#include <map>
+class GeomAPI_ProjectPointOnSurf;
+
typedef std::map<SMESH_TLink, const SMDS_MeshNode*> TLinkNodeMap;
typedef std::map<SMESH_TLink, const SMDS_MeshNode*>::iterator ItTLinkNode;
+typedef SMDS_Iterator<const TopoDS_Shape*> PShapeIterator;
+typedef boost::shared_ptr< PShapeIterator > PShapeIteratorPtr;
+
+typedef std::vector<const SMDS_MeshNode* > TNodeColumn;
+typedef std::map< double, TNodeColumn > TParam2ColumnMap;
+
+typedef gp_XY (*xyFunPtr)(const gp_XY& uv1, const gp_XY& uv2);
+
+//=======================================================================
/*!
* \brief It helps meshers to add elements
*
* It defines degree of elements to create when IsQuadraticSubMesh()
* is called.
*/
-
-typedef std::vector<const SMDS_MeshNode* > TNodeColumn;
-typedef std::map< double, TNodeColumn > TParam2ColumnMap;
+//=======================================================================
class SMESH_EXPORT SMESH_MesherHelper
{
static int NbAncestors(const TopoDS_Shape& shape,
const SMESH_Mesh& mesh,
TopAbs_ShapeEnum ancestorType=TopAbs_SHAPE);
+ /*!
+ * \brief Return iterator on ancestors of the given type
+ */
+ static PShapeIteratorPtr GetAncestors(const TopoDS_Shape& shape,
+ const SMESH_Mesh& mesh,
+ TopAbs_ShapeEnum ancestorType);
+
+ /*!
+ * \brief Return orientation of sub-shape in the main shape
+ */
+ static TopAbs_Orientation GetSubShapeOri(const TopoDS_Shape& shape,
+ const TopoDS_Shape& subShape);
+
+ static bool IsSubShape( const TopoDS_Shape& shape, const TopoDS_Shape& mainShape );
+
+ static bool IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMesh );
+
public:
// ---------- PUBLIC INSTANCE METHODS ----------
/*!
* \brief Return the shape set by IsQuadraticSubMesh() or SetSubShape()
*/
- TopoDS_Shape GetSubShape() const { return myShape; }
+ const TopoDS_Shape& GetSubShape() const { return myShape; }
/*!
* Creates a node
static gp_XY GetMiddleUV(const Handle(Geom_Surface)& surface,
const gp_XY& uv1,
const gp_XY& uv2);
+ /*!
+ * \brief Define a pointer to wrapper over a function of gp_XY class,
+ * suitable to pass as xyFunPtr to applyIn2D().
+ * For exaple gp_XY_FunPtr(Added) defines pointer gp_XY_Added to function
+ * calling gp_XY::Added(gp_XY), which is to be used like following
+ * applyIn2D(surf, uv1, uv2, gp_XY_Added)
+ */
+#define gp_XY_FunPtr(meth) \
+ static gp_XY __gpXY_##meth (const gp_XY& uv1, const gp_XY& uv2) { return uv1.meth( uv2 ); } \
+ static xyFunPtr gp_XY_##meth = & __gpXY_##meth
+
+ /*!
+ * \brief Perform given operation on two 2d points in parameric space of given surface.
+ * It takes into account period of the surface. Use gp_XY_FunPtr macro
+ * to easily define pointer to function of gp_XY class.
+ */
+ static gp_XY applyIn2D(const Handle(Geom_Surface)& surface,
+ const gp_XY& uv1,
+ const gp_XY& uv2,
+ xyFunPtr fun,
+ const bool resultInPeriod=true);
+
/*!
* \brief Check if inFaceNode argument is necessary for call GetNodeUV(F,..)
* \retval bool - return true if the face is periodic
*/
bool GetNodeUVneedInFaceNode(const TopoDS_Face& F = TopoDS_Face()) const;
+ /*!
+ * \brief Return projector intitialized by given face without location, which is returned
+ */
+ GeomAPI_ProjectPointOnSurf& GetProjector(const TopoDS_Face& F,
+ TopLoc_Location& loc,
+ double tol=0 ) const;
+
/*!
* \brief Check if shape is a degenerated edge or it's vertex
* \param subShape - edge or vertex index in SMESHDS
enum MType{ LINEAR, QUADRATIC, COMP };
MType IsQuadraticMesh();
+ virtual ~SMESH_MesherHelper();
+
protected:
/*!
double myPar1[2], myPar2[2]; // U and V bounds of a closed periodic surface
int myParIndex; // bounds' index (1-U, 2-V, 3-both)
+ typedef std::map< int, GeomAPI_ProjectPointOnSurf* > TID2Projector;
+ TID2Projector myFace2Projector;
+
TopoDS_Shape myShape;
SMESH_Mesh* myMesh;
int myShapeID;