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[modules/smesh.git] / src / SMESH / SMESH_Pattern.hxx
index bc964a28093071f0e474a2c67a62fbc3ec33befc..bee1d016160aa9ad6347f6f0cfed7a5ce322325e 100644 (file)
@@ -28,6 +28,7 @@
 #define SMESH_Pattern_HeaderFile
 
 #include "SMESH_SMESH.hxx"
+#include <smIdType.hxx>
 
 #include <vector>
 #include <list>
@@ -328,7 +329,7 @@ private:
                           const int                                  theNbBndNodes,
                           const std::vector< const SMDS_MeshNode* >& theNodes,
                           std::list< int >&                          theFaceDefs,
-                          std::vector<int>&                          theQuantity);
+                          std::vector<smIdType>&                     theQuantity);
   // fill faces definition for a volume face defined by theBndNodes
   // return true if a face definition changes
   
@@ -392,7 +393,7 @@ private:
   std::vector<const SMDS_MeshElement*> myPolyElems;
   // definitions of new poly elements
   std::list< TElemDef >                myPolyElemXYZIDs;
-  std::list< std::vector<int> >        myPolyhedronQuantities;
+  std::list< std::vector<smIdType> >   myPolyhedronQuantities;
 
   // map a boundary to XYZs on it;
   // a boundary (edge or face) is defined as a set of its nodes,