TopAbs_SHELL:
+ case TopAbs_SOLID:
+ return SMESH_Gen::GetShapeDim( theShapeType ) == theHypothesis->GetDim();
// case TopAbs_WIRE:
// case TopAbs_COMPSOLID:
// case TopAbs_COMPOUND:
- default: return false;
+ default:;
}
-
- return ( theHypothesis->GetDim() == aShapeDim );
+ return false;
}
//=============================================================================
if ( ! CanAddHypothesis( anHyp ))
return SMESH_Hypothesis::HYP_BAD_DIM;
- if ( GetSimilarAttached( _subShape, anHyp ) )
+ if ( /*!anHyp->IsAuxiliary() &&*/ GetSimilarAttached( _subShape, anHyp ) )
return SMESH_Hypothesis::HYP_ALREADY_EXIST;
if ( !_meshDS->AddHypothesis(_subShape, anHyp))
// Serve Propagation of 1D hypothesis
if (event == ADD_HYP) {
bool isPropagationOk = true;
- string hypName = anHyp->GetName();
+ bool isPropagationHyp = ( strcmp( "Propagation", anHyp->GetName() ) == 0 );
- if (hypName == "Propagation") {
+ if ( isPropagationHyp ) {
TopExp_Explorer exp (_subShape, TopAbs_EDGE);
TopTools_MapOfShape aMap;
for (; exp.More(); exp.Next()) {
} else {
}
- if (!isPropagationOk && ret < SMESH_Hypothesis::HYP_CONCURENT) {
+ if ( isPropagationOk ) {
+ if ( isPropagationHyp )
+ return ret; // nothing more to do for "Propagation" hypothesis
+ }
+ else if ( ret < SMESH_Hypothesis::HYP_CONCURENT) {
ret = SMESH_Hypothesis::HYP_CONCURENT;
}
} // Serve Propagation of 1D hypothesis
{
bool isPropagationOk = true;
SMESH_HypoFilter propagFilter( SMESH_HypoFilter::HasName( "Propagation" ));
- if ( propagFilter.IsOk( anHyp, _subShape ))
+ bool isPropagationHyp = propagFilter.IsOk( anHyp, _subShape );
+
+ if ( isPropagationHyp )
{
TopExp_Explorer exp (_subShape, TopAbs_EDGE);
TopTools_MapOfShape aMap;
isPropagationOk = _father->RebuildPropagationChains();
}
- if (!isPropagationOk && ret < SMESH_Hypothesis::HYP_CONCURENT) {
+ if ( isPropagationOk ) {
+ if ( isPropagationHyp )
+ return ret; // nothing more to do for "Propagation" hypothesis
+ }
+ else if ( ret < SMESH_Hypothesis::HYP_CONCURENT) {
ret = SMESH_Hypothesis::HYP_CONCURENT;
}
} // Serve Propagation of 1D hypothesis
+ else // event == REMOVE_ALGO
+ {
+ SMESH_Algo* algo = dynamic_cast<SMESH_Algo*> (anHyp);
+ if (!algo->NeedDescretBoundary())
+ {
+ // clean all mesh in the tree of the current submesh;
+ // we must perform it now because later
+ // we will have no information about the type of the removed algo
+ CleanDependants();
+ ComputeStateEngine( CLEAN );
+ CleanDependsOn();
+ }
+ }
}
// ------------------
SetAlgoState(HYP_OK);
if (SMESH_Hypothesis::IsStatusFatal( ret ))
_meshDS->RemoveHypothesis(_subShape, anHyp);
- else if (!_father->IsUsedHypothesis( anHyp, _subShape ))
+ else if (!_father->IsUsedHypothesis( anHyp, this ))
{
_meshDS->RemoveHypothesis(_subShape, anHyp);
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
// ret should be fatal: anHyp was not added
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
}
- else if (!_father->IsUsedHypothesis( anHyp, _subShape ))
+ else if (!_father->IsUsedHypothesis( anHyp, this ))
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
if (SMESH_Hypothesis::IsStatusFatal( ret ))
ASSERT(algo);
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
{
- if (_father->IsUsedHypothesis( anHyp, _subShape )) // new Hyp
+ if (_father->IsUsedHypothesis( anHyp, this )) // new Hyp
modifiedHyp = true;
}
else
void SMESH_subMesh::SetAlgoState(int state)
{
-// if (state != _oldAlgoState)
-// int retc = ComputeStateEngine(MODIF_ALGO_STATE);
- _algoState = state;
+ _algoState = state;
}
//=============================================================================
SMESH_Hypothesis::Hypothesis_Status ret = SMESH_Hypothesis::HYP_OK;
//EAP: a wire (dim==1) should notify edges (dim==1)
//EAP: int dim = SMESH_Gen::GetShapeDim(_subShape);
- if (/*EAP:dim > 1*/ _subShape.ShapeType() < TopAbs_EDGE )
+ if (_subShape.ShapeType() < TopAbs_EDGE ) // wire,face etc
{
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
void SMESH_subMesh::CleanDependsOn()
{
- MESSAGE("SMESH_subMesh::CleanDependsOn");
- // **** parcourir les ancetres dans l'ordre de dépendance
-
- ComputeStateEngine(CLEAN);
+ //MESSAGE("SMESH_subMesh::CleanDependsOn");
- const map < int, SMESH_subMesh * >&dependson = DependsOn();
- map < int, SMESH_subMesh * >::const_iterator its;
- for (its = dependson.begin(); its != dependson.end(); its++)
- {
- SMESH_subMesh *sm = (*its).second;
- //SCRUTE((*its).first);
- sm->ComputeStateEngine(CLEAN);
- }
+ const map < int, SMESH_subMesh * >&dependson = DependsOn();
+ map < int, SMESH_subMesh * >::const_iterator its;
+ for (its = dependson.begin(); its != dependson.end(); its++)
+ {
+ SMESH_subMesh *sm = (*its).second;
+ sm->ComputeStateEngine(CLEAN);
+ }
}
//=============================================================================
}
}
+//================================================================================
+/*!
+ * \brief Remove nodes and elements bound to submesh
+ * \param subMesh - submesh containing nodes and elements
+ */
+//================================================================================
+
+static void cleanSubMesh( SMESH_subMesh * subMesh )
+{
+ if (subMesh) {
+ if (SMESHDS_SubMesh * subMeshDS = subMesh->GetSubMeshDS()) {
+ SMESHDS_Mesh * meshDS = subMesh->GetFather()->GetMeshDS();
+ SMDS_ElemIteratorPtr ite = subMeshDS->GetElements();
+ while (ite->more()) {
+ const SMDS_MeshElement * elt = ite->next();
+ //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
+ //meshDS->RemoveElement(elt);
+ meshDS->RemoveFreeElement(elt, subMeshDS);
+ }
+
+ SMDS_NodeIteratorPtr itn = subMeshDS->GetNodes();
+ while (itn->more()) {
+ const SMDS_MeshNode * node = itn->next();
+ //MESSAGE( " RM node: "<<node->GetID());
+ //meshDS->RemoveNode(node);
+ meshDS->RemoveFreeNode(node, subMeshDS);
+ }
+ }
+ }
+}
+
//=============================================================================
/*!
*
case NOT_READY:
switch (event)
{
- case MODIF_HYP: // nothing to do
- break;
+ case MODIF_HYP:
case MODIF_ALGO_STATE:
- if (_algoState == HYP_OK)
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo && !algo->NeedDescretBoundary())
+ CleanDependsOn(); // clean sub-meshes with event CLEAN
+ if (event == MODIF_ALGO_STATE && _algoState == HYP_OK)
{
_computeState = READY_TO_COMPUTE;
}
break;
- case COMPUTE: // nothing to do
+ case COMPUTE: // nothing to do
break;
case CLEAN:
- RemoveSubMeshElementsAndNodes();
- break;
- case CLEANDEP:
CleanDependants();
+ RemoveSubMeshElementsAndNodes();
break;
case SUBMESH_COMPUTED: // nothing to do
break;
case READY_TO_COMPUTE:
switch (event)
{
- case MODIF_HYP: // nothing to do
- break;
+ case MODIF_HYP:
case MODIF_ALGO_STATE:
- _computeState = NOT_READY;
algo = gen->GetAlgo((*_father), _subShape);
+ if (algo && !algo->NeedDescretBoundary())
+ CleanDependsOn(); // clean sub-meshes with event CLEAN
+ if (event == MODIF_HYP)
+ break; // nothing else to do when MODIF_HYP
+ _computeState = NOT_READY;
if (algo)
{
ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
_computeState = FAILED_TO_COMPUTE;
break;
}
- RemoveSubMeshElementsAndNodes();
// compute
- if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
- ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
- else
- ret = algo->Compute((*_father), _subShape);
-
+ CleanDependants();
+ RemoveSubMeshElementsAndNodes();
+ {
+ try {
+ if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
+ ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
+ else
+ ret = algo->Compute((*_father), _subShape);
+ }
+ catch (Standard_Failure) {
+ MESSAGE( "Exception in algo->Compute() ");
+ ret = false;
+ }
+ }
if (!ret)
{
MESSAGE("problem in algo execution: failed to compute");
#ifdef _DEBUG_
// Show vertices location of a failed shape
- TopExp_Explorer exp( _subShape, TopAbs_VERTEX);
- for ( ; exp.More(); exp.Next() ) {
- gp_Pnt P( BRep_Tool::Pnt( TopoDS::Vertex( exp.Current() )));
+ cout << algo->GetName() << " failed on shape with the following vertices:" << endl;
+ TopTools_IndexedMapOfShape vMap;
+ TopExp::MapShapes( _subShape, TopAbs_VERTEX, vMap );
+ for ( int iv = 1; iv <= vMap.Extent(); ++iv ) {
+ gp_Pnt P( BRep_Tool::Pnt( TopoDS::Vertex( vMap( iv ) )));
cout << P.X() << " " << P.Y() << " " << P.Z() << " " << endl;
}
#endif
}
break;
case CLEAN:
+ CleanDependants();
RemoveSubMeshElementsAndNodes();
_computeState = NOT_READY;
algo = gen->GetAlgo((*_father), _subShape);
_computeState = READY_TO_COMPUTE;
}
break;
- case CLEANDEP:
- CleanDependants();
- break;
case SUBMESH_COMPUTED: // nothing to do
break;
case SUBMESH_RESTORED:
switch (event)
{
case MODIF_HYP:
- CleanDependants(); // recursive recall with event CLEANDEP
- algo = gen->GetAlgo((*_father), _subShape);
- if (algo && !algo->NeedDescretBoundary())
- CleanDependsOn(); // remove sub-mesh with event CLEANDEP
- break;
case MODIF_ALGO_STATE:
- CleanDependants(); // recursive recall with event CLEANDEP
+ ComputeStateEngine( CLEAN );
algo = gen->GetAlgo((*_father), _subShape);
if (algo && !algo->NeedDescretBoundary())
- CleanDependsOn(); // remove sub-mesh with event CLEANDEP
+ CleanDependsOn(); // clean sub-meshes with event CLEAN
break;
- case COMPUTE: // nothing to do
+ case COMPUTE: // nothing to do
break;
case CLEAN:
+ CleanDependants(); // clean sub-meshes, dependant on this one, with event CLEAN
RemoveSubMeshElementsAndNodes();
_computeState = NOT_READY;
algo = gen->GetAlgo((*_father), _subShape);
_computeState = READY_TO_COMPUTE;
}
break;
- case CLEANDEP:
- CleanDependants(); // recursive recall with event CLEANDEP
- break;
case SUBMESH_COMPUTED: // nothing to do
break;
case SUBMESH_RESTORED:
case COMPUTE: // nothing to do
break;
case CLEAN:
+ CleanDependants(); // submeshes dependent on me should be cleaned as well
RemoveSubMeshElementsAndNodes();
if (_algoState == HYP_OK)
_computeState = READY_TO_COMPUTE;
else
_computeState = NOT_READY;
break;
- case CLEANDEP:
- CleanDependants();
- break;
case SUBMESH_COMPUTED: // allow retry compute
if (_algoState == HYP_OK)
_computeState = READY_TO_COMPUTE;
void SMESH_subMesh::CleanDependants()
{
+ int dimToClean = SMESH_Gen::GetShapeDim( _subShape ) + 1;
+
TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
for (; it.More(); it.Next())
{
const TopoDS_Shape& ancestor = it.Value();
- // PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEANDEP)
- // will erase mesh on other shapes in a compound
- if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
- SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
- if (aSubMesh)
- aSubMesh->ComputeStateEngine(CLEANDEP);
- }
- }
- ComputeStateEngine(CLEAN);
-}
-
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
-
-static void removeSubMesh( SMESHDS_Mesh * meshDS, const TopoDS_Shape& subShape)
-{
- SMESHDS_SubMesh * subMeshDS = meshDS->MeshElements(subShape);
- if (subMeshDS!=NULL)
- {
- SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
- while(ite->more())
- {
- const SMDS_MeshElement * elt = ite->next();
- //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
- meshDS->RemoveElement(elt);
- }
-
- SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
- while(itn->more())
- {
- const SMDS_MeshNode * node = itn->next();
- //MESSAGE( " RM node: "<<node->GetID());
- meshDS->RemoveNode(node);
+ if ( SMESH_Gen::GetShapeDim( ancestor ) == dimToClean ) {
+ // PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEAN)
+ // will erase mesh on other shapes in a compound
+ if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
+ SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
+ if (aSubMesh)
+ aSubMesh->ComputeStateEngine(CLEAN);
+ }
}
}
}
{
//SCRUTE(_subShape.ShapeType());
- removeSubMesh( _meshDS, _subShape );
+ cleanSubMesh( this );
// algo may bind a submesh not to _subShape, eg 3D algo
// sets nodes on SHELL while _subShape may be SOLID
int dim = SMESH_Gen::GetShapeDim( _subShape );
int type = _subShape.ShapeType() + 1;
- for ( ; type <= TopAbs_EDGE; type++)
+ for ( ; type <= TopAbs_EDGE; type++) {
if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
{
TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
for ( ; exp.More(); exp.Next() )
- removeSubMesh( _meshDS, exp.Current() );
+ cleanSubMesh( _father->GetSubMeshContaining( exp.Current() ));
}
else
break;
+ }
}
//=======================================================================
if ( mainShape.IsSame( _subShape ))
return _subShape;
+ const bool ignoreAuxiliaryHyps = false;
list<const SMESHDS_Hypothesis*> aUsedHyp =
- theAlgo->GetUsedHypothesis( *_father, _subShape ); // copy
+ theAlgo->GetUsedHypothesis( *_father, _subShape, ignoreAuxiliaryHyps ); // copy
// put in a compound all shapes with the same hypothesis assigned
// and a good ComputState
if (subMesh->GetComputeState() == READY_TO_COMPUTE &&
anAlgo == theAlgo &&
- anAlgo->GetUsedHypothesis( *_father, S ) == aUsedHyp)
+ anAlgo->GetUsedHypothesis( *_father, S, ignoreAuxiliaryHyps ) == aUsedHyp)
{
aBuilder.Add( aCompound, S );
}
//=======================================================================
//function : GetSimilarAttached
-//purpose : return nb of hypotheses attached to theShape.
+//purpose : return a hypothesis attached to theShape.
// If theHyp is provided, similar but not same hypotheses
-// are countered; else only applicable ones having theHypType
-// are countered
+// is returned; else only applicable ones having theHypType
+// is returned
//=======================================================================
const SMESH_Hypothesis* SMESH_subMesh::GetSimilarAttached(const TopoDS_Shape& theShape,
const SMESH_Hypothesis * theHyp,
const int theHypType)
{
- SMESH_HypoFilter filter;
- filter.Init( SMESH_HypoFilter::HasType( theHyp ? theHyp->GetType() : theHypType ));
+ SMESH_HypoFilter hypoKind;
+ hypoKind.Init( hypoKind.HasType( theHyp ? theHyp->GetType() : theHypType ));
if ( theHyp ) {
- filter.And( SMESH_HypoFilter::HasDim( theHyp->GetDim() ));
- filter.AndNot( SMESH_HypoFilter::Is( theHyp ));
+ hypoKind.And ( hypoKind.HasDim( theHyp->GetDim() ));
+ hypoKind.AndNot( hypoKind.Is( theHyp ));
+ if ( theHyp->IsAuxiliary() )
+ hypoKind.And( hypoKind.HasName( theHyp->GetName() ));
+ else
+ hypoKind.AndNot( hypoKind.IsAuxiliary());
+ }
+ else {
+ hypoKind.And( hypoKind.IsApplicableTo( theShape ));
}
- else
- filter.And( SMESH_HypoFilter::IsApplicableTo( theShape ));
- return _father->GetHypothesis( theShape, filter, false );
+ return _father->GetHypothesis( theShape, hypoKind, false );
}
//=======================================================================