-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
SMESHDS_Mesh * meshDS,
const TopoDS_Shape & aSubShape)
{
- _subShape = aSubShape;
- _subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
- _father = father;
- _Id = Id;
- _dependenceAnalysed = _alwaysComputed = false;
-
- if (_subShape.ShapeType() == TopAbs_VERTEX)
- {
- _algoState = HYP_OK;
- _computeState = READY_TO_COMPUTE;
- }
- else
- {
- _algoState = NO_ALGO;
- _computeState = NOT_READY;
- }
+ _subShape = aSubShape;
+ _subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
+ _father = father;
+ _Id = Id;
+ _dependenceAnalysed = _alwaysComputed = false;
+ _algo = 0;
+ if (_subShape.ShapeType() == TopAbs_VERTEX)
+ {
+ _algoState = HYP_OK;
+ _computeState = READY_TO_COMPUTE;
+ }
+ else
+ {
+ _algoState = NO_ALGO;
+ _computeState = NOT_READY;
+ }
}
//=============================================================================
*/
//=============================================================================
+const SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS() const
+{
+ return ((SMESH_subMesh*) this )->GetSubMeshDS();
+}
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
+
SMESHDS_SubMesh* SMESH_subMesh::CreateSubMeshDS()
{
if ( !GetSubMeshDS() ) {
SMESH_Algo* SMESH_subMesh::GetAlgo() const
{
- return _father->GetGen()->GetAlgo(*_father, _subShape);
+ if ( !_algo )
+ ((SMESH_subMesh*)this)->_algo = _father->GetGen()->GetAlgo(*_father, _subShape);
+ return _algo;
}
//================================================================================
//=============================================================================
/*!
- *
+ * Return true if all sub-meshes have been meshed
*/
//=============================================================================
-bool SMESH_subMesh::subMeshesComputed()
+bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const
{
int myDim = SMESH_Gen::GetShapeDim( _subShape );
int dimToCheck = myDim - 1;
bool subMeshesComputed = true;
+ if ( isFailedToCompute ) *isFailedToCompute = false;
// check subMeshes with upper dimension => reverse iteration
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
while ( smIt->more() )
if ( sm->_alwaysComputed )
continue;
const TopoDS_Shape & ss = sm->GetSubShape();
+
// MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
// in checking of existence of edges if the algo needs only faces. Moreover,
// degenerated edges may have no submesh, as after computing NETGEN_2D.
- int dim = SMESH_Gen::GetShapeDim( ss );
- if (dim < dimToCheck)
- break; // the rest subMeshes are all of less dimension
+ if ( !_algo || _algo->NeedDiscreteBoundary() ) {
+ int dim = SMESH_Gen::GetShapeDim( ss );
+ if (dim < dimToCheck)
+ break; // the rest subMeshes are all of less dimension
+ }
SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
(ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
if (!computeOk)
{
- int type = ss.ShapeType();
-
subMeshesComputed = false;
-
- switch (type)
- {
- case TopAbs_COMPOUND:
- {
- MESSAGE("The not computed sub mesh is a COMPOUND");
- break;
- }
- case TopAbs_COMPSOLID:
- {
- MESSAGE("The not computed sub mesh is a COMPSOLID");
- break;
- }
- case TopAbs_SHELL:
- {
- MESSAGE("The not computed sub mesh is a SHEL");
- break;
- }
- case TopAbs_WIRE:
- {
- MESSAGE("The not computed sub mesh is a WIRE");
- break;
- }
- case TopAbs_SOLID:
- {
- MESSAGE("The not computed sub mesh is a SOLID");
- break;
- }
- case TopAbs_FACE:
- {
- MESSAGE("The not computed sub mesh is a FACE");
- break;
- }
- case TopAbs_EDGE:
- {
- MESSAGE("The not computed sub mesh is a EDGE");
- break;
- }
- default:
- {
- MESSAGE("The not computed sub mesh is of unknown type");
- break;
- }
- }
-
- break;
+ if ( isFailedToCompute && !(*isFailedToCompute) )
+ *isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE );
+
+ // int type = ss.ShapeType();
+
+ // switch (type)
+ // {
+ // case TopAbs_COMPOUND:
+ // {
+ // MESSAGE("The not computed sub mesh is a COMPOUND");
+ // break;
+ // }
+ // case TopAbs_COMPSOLID:
+ // {
+ // MESSAGE("The not computed sub mesh is a COMPSOLID");
+ // break;
+ // }
+ // case TopAbs_SHELL:
+ // {
+ // MESSAGE("The not computed sub mesh is a SHEL");
+ // break;
+ // }
+ // case TopAbs_WIRE:
+ // {
+ // MESSAGE("The not computed sub mesh is a WIRE");
+ // break;
+ // }
+ // case TopAbs_SOLID:
+ // {
+ // MESSAGE("The not computed sub mesh is a SOLID");
+ // break;
+ // }
+ // case TopAbs_FACE:
+ // {
+ // MESSAGE("The not computed sub mesh is a FACE");
+ // break;
+ // }
+ // case TopAbs_EDGE:
+ // {
+ // MESSAGE("The not computed sub mesh is a EDGE");
+ // break;
+ // }
+ // default:
+ // {
+ // MESSAGE("The not computed sub mesh is of unknown type");
+ // break;
+ // }
+ // }
+
+ if ( !isFailedToCompute )
+ break;
}
}
return subMeshesComputed;
{
insertDependence(exp.Current());
}
+ for (TopExp_Explorer exp(_subShape, TopAbs_VERTEX, TopAbs_EDGE); exp.More();exp.Next())
+ {
+ insertDependence(exp.Current());
+ }
break;
}
case TopAbs_COMPSOLID:
SMESH_Hypothesis::Hypothesis_Status
SMESH_subMesh::AlgoStateEngine(int event, SMESH_Hypothesis * anHyp)
{
- // MESSAGE("SMESH_subMesh::AlgoStateEngine");
- //SCRUTE(_algoState);
- //SCRUTE(event);
-
// **** les retour des evenement shape sont significatifs
// (add ou remove fait ou non)
// le retour des evenement father n'indiquent pas que add ou remove fait
SMESH_Hypothesis::Hypothesis_Status aux_ret, ret = SMESH_Hypothesis::HYP_OK;
SMESHDS_Mesh* meshDS =_father->GetMeshDS();
- //SMESH_Gen* gen =_father->GetGen();
SMESH_Algo* algo = 0;
+ _algo = 0;
if (_subShape.ShapeType() == TopAbs_VERTEX )
{
int oldAlgoState = _algoState;
bool modifiedHyp = (event == MODIF_HYP); // if set to true, force event MODIF_ALGO_STATE
- bool needFullClean = false;
+ SMESH_Algo* algoRequiringCleaning = 0;
bool isApplicableHyp = IsApplicableHypotesis( anHyp );
SMESH_HypoFilter filter( SMESH_HypoFilter::HasType( algo->GetType() ));
filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+1 ));
filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+2 ));
- if ( SMESH_Algo * curAlgo = (SMESH_Algo*) _father->GetHypothesis( _subShape, filter, true ))
- needFullClean = ( !curAlgo->NeedDiscreteBoundary() );
+ if ( SMESH_Algo * curAlgo = (SMESH_Algo*)_father->GetHypothesis(_subShape, filter, true ))
+ if ( !curAlgo->NeedDiscreteBoundary() )
+ algoRequiringCleaning = curAlgo;
}
}
{
algo = dynamic_cast<SMESH_Algo*> (anHyp);
if (!algo->NeedDiscreteBoundary())
- {
- // clean all mesh in the tree of the current submesh;
- // we must perform it now because later
- // we will have no information about the type of the removed algo
- needFullClean = true;
- }
+ algoRequiringCleaning = algo;
}
}
// CLEAN was not called at event REMOVE_ALGO because the algo is not applicable to SOLID.
algo = dynamic_cast<SMESH_Algo*> (anHyp);
if (!algo->NeedDiscreteBoundary())
- needFullClean = true;
-
+ algoRequiringCleaning = algo;
algo = GetAlgo();
if (algo == NULL) // no more applying algo on father
{
}
}
- if ( needFullClean ) {
+ if ( algoRequiringCleaning ) {
// added or removed algo is all-dimensional
ComputeStateEngine( CLEAN );
- cleanDependsOn();
+ cleanDependsOn( algoRequiringCleaning );
ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
}
*/
//=============================================================================
-void SMESH_subMesh::setAlgoState(int state)
+void SMESH_subMesh::setAlgoState(algo_state state)
{
_algoState = state;
}
return ret;
}
-//=============================================================================
+//================================================================================
/*!
- *
+ * \brief Remove elements from sub-meshes.
+ * \param algoRequiringCleaning - an all-dimensional algorithm whose presence
+ * causes the cleaning.
*/
-//=============================================================================
+//================================================================================
-void SMESH_subMesh::cleanDependsOn()
+void SMESH_subMesh::cleanDependsOn( SMESH_Algo* algoRequiringCleaning/*=0*/ )
{
- SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
- while ( smIt->more() )
- smIt->next()->ComputeStateEngine(CLEAN);
+ SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,
+ /*complexShapeFirst=*/true);
+ if ( _father->NbNodes() == 0 )
+ {
+ while ( smIt->more() )
+ smIt->next()->ComputeStateEngine(CHECK_COMPUTE_STATE);
+ }
+ else if ( !algoRequiringCleaning || !algoRequiringCleaning->SupportSubmeshes() )
+ {
+ while ( smIt->more() )
+ smIt->next()->ComputeStateEngine(CLEAN);
+ }
+ else if ( algoRequiringCleaning && algoRequiringCleaning->SupportSubmeshes() )
+ {
+ SMESHDS_Mesh* meshDS = _father->GetMeshDS();
+
+ // find sub-meshes to keep elements on
+ set< SMESH_subMesh* > smToKeep;
+ TopAbs_ShapeEnum prevShapeType = TopAbs_SHAPE;
+ bool toKeepPrevShapeType = false;
+ while ( smIt->more() )
+ {
+ SMESH_subMesh* sm = smIt->next();
+ sm->ComputeStateEngine(CHECK_COMPUTE_STATE);
+ if ( !sm->IsEmpty() )
+ {
+ const bool sameShapeType = ( prevShapeType == sm->GetSubShape().ShapeType() );
+ bool keepSubMeshes = ( sameShapeType && toKeepPrevShapeType );
+ if ( !sameShapeType )
+ {
+ // check if the algo allows presence of global algos of dimension the algo
+ // can generate it-self
+ int shapeDim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
+ keepSubMeshes = algoRequiringCleaning->NeedLowerHyps( shapeDim );
+ prevShapeType = sm->GetSubShape().ShapeType();
+ toKeepPrevShapeType = keepSubMeshes;
+ }
+ if ( !keepSubMeshes )
+ {
+ // look for an algo assigned to sm
+ bool algoFound = false;
+ const list<const SMESHDS_Hypothesis*>& hyps = meshDS->GetHypothesis( sm->_subShape );
+ list<const SMESHDS_Hypothesis*>::const_iterator h = hyps.begin();
+ for ( ; ( !algoFound && h != hyps.end() ); ++h )
+ algoFound = ((*h)->GetType() != SMESHDS_Hypothesis::PARAM_ALGO );
+ keepSubMeshes = algoFound;
+ }
+ // remember all sub-meshes of sm
+ if ( keepSubMeshes )
+ {
+ SMESH_subMeshIteratorPtr smIt2 = getDependsOnIterator(false,true);
+ while ( smIt2->more() )
+ smToKeep.insert( smIt2->next() );
+ }
+ }
+ }
+ // remove elements
+ SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh* sm = smIt->next();
+ if ( !smToKeep.count( sm ))
+ sm->ComputeStateEngine(CLEAN);
+ }
+ }
}
//=============================================================================
bool SMESH_subMesh::ComputeStateEngine(int event)
{
- _computeError.reset();
+ switch ( event ) {
+ case MODIF_ALGO_STATE:
+ case COMPUTE:
+ case COMPUTE_SUBMESH:
+ //case COMPUTE_CANCELED:
+ case CLEAN:
+ //case SUBMESH_COMPUTED:
+ //case SUBMESH_RESTORED:
+ //case SUBMESH_LOADED:
+ //case MESH_ENTITY_REMOVED:
+ //case CHECK_COMPUTE_STATE:
+ _computeError.reset(); break;
+ default:;
+ }
- //MESSAGE("SMESH_subMesh::ComputeStateEngine");
- //SCRUTE(_computeState);
- //SCRUTE(event);
+ if ( event == CLEAN )
+ _alwaysComputed = false; // Unset 'true' set by MergeNodes() (issue 0022182)
if (_subShape.ShapeType() == TopAbs_VERTEX)
{
_computeState = READY_TO_COMPUTE;
SMESHDS_SubMesh* smDS = GetSubMeshDS();
- if ( smDS && smDS->NbNodes() ) {
+ if ( smDS && smDS->NbNodes() )
+ {
if ( event == CLEAN ) {
cleanDependants();
cleanSubMesh( this );
else
_computeState = COMPUTE_OK;
}
- else if ( event == COMPUTE && !_alwaysComputed ) {
+ else if (( event == COMPUTE || event == COMPUTE_SUBMESH )
+ && !_alwaysComputed )
+ {
const TopoDS_Vertex & V = TopoDS::Vertex( _subShape );
gp_Pnt P = BRep_Tool::Pnt(V);
if ( SMDS_MeshNode * n = _father->GetMeshDS()->AddNode(P.X(), P.Y(), P.Z()) ) {
case MODIF_ALGO_STATE:
algo = GetAlgo();
if (algo && !algo->NeedDiscreteBoundary())
- cleanDependsOn(); // clean sub-meshes with event CLEAN
+ cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
if ( _algoState == HYP_OK )
_computeState = READY_TO_COMPUTE;
break;
case COMPUTE: // nothing to do
+ case COMPUTE_SUBMESH:
break;
-#ifdef WITH_SMESH_CANCEL_COMPUTE
- case COMPUTE_CANCELED: // nothing to do
+ case COMPUTE_CANCELED: // nothing to do
break;
-#endif
case CLEAN:
cleanDependants();
removeSubMeshElementsAndNodes();
if (algo)
{
if (!algo->NeedDiscreteBoundary())
- cleanDependsOn(); // clean sub-meshes with event CLEAN
+ cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
if ( _algoState == HYP_OK )
_computeState = READY_TO_COMPUTE;
}
break;
case COMPUTE:
+ case COMPUTE_SUBMESH:
{
algo = GetAlgo();
ASSERT(algo);
TopoDS_Shape shape = _subShape;
// check submeshes needed
if (_father->HasShapeToMesh() ) {
- bool subComputed = false;
- if (!algo->OnlyUnaryInput())
- shape = getCollection( gen, algo, subComputed );
- else
- subComputed = subMeshesComputed();
+ bool subComputed = false, subFailed = false;
+ if (!algo->OnlyUnaryInput()) {
+ if ( event == COMPUTE /*&&
+ ( algo->NeedDiscreteBoundary() || algo->SupportSubmeshes() )*/)
+ shape = getCollection( gen, algo, subComputed, subFailed );
+ else
+ subComputed = SubMeshesComputed( & subFailed );
+ }
+ else {
+ subComputed = SubMeshesComputed();
+ }
ret = ( algo->NeedDiscreteBoundary() ? subComputed :
- algo->SupportSubmeshes() ? true :
+ algo->SupportSubmeshes() ? !subFailed :
( !subComputed || _father->IsNotConformAllowed() ));
- if (!ret) {
+ if (!ret)
+ {
_computeState = FAILED_TO_COMPUTE;
- if ( !algo->NeedDiscreteBoundary() )
+ if ( !algo->NeedDiscreteBoundary() && !subFailed )
_computeError =
SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH,
"Unexpected computed submesh",algo);
- break;
+ break; // goto exit
}
}
// Compute
}
}
catch ( SALOME_Exception& S_ex ) {
+ const int skipSalomeShift = 7; /* to skip "Salome " of
+ "Salome Exception" prefix returned
+ by SALOME_Exception::what() */
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
_computeError->myName = COMPERR_SLM_EXCEPTION;
- _computeError->myComment = S_ex.what();
+ _computeError->myComment = S_ex.what() + skipSalomeShift;
}
catch ( std::exception& exc ) {
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
else
ret = false;
}
+ // check if an error reported on any sub-shape
+ bool isComputeErrorSet = !checkComputeError( algo, ret, shape );
+ if ( isComputeErrorSet )
+ ret = false;
+ // check if anything was built
TopExp_Explorer subS(shape, _subShape.ShapeType());
- if (ret) // check if anything was built
+ if (ret)
{
for (; ret && subS.More(); subS.Next())
ret = _father->GetSubMesh( subS.Current() )->IsMeshComputed();
}
- bool isComputeErrorSet = !checkComputeError( algo, shape );
+ // Set _computeError
if (!ret && !isComputeErrorSet)
{
- // Set _computeError
for (subS.ReInit(); subS.More(); subS.Next())
{
SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
{
_computeError.reset();
}
- updateDependantsState( SUBMESH_COMPUTED ); // send event SUBMESH_COMPUTED
+
+ // send event SUBMESH_COMPUTED
+ if ( ret ) {
+ if ( !algo->NeedDiscreteBoundary() )
+ // send SUBMESH_COMPUTED to dependants of all sub-meshes of shape
+ for (subS.ReInit(); subS.More(); subS.Next())
+ {
+ SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
+ SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
+ while ( smIt->more() ) {
+ sm = smIt->next();
+ if ( sm->GetSubShape().ShapeType() == TopAbs_VERTEX )
+ sm->updateDependantsState( SUBMESH_COMPUTED );
+ else
+ break;
+ }
+ }
+ else
+ updateDependantsState( SUBMESH_COMPUTED );
+ }
}
break;
-#ifdef WITH_SMESH_CANCEL_COMPUTE
case COMPUTE_CANCELED: // nothing to do
break;
-#endif
case CLEAN:
cleanDependants();
removeSubMeshElementsAndNodes();
ComputeStateEngine( CLEAN );
algo = GetAlgo();
if (algo && !algo->NeedDiscreteBoundary())
- cleanDependsOn(); // clean sub-meshes with event CLEAN
+ cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
break;
case COMPUTE: // nothing to do
break;
-#ifdef WITH_SMESH_CANCEL_COMPUTE
- case COMPUTE_CANCELED: // nothing to do
+ case COMPUTE_CANCELED: // nothing to do
break;
-#endif
case CLEAN:
cleanDependants(); // clean sub-meshes, dependant on this one, with event CLEAN
removeSubMeshElementsAndNodes();
ComputeStateEngine( CLEAN );
algo = GetAlgo();
if (algo && !algo->NeedDiscreteBoundary())
- cleanDependsOn(); // clean sub-meshes with event CLEAN
+ cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
if (_algoState == HYP_OK)
_computeState = READY_TO_COMPUTE;
else
_computeState = NOT_READY;
break;
- case COMPUTE: // nothing to do
+ case COMPUTE: // nothing to do
+ case COMPUTE_SUBMESH:
break;
case COMPUTE_CANCELED:
{
*/
//=======================================================================
-bool SMESH_subMesh::checkComputeError(SMESH_Algo* theAlgo, const TopoDS_Shape& theShape)
+bool SMESH_subMesh::checkComputeError(SMESH_Algo* theAlgo,
+ const bool theComputeOK,
+ const TopoDS_Shape& theShape)
{
bool noErrors = true;
{
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
while ( smIt->more() )
- if ( !smIt->next()->checkComputeError( theAlgo ))
+ if ( !smIt->next()->checkComputeError( theAlgo, theComputeOK ))
noErrors = false;
}
for (TopoDS_Iterator subIt( theShape ); subIt.More(); subIt.Next()) {
SMESH_subMesh* sm = _father->GetSubMesh( subIt.Value() );
if ( sm != this ) {
- if ( !sm->checkComputeError( theAlgo, sm->GetSubShape() ))
+ if ( !sm->checkComputeError( theAlgo, theComputeOK, sm->GetSubShape() ))
noErrors = false;
updateDependantsState( SUBMESH_COMPUTED ); // send event SUBMESH_COMPUTED
}
}
}
{
- // Check my state
+
+ // Set my _computeState
+
if ( !_computeError || _computeError->IsOK() )
{
// no error description is set to this sub-mesh, check if any mesh is computed
_computeState = IsMeshComputed() ? COMPUTE_OK : FAILED_TO_COMPUTE;
+ if ( _computeState != COMPUTE_OK )
+ {
+ if ( _subShape.ShapeType() == TopAbs_EDGE &&
+ BRep_Tool::Degenerated( TopoDS::Edge( _subShape )) )
+ _computeState = COMPUTE_OK;
+ else if ( theComputeOK )
+ _computeError = SMESH_ComputeError::New(COMPERR_NO_MESH_ON_SHAPE,"",theAlgo);
+ }
}
- else
+
+ if ( _computeError && !_computeError->IsOK() )
{
if ( !_computeError->myAlgo )
_computeError->myAlgo = theAlgo;
for (; it.More(); it.Next())
{
const TopoDS_Shape& ancestor = it.Value();
- SMESH_subMesh *aSubMesh =
- _father->GetSubMeshContaining(ancestor);
- if (aSubMesh)
+ if ( SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor))
aSubMesh->ComputeStateEngine( theEvent );
}
}
TopoDS_Shape SMESH_subMesh::getCollection(SMESH_Gen * theGen,
SMESH_Algo* theAlgo,
- bool & theSubComputed)
+ bool & theSubComputed,
+ bool & theSubFailed)
{
- theSubComputed = subMeshesComputed();
+ theSubComputed = SubMeshesComputed( & theSubFailed );
TopoDS_Shape mainShape = _father->GetMeshDS()->ShapeToMesh();
if (strcmp( anAlgo->GetName(), theAlgo->GetName()) == 0 && // same algo
anAlgo->GetUsedHypothesis( *_father, S, ignoreAuxiliaryHyps ) == aUsedHyp) // same hyps
aBuilder.Add( aCompound, S );
- if ( !subMesh->subMeshesComputed() )
+ if ( !subMesh->SubMeshesComputed() )
theSubComputed = false;
}
}
*/
//================================================================================
-void SMESH_subMesh::setEventListener(EventListener* listener, EventListenerData* data)
+void SMESH_subMesh::setEventListener(EventListener* listener,
+ EventListenerData* data)
{
map< EventListener*, EventListenerData* >::iterator l_d =
_eventListeners.find( listener );
delete curData;
l_d->second = data;
}
- else
+ else
+ {
+ for ( l_d = _eventListeners.begin(); l_d != _eventListeners.end(); ++l_d )
+ if ( listener->GetName() == l_d->first->GetName() )
+ {
+ EventListenerData* curData = l_d->second;
+ if ( curData && curData != data && curData->IsDeletable() )
+ delete curData;
+ if ( l_d->first->IsDeletable() )
+ delete l_d->first;
+ _eventListeners.erase( l_d );
+ break;
+ }
_eventListeners.insert( make_pair( listener, data ));
+ }
}
//================================================================================
return 0;
}
+//================================================================================
+/*!
+ * \brief Return an event listener data
+ * \param listenerName - the listener name
+ * \retval EventListenerData* - found data, maybe NULL
+ */
+//================================================================================
+
+EventListenerData* SMESH_subMesh::GetEventListenerData(const string& listenerName) const
+{
+ map< EventListener*, EventListenerData* >::const_iterator l_d = _eventListeners.begin();
+ for ( ; l_d != _eventListeners.end(); ++l_d )
+ if ( listenerName == l_d->first->GetName() )
+ return l_d->second;
+ return 0;
+}
+
//================================================================================
/*!
* \brief Notify stored event listeners on the occured event
const event_type eventType,
SMESH_Hypothesis* hyp)
{
- map< EventListener*, EventListenerData* >::iterator l_d = _eventListeners.begin();
- for ( ; l_d != _eventListeners.end(); ++l_d )
+ list< pair< EventListener*, EventListenerData* > > eventListeners( _eventListeners.begin(),
+ _eventListeners.end());
+ list< pair< EventListener*, EventListenerData* > >::iterator l_d = eventListeners.begin();
+ for ( ; l_d != eventListeners.end(); ++l_d )
{
- std::pair< EventListener*, EventListenerData* > li_da = *l_d; /* copy to enable removal
- of a listener from
- _eventListeners by
- its ProcessEvent() */
+ std::pair< EventListener*, EventListenerData* > li_da = *l_d;
+ if ( !_eventListeners.count( li_da.first )) continue;
+
if ( li_da.first->myBusySM.insert( this ).second )
{
+ const bool isDeletable = li_da.first->IsDeletable();
+
li_da.first->ProcessEvent( event, eventType, this, li_da.second, hyp );
- li_da.first->myBusySM.erase( this );
+
+ if ( !isDeletable || !_eventListeners.count( li_da.first ))
+ li_da.first->myBusySM.erase( this ); // a listener is hopefully not dead
}
}
}
{
map< EventListener*, EventListenerData* >::iterator l_d =
_eventListeners.find( listener );
- if ( l_d != _eventListeners.end() ) {
- if ( l_d->first && l_d->first->IsDeletable() ) delete l_d->first;
- if ( l_d->second && l_d->second->IsDeletable() ) delete l_d->second;
+ if ( l_d != _eventListeners.end() && l_d->first )
+ {
+ if ( l_d->second && l_d->second->IsDeletable() )
+ {
+ delete l_d->second;
+ }
+ l_d->first->myBusySM.erase( this );
+ if ( l_d->first->IsDeletable() )
+ {
+ l_d->first->BeforeDelete( this, l_d->second );
+ delete l_d->first;
+ }
_eventListeners.erase( l_d );
}
}
(*smIt)->ComputeStateEngine( event );
break;
case SMESH_subMesh::COMPUTE:
+ case SMESH_subMesh::COMPUTE_SUBMESH:
if ( subMesh->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
for ( ; smIt != smEnd; ++ smIt)
(*smIt)->ComputeStateEngine( SMESH_subMesh::SUBMESH_COMPUTED );
//================================================================================
SMESH_subMeshIteratorPtr SMESH_subMesh::getDependsOnIterator(const bool includeSelf,
- const bool reverse)
+ const bool reverse) const
{
+ SMESH_subMesh *me = (SMESH_subMesh*) this;
SMESH_subMesh *prepend=0, *append=0;
if ( includeSelf ) {
- if ( reverse ) prepend = this;
- else append = this;
+ if ( reverse ) prepend = me;
+ else append = me;
}
typedef map < int, SMESH_subMesh * > TMap;
if ( reverse )
{
return SMESH_subMeshIteratorPtr
- ( new _Iterator( new SMDS_mapReverseIterator<TMap>( DependsOn() ), prepend, append ));
+ ( new _Iterator( new SMDS_mapReverseIterator<TMap>( me->DependsOn() ), prepend, append ));
}
{
return SMESH_subMeshIteratorPtr
- ( new _Iterator( new SMDS_mapIterator<TMap>( DependsOn() ), prepend, append ));
+ ( new _Iterator( new SMDS_mapIterator<TMap>( me->DependsOn() ), prepend, append ));
}
}