-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
* The key of the map is a normalized parameter of each
* base node on theBaseSide. Edges in theBaseSide must be sequenced.
* This method works in supposition that nodes on the face
- * forms a rectangular grid and elements can be quardrangles or triangles
+ * forms a structured grid and elements can be quardrangles or triangles
*/
static bool LoadNodeColumns(TParam2ColumnMap & theParam2ColumnMap,
const TopoDS_Face& theFace,
* \param nbNodes - total nb of nodes
* \retval int - valid node index
*/
- static int WrapIndex(const int ind, const int nbNodes) {
- if ( ind < 0 ) return nbNodes + ind % nbNodes;
- if ( ind >= nbNodes ) return ind % nbNodes;
- return ind;
+ static inline int WrapIndex(int ind, const int nbNodes) {
+ return (( ind %= nbNodes ) < 0 ) ? ind + nbNodes : ind;
}
/*!
static double MaxTolerance( const TopoDS_Shape& shape );
+ static double GetAngle( const TopoDS_Edge & E1, const TopoDS_Edge & E2, const TopoDS_Face & F);
+
static bool IsClosedEdge( const TopoDS_Edge& anEdge );
static TopoDS_Vertex IthVertex( const bool is2nd, TopoDS_Edge anEdge, const bool CumOri=true );
double GetNodeU(const TopoDS_Edge& theEdge,
const SMDS_MeshNode* theNode,
const SMDS_MeshNode* inEdgeNode=0,
- bool* check=0);
+ bool* check=0) const;
/*!
* \brief Return node UV on face
* \param inFaceNode - a node of element being created located inside a face