-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include "SMESH_subMesh.hxx"
+#include "SMDS_SetIterator.hxx"
+#include "SMESHDS_Mesh.hxx"
#include "SMESH_Algo.hxx"
+#include "SMESH_Comment.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_HypoFilter.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_subMeshEventListener.hxx"
-#include "SMESH_Comment.hxx"
-#include "SMDS_SetIterator.hxx"
-#include "SMDSAbs_ElementType.hxx"
#include <Basics_OCCTVersion.hxx>
{
if ( _alwaysComputed )
return true;
- // algo may bind a submesh not to _subShape, eg 3D algo
+ // algo may bind a sub-mesh not to _subShape, eg 3D algo
// sets nodes on SHELL while _subShape may be SOLID
SMESHDS_Mesh* meshDS = _father->GetMeshDS();
int dimToCheck = myDim - 1;
bool subMeshesComputed = true;
if ( isFailedToCompute ) *isFailedToCompute = false;
- // check subMeshes with upper dimension => reverse iteration
+ // check sub-meshes with upper dimension => reverse iteration
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
while ( smIt->more() )
{
// MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
// in checking of existence of edges if the algo needs only faces. Moreover,
- // degenerated edges may have no submesh, as after computing NETGEN_2D.
+ // degenerated edges may have no sub-mesh, as after computing NETGEN_2D.
if ( !_algo || _algo->NeedDiscreteBoundary() ) {
int dim = SMESH_Gen::GetShapeDim( ss );
if (dim < dimToCheck)
- break; // the rest subMeshes are all of less dimension
+ break; // the rest sub-meshes are all of less dimension
}
SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
- bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
- (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
+ bool computeOk = ((sm->GetComputeState() == COMPUTE_OK ) ||
+ (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
if (!computeOk)
{
subMeshesComputed = false;
+
if ( isFailedToCompute && !(*isFailedToCompute) )
*isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE );
- // int type = ss.ShapeType();
-
- // switch (type)
- // {
- // case TopAbs_COMPOUND:
- // {
- // MESSAGE("The not computed sub mesh is a COMPOUND");
- // break;
- // }
- // case TopAbs_COMPSOLID:
- // {
- // MESSAGE("The not computed sub mesh is a COMPSOLID");
- // break;
- // }
- // case TopAbs_SHELL:
- // {
- // MESSAGE("The not computed sub mesh is a SHEL");
- // break;
- // }
- // case TopAbs_WIRE:
- // {
- // MESSAGE("The not computed sub mesh is a WIRE");
- // break;
- // }
- // case TopAbs_SOLID:
- // {
- // MESSAGE("The not computed sub mesh is a SOLID");
- // break;
- // }
- // case TopAbs_FACE:
- // {
- // MESSAGE("The not computed sub mesh is a FACE");
- // break;
- // }
- // case TopAbs_EDGE:
- // {
- // MESSAGE("The not computed sub mesh is a EDGE");
- // break;
- // }
- // default:
- // {
- // MESSAGE("The not computed sub mesh is of unknown type");
- // break;
- // }
- // }
-
if ( !isFailedToCompute )
break;
}
//================================================================================
SMESH_Hypothesis::Hypothesis_Status
- SMESH_subMesh::AlgoStateEngine(int event, SMESH_Hypothesis * anHyp)
+ SMESH_subMesh::AlgoStateEngine(algo_event event, SMESH_Hypothesis * anHyp)
{
// **** les retour des evenement shape sont significatifs
// (add ou remove fait ou non)
//================================================================================
SMESH_Hypothesis::Hypothesis_Status
- SMESH_subMesh::SubMeshesAlgoStateEngine(int event,
+ SMESH_subMesh::SubMeshesAlgoStateEngine(algo_event event,
SMESH_Hypothesis * anHyp,
bool exitOnFatal)
{
}
else if ( algoRequiringCleaning && algoRequiringCleaning->SupportSubmeshes() )
{
- SMESHDS_Mesh* meshDS = _father->GetMeshDS();
-
// find sub-meshes to keep elements on
set< SMESH_subMesh* > smToKeep;
TopAbs_ShapeEnum prevShapeType = TopAbs_SHAPE;
if ( !sameShapeType )
{
// check if the algo allows presence of global algos of dimension the algo
- // can generate it-self
+ // can generate it-self;
+ // always keep a node on VERTEX, as this node can be shared by segments
+ // lying on EDGEs not shared by the VERTEX of sm, due to MergeNodes (PAL23068)
int shapeDim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
- keepSubMeshes = algoRequiringCleaning->NeedLowerHyps( shapeDim );
+ keepSubMeshes = ( algoRequiringCleaning->NeedLowerHyps( shapeDim ) || shapeDim == 0 );
prevShapeType = sm->GetSubShape().ShapeType();
toKeepPrevShapeType = keepSubMeshes;
}
if ( !keepSubMeshes )
{
- // look for an algo assigned to sm
- bool algoFound = false;
- const list<const SMESHDS_Hypothesis*>& hyps = meshDS->GetHypothesis( sm->_subShape );
- list<const SMESHDS_Hypothesis*>::const_iterator h = hyps.begin();
- for ( ; ( !algoFound && h != hyps.end() ); ++h )
- algoFound = ((*h)->GetType() != SMESHDS_Hypothesis::PARAM_ALGO );
- keepSubMeshes = algoFound;
+ // look for a local algo used to mesh sm
+ TopoDS_Shape algoShape = SMESH_MesherHelper::GetShapeOfHypothesis
+ ( algoRequiringCleaning, _subShape, _father );
+ SMESH_HypoFilter moreLocalAlgo;
+ moreLocalAlgo.Init( SMESH_HypoFilter::IsMoreLocalThan( algoShape, *_father ));
+ moreLocalAlgo.And ( SMESH_HypoFilter::IsAlgo() );
+ bool localAlgoFound = _father->GetHypothesis( sm->_subShape, moreLocalAlgo, true );
+ keepSubMeshes = localAlgoFound;
}
// remember all sub-meshes of sm
if ( keepSubMeshes )
{
- SMESH_subMeshIteratorPtr smIt2 = getDependsOnIterator(false);
+ SMESH_subMeshIteratorPtr smIt2 = sm->getDependsOnIterator(true);
while ( smIt2->more() )
smToKeep.insert( smIt2->next() );
}
*/
//=============================================================================
-bool SMESH_subMesh::ComputeStateEngine(int event)
+bool SMESH_subMesh::ComputeStateEngine(compute_event event)
{
switch ( event ) {
case MODIF_ALGO_STATE:
_computeError.reset();
}
+ // transform errors into warnings if it is caused by mesh edition (imp 0023068)
+ if (!ret && _father->GetIsModified() )
+ {
+ for (subS.ReInit(); subS.More(); subS.Next())
+ {
+ SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
+ if ( !sm->IsMeshComputed() && sm->_computeError )
+ {
+ // check if there is a VERTEX w/o nodes
+ // with READY_TO_COMPUTE state (after MergeNodes())
+ SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh * vertSM = smIt->next();
+ if ( vertSM->_subShape.ShapeType() != TopAbs_VERTEX ) break;
+ if ( vertSM->GetComputeState() == READY_TO_COMPUTE )
+ {
+ SMESHDS_SubMesh * ds = vertSM->GetSubMeshDS();
+ if ( !ds || ds->NbNodes() == 0 )
+ {
+ sm->_computeState = READY_TO_COMPUTE;
+ sm->_computeError->myName = COMPERR_WARNING;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
// send event SUBMESH_COMPUTED
if ( ret ) {
if ( !algo->NeedDiscreteBoundary() )
//purpose :
//=======================================================================
-void SMESH_subMesh::ComputeSubMeshStateEngine(int event, const bool includeSelf)
+void SMESH_subMesh::ComputeSubMeshStateEngine(compute_event event, const bool includeSelf)
{
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(includeSelf,false);
while ( smIt->more() )
const TopoDS_Shape& S = subMesh->_subShape;
if ( S.ShapeType() != this->_subShape.ShapeType() )
continue;
- theSubs.push_back( subMesh );
if ( subMesh == this )
{
aBuilder.Add( aCompound, S );
+ theSubs.push_back( subMesh );
}
else if ( subMesh->GetComputeState() == READY_TO_COMPUTE )
{
aBuilder.Add( aCompound, S );
if ( !subMesh->SubMeshesComputed() )
theSubComputed = false;
+ theSubs.push_back( subMesh );
}
}
}
switch ( event ) {
case SMESH_subMesh::CLEAN:
for ( ; smIt != smEnd; ++ smIt)
- (*smIt)->ComputeStateEngine( event );
+ (*smIt)->ComputeStateEngine( SMESH_subMesh::compute_event( event ));
break;
case SMESH_subMesh::COMPUTE:
case SMESH_subMesh::COMPUTE_SUBMESH: