-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File: SMESH_MesherHelper.cxx
#include "SMDS_EdgePosition.hxx"
#include "SMDS_VolumeTool.hxx"
#include "SMESH_subMesh.hxx"
+#include "SMESH_ProxyMesh.hxx"
#include <BRepAdaptor_Surface.hxx>
#include <BRepTools.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <Geom_Curve.hxx>
+//#include <Geom_RectangularTrimmedSurface.hxx>
#include <Geom_Surface.hxx>
#include <ShapeAnalysis.hxx>
#include <TopExp.hxx>
int nbOldLinks = myTLinkNodeMap.size();
- TopExp_Explorer exp( aSh, subType );
- for (; exp.More() && myCreateQuadratic; exp.Next()) {
- if ( SMESHDS_SubMesh * subMesh = meshDS->MeshElements( exp.Current() )) {
- if ( SMDS_ElemIteratorPtr it = subMesh->GetElements() ) {
- while(it->more()) {
- const SMDS_MeshElement* e = it->next();
- if ( e->GetType() != elemType || !e->IsQuadratic() ) {
- myCreateQuadratic = false;
- break;
- }
- else {
- // fill TLinkNodeMap
- switch ( e->NbNodes() ) {
- case 3:
- AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(2)); break;
- case 6:
- AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(3));
- AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(4));
- AddTLinkNode(e->GetNode(2),e->GetNode(0),e->GetNode(5)); break;
- case 8:
- AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(4));
- AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(5));
- AddTLinkNode(e->GetNode(2),e->GetNode(3),e->GetNode(6));
- AddTLinkNode(e->GetNode(3),e->GetNode(0),e->GetNode(7));
- break;
- default:
+ if ( !myMesh->HasShapeToMesh() )
+ {
+ if (( myCreateQuadratic = myMesh->NbFaces( ORDER_QUADRATIC )))
+ {
+ SMDS_FaceIteratorPtr fIt = meshDS->facesIterator();
+ while ( fIt->more() )
+ AddTLinks( static_cast< const SMDS_MeshFace* >( fIt->next() ));
+ }
+ }
+ else
+ {
+ TopExp_Explorer exp( aSh, subType );
+ TopTools_MapOfShape checkedSubShapes;
+ for (; exp.More() && myCreateQuadratic; exp.Next()) {
+ if ( !checkedSubShapes.Add( exp.Current() ))
+ continue; // needed if aSh is compound of solids
+ if ( SMESHDS_SubMesh * subMesh = meshDS->MeshElements( exp.Current() )) {
+ if ( SMDS_ElemIteratorPtr it = subMesh->GetElements() ) {
+ while(it->more()) {
+ const SMDS_MeshElement* e = it->next();
+ if ( e->GetType() != elemType || !e->IsQuadratic() ) {
myCreateQuadratic = false;
break;
}
+ else {
+ // fill TLinkNodeMap
+ switch ( e->NbNodes() ) {
+ case 3:
+ AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(2)); break;
+ case 6:
+ AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(3));
+ AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(4));
+ AddTLinkNode(e->GetNode(2),e->GetNode(0),e->GetNode(5)); break;
+ case 8:
+ AddTLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(4));
+ AddTLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(5));
+ AddTLinkNode(e->GetNode(2),e->GetNode(3),e->GetNode(6));
+ AddTLinkNode(e->GetNode(3),e->GetNode(0),e->GetNode(7));
+ break;
+ default:
+ myCreateQuadratic = false;
+ break;
+ }
+ }
}
}
}
for ( TopExp_Explorer eF( aSh, TopAbs_FACE ); eF.More(); eF.Next() )
{
const TopoDS_Face& face = TopoDS::Face( eF.Current() );
- BRepAdaptor_Surface surface( face );
- if ( surface.IsUPeriodic() || surface.IsVPeriodic() )
+ TopLoc_Location loc;
+ Handle(Geom_Surface) surface = BRep_Tool::Surface( face, loc );
+
+ if ( surface->IsUPeriodic() || surface->IsVPeriodic() )
{
+ //while ( surface->IsKind(STANDARD_TYPE(Geom_RectangularTrimmedSurface )))
+ //surface = Handle(Geom_RectangularTrimmedSurface)::DownCast( surface )->BasisSurface();
+ GeomAdaptor_Surface surf( surface );
+
for (TopExp_Explorer exp( face, TopAbs_EDGE ); exp.More(); exp.Next())
{
// look for a seam edge
if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
{
myParIndex |= U_periodic;
- myPar1[0] = surface.FirstUParameter();
- myPar2[0] = surface.LastUParameter();
+ myPar1[0] = surf.FirstUParameter();
+ myPar2[0] = surf.LastUParameter();
}
else {
myParIndex |= V_periodic;
- myPar1[1] = surface.FirstVParameter();
- myPar2[1] = surface.LastVParameter();
+ myPar1[1] = surf.FirstVParameter();
+ myPar2[1] = surf.LastVParameter();
}
// store seam shape indices, negative if shape encounters twice
int edgeID = meshDS->ShapeToIndex( edge );
//=======================================================================
TopoDS_Shape SMESH_MesherHelper::GetSubShapeByNode(const SMDS_MeshNode* node,
- SMESHDS_Mesh* meshDS)
+ const SMESHDS_Mesh* meshDS)
{
- int shapeID = node->GetPosition()->GetShapeId();
+ int shapeID = node->getshapeId();
if ( 0 < shapeID && shapeID <= meshDS->MaxShapeIndex() )
return meshDS->IndexToShape( shapeID );
else
myTLinkNodeMap.insert( make_pair(link,n12));
}
+//================================================================================
+/*!
+ * \brief Add quadratic links of edge to own data structure
+ */
+//================================================================================
+
+void SMESH_MesherHelper::AddTLinks(const SMDS_MeshEdge* edge)
+{
+ if ( edge->IsQuadratic() )
+ AddTLinkNode(edge->GetNode(0), edge->GetNode(1), edge->GetNode(2));
+}
+
+//================================================================================
+/*!
+ * \brief Add quadratic links of face to own data structure
+ */
+//================================================================================
+
+void SMESH_MesherHelper::AddTLinks(const SMDS_MeshFace* f)
+{
+ if ( !f->IsPoly() )
+ switch ( f->NbNodes() ) {
+ case 6:
+ AddTLinkNode(f->GetNode(0),f->GetNode(1),f->GetNode(3));
+ AddTLinkNode(f->GetNode(1),f->GetNode(2),f->GetNode(4));
+ AddTLinkNode(f->GetNode(2),f->GetNode(0),f->GetNode(5)); break;
+ case 8:
+ AddTLinkNode(f->GetNode(0),f->GetNode(1),f->GetNode(4));
+ AddTLinkNode(f->GetNode(1),f->GetNode(2),f->GetNode(5));
+ AddTLinkNode(f->GetNode(2),f->GetNode(3),f->GetNode(6));
+ AddTLinkNode(f->GetNode(3),f->GetNode(0),f->GetNode(7));
+ default:;
+ }
+}
+
+//================================================================================
+/*!
+ * \brief Add quadratic links of volume to own data structure
+ */
+//================================================================================
+
+void SMESH_MesherHelper::AddTLinks(const SMDS_MeshVolume* volume)
+{
+ if ( volume->IsQuadratic() )
+ {
+ SMDS_VolumeTool vTool( volume );
+ const SMDS_MeshNode** nodes = vTool.GetNodes();
+ set<int> addedLinks;
+ for ( int iF = 1; iF < vTool.NbFaces(); ++iF )
+ {
+ const int nbN = vTool.NbFaceNodes( iF );
+ const int* iNodes = vTool.GetFaceNodesIndices( iF );
+ for ( int i = 0; i < nbN; )
+ {
+ int iN1 = iNodes[i++];
+ int iN12 = iNodes[i++];
+ int iN2 = iNodes[i++];
+ if ( iN1 > iN2 ) std::swap( iN1, iN2 );
+ int linkID = iN1 * vTool.NbNodes() + iN2;
+ pair< set<int>::iterator, bool > it_isNew = addedLinks.insert( linkID );
+ if ( it_isNew.second )
+ AddTLinkNode( nodes[iN1], nodes[iN2], nodes[iN12] );
+ else
+ addedLinks.erase( it_isNew.first ); // each link encounters only twice
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief Return true if position of nodes on the shape hasn't yet been checked or
+ * the positions proved to be invalid
+ */
+//================================================================================
+
+bool SMESH_MesherHelper::toCheckPosOnShape(int shapeID ) const
+{
+ map< int,bool >::const_iterator id_ok = myNodePosShapesValidity.find( shapeID );
+ return ( id_ok == myNodePosShapesValidity.end() || !id_ok->second );
+}
+
+//================================================================================
+/*!
+ * \brief Set validity of positions of nodes on the shape.
+ * Once set, validity is not changed
+ */
+//================================================================================
+
+void SMESH_MesherHelper::setPosOnShapeValidity(int shapeID, bool ok ) const
+{
+ ((SMESH_MesherHelper*)this)->myNodePosShapesValidity.insert( make_pair( shapeID, ok));
+}
+
//=======================================================================
//function : GetUVOnSeam
//purpose : Select UV on either of 2 pcurves of a seam edge, closest to the given UV
{
// node has position on face
const SMDS_FacePosition* fpos =
- static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
+ static_cast<const SMDS_FacePosition*>(n->GetPosition());
uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter());
if ( check )
uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ));
// corresponding edge from face, get pcurve for this
// edge and retrieve value from this pcurve
const SMDS_EdgePosition* epos =
- static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
- int edgeID = Pos->GetShapeId();
+ static_cast<const SMDS_EdgePosition*>(n->GetPosition());
+ int edgeID = n->getshapeId();
TopoDS_Edge E = TopoDS::Edge(GetMeshDS()->IndexToShape(edgeID));
double f, l, u = epos->GetUParameter();
Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l);
if ( validU )
uv = C2d->Value( u );
else
- uv.SetCoord(0.,0.);
+ uv.SetCoord( Precision::Infinite(),0.);
if ( check || !validU )
uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ),/*force=*/ !validU );
}
else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX)
{
- if ( int vertexID = n->GetPosition()->GetShapeId() ) {
+ if ( int vertexID = n->getshapeId() ) {
const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID));
try {
uv = BRep_Tool::Parameters( V, F );
uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
}
}
+ else
+ {
+ uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), 10*MaxTolerance( F ));
+ }
if ( check )
*check = uvOK;
const SMDS_MeshNode* n,
gp_XY& uv,
const double tol,
- const bool force) const
+ const bool force,
+ double distXYZ[4]) const
{
- if ( force || !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
+ int shapeID = n->getshapeId();
+ bool infinit = ( Precision::IsInfinite( uv.X() ) || Precision::IsInfinite( uv.Y() ));
+ if ( force || toCheckPosOnShape( shapeID ) || infinit )
{
// check that uv is correct
TopLoc_Location loc;
Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
- gp_Pnt nodePnt = XYZ( n );
+ gp_Pnt nodePnt = XYZ( n ), surfPnt(0,0,0);
+ double dist = 0;
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
- if ( Precision::IsInfinite( uv.X() ) ||
- Precision::IsInfinite( uv.Y() ) ||
- nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol )
+ if ( infinit ||
+ (dist = nodePnt.Distance( surfPnt = surface->Value( uv.X(), uv.Y() ))) > tol )
{
+ setPosOnShapeValidity( shapeID, false );
+ if ( !infinit && distXYZ ) {
+ surfPnt.Transform( loc );
+ distXYZ[0] = dist;
+ distXYZ[1] = surfPnt.X(); distXYZ[2] = surfPnt.Y(); distXYZ[3]=surfPnt.Z();
+ }
// uv incorrect, project the node to surface
GeomAPI_ProjectPointOnSurf& projector = GetProjector( F, loc, tol );
projector.Perform( nodePnt );
Quantity_Parameter U,V;
projector.LowerDistanceParameters(U,V);
uv.SetCoord( U,V );
- if ( nodePnt.Distance( surface->Value( U, V )) > tol )
+ surfPnt = surface->Value( U, V );
+ dist = nodePnt.Distance( surfPnt );
+ if ( distXYZ ) {
+ surfPnt.Transform( loc );
+ distXYZ[0] = dist;
+ distXYZ[1] = surfPnt.X(); distXYZ[2] = surfPnt.Y(); distXYZ[3]=surfPnt.Z();
+ }
+ if ( dist > tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
return false;
}
+ // store the fixed UV on the face
+ if ( myShape.IsSame(F) && shapeID == myShapeID )
+ const_cast<SMDS_MeshNode*>(n)->SetPosition
+ ( SMDS_PositionPtr( new SMDS_FacePosition( U, V )));
}
else if ( uv.Modulus() > numeric_limits<double>::min() )
{
- ((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
+ setPosOnShapeValidity( shapeID, true );
}
}
return true;
const SMDS_PositionPtr pos = n->GetPosition();
if ( pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
{
- const SMDS_EdgePosition* epos = static_cast<const SMDS_EdgePosition*>( pos.get() );
+ const SMDS_EdgePosition* epos = static_cast<const SMDS_EdgePosition*>( pos );
param = epos->GetUParameter();
}
else if( pos->GetTypeOfPosition() == SMDS_TOP_VERTEX )
else
{
SMESHDS_Mesh * meshDS = GetMeshDS();
- int vertexID = pos->GetShapeId();
+ int vertexID = n->getshapeId();
const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
param = BRep_Tool::Parameter( V, E );
}
double f,l; BRep_Tool::Range( E, f,l );
bool force = ( param < f-tol || param > l+tol );
if ( !force && pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
- force = ( GetMeshDS()->ShapeToIndex( E ) != pos->GetShapeId() );
+ force = ( GetMeshDS()->ShapeToIndex( E ) != n->getshapeId() );
*check = CheckNodeU( E, n, param, 2*tol, force );
}
double& u,
const double tol,
const bool force,
- double* distance) const
+ double distXYZ[4]) const
{
- if ( force || !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() ))
+ int shapeID = n->getshapeId();
+ if ( force || toCheckPosOnShape( shapeID ))
{
- // check that u is correct
TopLoc_Location loc; double f,l;
Handle(Geom_Curve) curve = BRep_Tool::Curve( E,loc,f,l );
if ( curve.IsNull() ) // degenerated edge
}
else
{
- gp_Pnt nodePnt = SMESH_MeshEditor::TNodeXYZ( n );
+ gp_Pnt nodePnt = SMESH_TNodeXYZ( n );
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
- double dist = nodePnt.Distance( curve->Value( u ));
- if ( distance ) *distance = dist;
+ gp_Pnt curvPnt = curve->Value( u );
+ double dist = nodePnt.Distance( curvPnt );
+ if ( distXYZ ) {
+ curvPnt.Transform( loc );
+ distXYZ[0] = dist;
+ distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z();
+ }
if ( dist > tol )
{
+ setPosOnShapeValidity( shapeID, false );
// u incorrect, project the node to the curve
int edgeID = GetMeshDS()->ShapeToIndex( E );
TID2ProjectorOnCurve& i2proj = const_cast< TID2ProjectorOnCurve&>( myEdge2Projector );
}
Quantity_Parameter U = projector->LowerDistanceParameter();
u = double( U );
- dist = nodePnt.Distance( curve->Value( U ));
- if ( distance ) *distance = dist;
+ curvPnt = curve->Value( u );
+ dist = nodePnt.Distance( curvPnt );
+ if ( distXYZ ) {
+ curvPnt.Transform( loc );
+ distXYZ[0] = dist;
+ distXYZ[1] = curvPnt.X(); distXYZ[2] = curvPnt.Y(); distXYZ[3]=curvPnt.Z();
+ }
if ( dist > tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeU(), invalid projection" );
+ MESSAGE("distance " << dist << " " << tol );
return false;
}
- //u = double( U );
+ // store the fixed U on the edge
+ if ( myShape.IsSame(E) && shapeID == myShapeID )
+ const_cast<SMDS_MeshNode*>(n)->SetPosition
+ ( SMDS_PositionPtr( new SMDS_EdgePosition( U )));
}
else if ( fabs( u ) > numeric_limits<double>::min() )
{
- ((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
+ setPosOnShapeValidity( shapeID, true );
}
if (( u < f-tol || u > l+tol ) && force )
{
SMDS_MeshNode* n12;
SMESHDS_Mesh* meshDS = GetMeshDS();
+ if ( IsSeamShape( n1->getshapeId() ))
+ // to get a correct UV of a node on seam, the second node must have checked UV
+ std::swap( n1, n2 );
+
// get type of shape for the new medium node
int faceID = -1, edgeID = -1;
const SMDS_PositionPtr Pos1 = n1->GetPosition();
const SMDS_PositionPtr Pos2 = n2->GetPosition();
+ TopoDS_Edge E; double u [2];
+ TopoDS_Face F; gp_XY uv[2];
+ bool uvOK[2] = { false, false };
+
if( myShape.IsNull() )
{
if( Pos1->GetTypeOfPosition()==SMDS_TOP_FACE ) {
- faceID = Pos1->GetShapeId();
+ faceID = n1->getshapeId();
}
else if( Pos2->GetTypeOfPosition()==SMDS_TOP_FACE ) {
- faceID = Pos2->GetShapeId();
+ faceID = n2->getshapeId();
}
if( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE ) {
- edgeID = Pos1->GetShapeId();
+ edgeID = n1->getshapeId();
}
if( Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE ) {
- edgeID = Pos2->GetShapeId();
+ edgeID = n2->getshapeId();
}
}
// get positions of the given nodes on shapes
- TopoDS_Edge E; double u [2];
- TopoDS_Face F; gp_XY uv[2];
- bool uvOK[2] = { false, false };
TopAbs_ShapeEnum shapeType = myShape.IsNull() ? TopAbs_SHAPE : myShape.ShapeType();
if ( faceID>0 || shapeType == TopAbs_FACE)
{
{
if ( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE &&
Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE &&
- Pos1->GetShapeId() != Pos2->GetShapeId() ) // issue 0021006
+ n1->getshapeId() != n2->getshapeId() ) // issue 0021006
return getMediumNodeOnComposedWire(n1,n2,force3d);
if( myShape.IsNull() )
{
if ( uvOK[0] && uvOK[1] )
{
- if ( IsDegenShape( Pos1->GetShapeId() ))
+ if ( IsDegenShape( n1->getshapeId() )) {
if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
else uv[0].SetCoord( 2, uv[1].Coord( 2 ));
- else if ( IsDegenShape( Pos2->GetShapeId() ))
+ }
+ else if ( IsDegenShape( n2->getshapeId() )) {
if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 ));
else uv[1].SetCoord( 2, uv[0].Coord( 2 ));
+ }
TopLoc_Location loc;
Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
}
}
}
+
// 3d variant
double x = ( n1->X() + n2->X() )/2.;
double y = ( n1->Y() + n2->Y() )/2.;
double z = ( n1->Z() + n2->Z() )/2.;
n12 = meshDS->AddNode(x,y,z);
+
if ( !F.IsNull() )
{
gp_XY UV = ( uv[0] + uv[1] ) / 2.;
{
meshDS->SetNodeInVolume(n12, myShapeID);
}
+
myTLinkNodeMap.insert( make_pair( link, n12 ));
return n12;
}
// To find position on edge and 3D position for n12,
// project <middle> to 2 edges and select projection most close to <middle>
- double u = 0, distMiddleProj = Precision::Infinite();
+ double u = 0, distMiddleProj = Precision::Infinite(), distXYZ[4];
int iOkEdge = 0;
TopoDS_Edge edges[2];
for ( int is2nd = 0; is2nd < 2; ++is2nd )
// project to get U of projection and distance from middle to projection
TopoDS_Edge edge = edges[ is2nd ] = TopoDS::Edge( shape );
double node2MiddleDist = middle.Distance( XYZ(n) );
- double foundU = GetNodeU( edge, n ), foundDist = node2MiddleDist;
- CheckNodeU( edge, n12, foundU, 2*BRep_Tool::Tolerance(edge), /*force=*/true, &foundDist );
- if ( foundDist < node2MiddleDist )
+ double foundU = GetNodeU( edge, n );
+ CheckNodeU( edge, n12, foundU, 2*BRep_Tool::Tolerance(edge), /*force=*/true, distXYZ );
+ if ( distXYZ[0] < node2MiddleDist )
{
- distMiddleProj = foundDist;
+ distMiddleProj = distXYZ[0];
u = foundU;
iOkEdge = is2nd;
}
bool SMESH_MesherHelper::LoadNodeColumns(TParam2ColumnMap & theParam2ColumnMap,
const TopoDS_Face& theFace,
const TopoDS_Edge& theBaseEdge,
- SMESHDS_Mesh* theMesh)
+ SMESHDS_Mesh* theMesh,
+ SMESH_ProxyMesh* theProxyMesh)
{
- SMESHDS_SubMesh* faceSubMesh = theMesh->MeshElements( theFace );
+ const SMESHDS_SubMesh* faceSubMesh = 0;
+ if ( theProxyMesh )
+ {
+ faceSubMesh = theProxyMesh->GetSubMesh( theFace );
+ if ( !faceSubMesh ||
+ faceSubMesh->NbElements() == 0 ||
+ theProxyMesh->IsTemporary( faceSubMesh->GetElements()->next() ))
+ {
+ // can use a proxy sub-mesh with not temporary elements only
+ faceSubMesh = 0;
+ theProxyMesh = 0;
+ }
+ }
+ if ( !faceSubMesh )
+ faceSubMesh = theMesh->MeshElements( theFace );
if ( !faceSubMesh || faceSubMesh->NbElements() == 0 )
return false;
nCol.resize( nbRows );
nCol[0] = u_n->second;
}
+ TParam2ColumnMap::iterator par_nVec_2, par_nVec_1 = theParam2ColumnMap.begin();
+ if ( theProxyMesh )
+ {
+ for ( ; par_nVec_1 != theParam2ColumnMap.end(); ++par_nVec_1 )
+ {
+ const SMDS_MeshNode* & n = par_nVec_1->second[0];
+ n = theProxyMesh->GetProxyNode( n );
+ }
+ }
// fill theParam2ColumnMap column by column by passing from nodes on
// theBaseEdge up via mesh faces on theFace
- TParam2ColumnMap::iterator par_nVec_2 = theParam2ColumnMap.begin();
- TParam2ColumnMap::iterator par_nVec_1 = par_nVec_2++;
+ par_nVec_2 = theParam2ColumnMap.begin();
+ par_nVec_1 = par_nVec_2++;
TIDSortedElemSet emptySet, avoidSet;
for ( ; par_nVec_2 != theParam2ColumnMap.end(); ++par_nVec_1, ++par_nVec_2 )
{
if ( iRow + 1 < nbRows ) // compact if necessary
nCol1.resize( iRow + 1 ), nCol2.resize( iRow + 1 );
}
- return true;
+ return theParam2ColumnMap.size() > 1 && theParam2ColumnMap.begin()->second.size() > 1;
}
//=======================================================================
return
aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
// PAL16202
- shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
+ (shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape ));
}
//================================================================================
return tol;
}
+//================================================================================
+/*!
+ * \brief Check if the first and last vertices of an edge are the same
+ * \param anEdge - the edge to check
+ * \retval bool - true if same
+ */
+//================================================================================
+
+bool SMESH_MesherHelper::IsClosedEdge( const TopoDS_Edge& anEdge )
+{
+ if ( anEdge.Orientation() >= TopAbs_INTERNAL )
+ return IsClosedEdge( TopoDS::Edge( anEdge.Oriented( TopAbs_FORWARD )));
+ return TopExp::FirstVertex( anEdge ).IsSame( TopExp::LastVertex( anEdge ));
+}
+
+//================================================================================
+/*!
+ * \brief Wrapper over TopExp::FirstVertex() and TopExp::LastVertex() fixing them
+ * in the case of INTERNAL edge
+ */
+//================================================================================
+
+TopoDS_Vertex SMESH_MesherHelper::IthVertex( const bool is2nd,
+ TopoDS_Edge anEdge,
+ const bool CumOri )
+{
+ if ( anEdge.Orientation() >= TopAbs_INTERNAL )
+ anEdge.Orientation( TopAbs_FORWARD );
+
+ const TopAbs_Orientation tgtOri = is2nd ? TopAbs_REVERSED : TopAbs_FORWARD;
+ TopoDS_Iterator vIt( anEdge, CumOri );
+ while ( vIt.More() && vIt.Value().Orientation() != tgtOri )
+ vIt.Next();
+
+ return ( vIt.More() ? TopoDS::Vertex(vIt.Value()) : TopoDS_Vertex() );
+}
+
//=======================================================================
//function : IsQuadraticMesh
//purpose : Check mesh without geometry for: if all elements on this shape are quadratic,
node2()->GetID() < other.node2()->GetID() :
node1()->GetID() < other.node1()->GetID());
}
- struct PtrComparator {
- bool operator() (const QLink* l1, const QLink* l2 ) const { return *l1 < *l2; }
- };
+// struct PtrComparator {
+// bool operator() (const QLink* l1, const QLink* l2 ) const { return *l1 < *l2; }
+// };
};
// ---------------------------------------------------------
/*!
/*!
* \brief Face shared by two volumes and bound by QLinks
*/
- struct QFace: public TIDSortedElemSet
+ struct QFace: public TIDSortedNodeSet
{
mutable const SMDS_MeshElement* _volumes[2];
mutable vector< const QLink* > _sides;
bool Contains( const SMDS_MeshNode* node ) const { return count(node); }
+ bool IsSpoiled(const QLink* bentLink ) const;
+
TLinkInSet GetBoundaryLink( const TLinkSet& links,
const TChainLink& avoidLink,
TLinkInSet * notBoundaryLink = 0,
ostream& operator << (ostream& out, const QFace& f)
{
out <<"QFace nodes: "/*<< &f << " "*/;
- for ( TIDSortedElemSet::const_iterator n = f.begin(); n != f.end(); ++n )
+ for ( TIDSortedNodeSet::const_iterator n = f.begin(); n != f.end(); ++n )
out << (*n)->GetID() << " ";
out << " \tvolumes: "
<< (f._volumes[0] ? f._volumes[0]->GetID() : 0) << " "
// propagate from quadrangle to neighbour faces
if ( link->MediumPos() >= pos ) {
int nbLinkFaces = link->_faces.size();
- if ( nbLinkFaces == 4 || nbLinkFaces < 4 && link->OnBoundary()) {
+ if ( nbLinkFaces == 4 || (nbLinkFaces < 4 && link->OnBoundary())) {
// hexahedral mesh or boundary quadrangles - goto a continous face
if ( const QFace* f = link->GetContinuesFace( this ))
return f->GetLinkChain( *chLink, chain, pos, error );
return fullLen;
}
+ //================================================================================
+ /*!
+ * \brief Checks if the face is distorted due to bentLink
+ */
+ //================================================================================
+
+ bool QFace::IsSpoiled(const QLink* bentLink ) const
+ {
+ // code is valid for convex faces only
+ gp_XYZ gc(0,0,0);
+ for ( TIDSortedNodeSet::const_iterator n = begin(); n!=end(); ++n)
+ gc += XYZ( *n ) / size();
+ for (unsigned i = 0; i < _sides.size(); ++i )
+ {
+ if ( _sides[i] == bentLink ) continue;
+ gp_Vec linkNorm = _normal ^ gp_Vec( XYZ(_sides[i]->node1()), XYZ(_sides[i]->node2()));
+ gp_Vec vecOut( gc, _sides[i]->MiddlePnt() );
+ if ( linkNorm * vecOut < 0 )
+ linkNorm.Reverse();
+ double mag2 = linkNorm.SquareMagnitude();
+ if ( mag2 > numeric_limits<double>::min() )
+ linkNorm /= sqrt( mag2 );
+ gp_Vec vecBent ( _sides[i]->MiddlePnt(), bentLink->MediumPnt());
+ gp_Vec vecStraight( _sides[i]->MiddlePnt(), bentLink->MiddlePnt());
+ if ( vecBent * linkNorm > -0.1*vecStraight.Magnitude() )
+ return true;
+ }
+ return false;
+
+ }
+
//================================================================================
/*!
* \brief Find pairs of continues faces
TLinkSet linkSet( allLinks.begin(), allLinks.end());
TLinkInSet linkIt = linkSet.begin(), linksEnd = linkSet.end();
- // move in 2d if we are on geom face
-// TopoDS_Face face;
-// TopLoc_Location loc;
-// SMESH_MesherHelper faceHelper( *helper.GetMesh());
-// while ( linkIt->IsBoundary()) ++linkIt;
-// if ( linkIt == linksEnd ) return;
-// if ( (*linkIt)->MediumPos() == SMDS_TOP_FACE ) {
-// bool checkPos = true;
-// TopoDS_Shape f = helper.GetSubShapeByNode( (*linkIt)->_mediumNode, helper.GetMeshDS() );
-// if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE ) {
-// face = TopoDS::Face( f );
-// helper.GetNodeUV( face, (*linkIt)->_mediumNode, 0, &checkPos);
-// if (checkPos)
-// face.Nullify();
-// else
-// faceHelper.SetSubShape( face );
-// }
-// }
for ( linkIt = linkSet.begin(); linkIt != linksEnd; ++linkIt)
{
if ( linkIt->IsBoundary() && !(*linkIt)->IsStraight() && linkIt->_qfaces[0])
{
-// if ( !face.IsNull() ) {
-// const SMDS_MeshNode* inFaceNode =
-// faceHelper.GetNodeUVneedInFaceNode() ? linkIt->_qfaces[0]->GetNodeInFace() : 0;
-// gp_XY uvm = helper.GetNodeUV( face, (*linkIt)->_mediumNode, inFaceNode );
-// gp_XY uv1 = helper.GetNodeUV( face, (*linkIt)->node1(), inFaceNode);
-// gp_XY uv2 = helper.GetNodeUV( face, (*linkIt)->node2(), inFaceNode);
-// gp_XY uvMove = uvm - helper.GetMiddleUV( BRep_Tool::Surface(face,loc), uv1, uv2);
-// gp_Vec move( uvMove.X(), uvMove.Y(), 0 );
-// linkIt->_qfaces[0]->MoveByBoundary( *linkIt, move, linkSet, &faceHelper );
-// }
-// else {
- linkIt->_qfaces[0]->MoveByBoundary( *linkIt, (*linkIt)->_nodeMove, linkSet );
- //}
+ // move iff a boundary link is bent towards inside of a face (issue 0021084)
+ const QFace* face = linkIt->_qfaces[0];
+ gp_XYZ pIn = ( face->_sides[0]->MiddlePnt() +
+ face->_sides[1]->MiddlePnt() +
+ face->_sides[2]->MiddlePnt() ) / 3.;
+ gp_XYZ insideDir( pIn - (*linkIt)->MiddlePnt());
+ bool linkBentInside = ((*linkIt)->_nodeMove.Dot( insideDir ) > 0 );
+ //if ( face->IsSpoiled( linkIt->_qlink ))
+ if ( linkBentInside )
+ face->MoveByBoundary( *linkIt, (*linkIt)->_nodeMove, linkSet );
}
}
}
faces.Add( f.Current() ); // in not meshed solid
}
else { // fix nodes in the solid and its faces
+#ifdef _DEBUG_
MSG("FIX SOLID " << nbSolids-- << " #" << GetMeshDS()->ShapeToIndex(s.Current()));
+#endif
SMESH_MesherHelper h(*myMesh);
h.SetSubShape( s.Current() );
h.FixQuadraticElements(false);
}
// fix nodes on geom faces
#ifdef _DEBUG_
- int nbfaces = faces.Extent();
+ //int nbfaces = faces.Extent();
#endif
for ( TopTools_MapIteratorOfMapOfShape fIt( faces ); fIt.More(); fIt.Next() ) {
MSG("FIX FACE " << nbfaces-- << " #" << GetMeshDS()->ShapeToIndex(fIt.Key()));
bool isCurved = false;
//bool hasRectFaces = false;
- set<int> nbElemNodeSet;
+ //set<int> nbElemNodeSet;
if ( elemType == SMDSAbs_Volume )
{
for ( int iF = 0; iF < volTool.NbFaces(); ++iF ) // loop on faces of volume
{
int nbN = volTool.NbFaceNodes( iF );
- nbElemNodeSet.insert( nbN );
+ //nbElemNodeSet.insert( nbN );
const SMDS_MeshNode** faceNodes = volTool.GetFaceNodes( iF );
vector< const QLink* > faceLinks( nbN/2 );
for ( int iN = 0; iN < nbN; iN += 2 ) // loop on links of a face
const SMDS_MeshElement* face = elemIt->next();
if ( !face->IsQuadratic() )
continue;
- nbElemNodeSet.insert( face->NbNodes() );
+ //nbElemNodeSet.insert( face->NbNodes() );
int nbN = face->NbNodes()/2;
vector< const QLink* > faceLinks( nbN );
for ( int iN = 0; iN < nbN; ++iN ) // loop on links of a face
{
TopTools_ListIteratorOfListOfShape _ancIter;
TopAbs_ShapeEnum _type;
+ TopTools_MapOfShape _encountered;
TAncestorsIterator( const TopTools_ListOfShape& ancestors, TopAbs_ShapeEnum type)
: _ancIter( ancestors ), _type( type )
{
- if ( _ancIter.More() && _ancIter.Value().ShapeType() != _type ) next();
+ if ( _ancIter.More() ) {
+ if ( _ancIter.Value().ShapeType() != _type ) next();
+ else _encountered.Add( _ancIter.Value() );
+ }
}
virtual bool more()
{
const TopoDS_Shape* s = _ancIter.More() ? & _ancIter.Value() : 0;
if ( _ancIter.More() )
for ( _ancIter.Next(); _ancIter.More(); _ancIter.Next())
- if ( _ancIter.Value().ShapeType() == _type )
+ if ( _ancIter.Value().ShapeType() == _type && _encountered.Add( _ancIter.Value() ))
break;
return s;
}