// the loaded pattern to <theFace>. The first key-point
// will be mapped into <theNodeIndexOnKeyPoint1>-th node
- bool Apply (std::set<const SMDS_MeshFace*>& theFaces,
+ bool Apply (SMESH_Mesh* theMesh,
+ const SMDS_MeshFace* theFace,
+ const TopoDS_Shape& theSurface,
+ const int theNodeIndexOnKeyPoint1,
+ const bool theReverse);
+ // Compute nodes coordinates applying
+ // the loaded pattern to <theFace>. The first key-point
+ // will be mapped into <theNodeIndexOnKeyPoint1>-th node
+
+ bool Apply (SMESH_Mesh* theMesh,
+ std::set<const SMDS_MeshFace*>& theFaces,
const int theNodeIndexOnKeyPoint1,
const bool theReverse);
// Compute nodes coordinates applying