-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// File: SMESH_MesherHelper.cxx
// Created: 15.02.06 15:22:41
// Author: Sergey KUUL
#include <limits>
+using namespace std;
+
#define RETURN_BAD_RESULT(msg) { MESSAGE(msg); return false; }
namespace {
mySetElemOnShape = ( ! myMesh->HasShapeToMesh() );
}
+//=======================================================================
+//function : ~SMESH_MesherHelper
+//purpose :
+//=======================================================================
+
+SMESH_MesherHelper::~SMESH_MesherHelper()
+{
+ TID2Projector::iterator i_proj = myFace2Projector.begin();
+ for ( ; i_proj != myFace2Projector.end(); ++i_proj )
+ delete i_proj->second;
+}
+
//=======================================================================
//function : IsQuadraticSubMesh
//purpose : Check submesh for given shape: if all elements on this shape
// for a node on a seam edge select one of UVs on 2 pcurves
if ( n2 && IsSeamShape( edgeID ) )
{
- uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
+ uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0, check ));
}
else
{ // adjust uv to period
if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() );
if ( Precision::IsInfinite( uv.X() ) ||
Precision::IsInfinite( uv.Y() ) ||
- nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol )
+ nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > 2*tol )
{
// uv incorrect, project the node to surface
- GeomAPI_ProjectPointOnSurf projector( nodePnt, surface, tol );
+ GeomAPI_ProjectPointOnSurf& projector = GetProjector( F, loc, tol );
+ projector.Perform( nodePnt );
if ( !projector.IsDone() || projector.NbPoints() < 1 )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeUV() failed to project" );
}
Quantity_Parameter U,V;
projector.LowerDistanceParameters(U,V);
- if ( nodePnt.Distance( surface->Value( U, V )) > tol )
+ uv.SetCoord( U,V );
+ if ( nodePnt.Distance( surface->Value( U, V )) > 2*tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" );
return false;
}
- uv.SetCoord( U,V );
}
else if ( uv.Modulus() > numeric_limits<double>::min() )
{
return true;
}
+//=======================================================================
+//function : GetProjector
+//purpose : Return projector intitialized by given face without location, which is returned
+//=======================================================================
+
+GeomAPI_ProjectPointOnSurf& SMESH_MesherHelper::GetProjector(const TopoDS_Face& F,
+ TopLoc_Location& loc,
+ double tol ) const
+{
+ Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc );
+ int faceID = GetMeshDS()->ShapeToIndex( F );
+ TID2Projector& i2proj = const_cast< TID2Projector&>( myFace2Projector );
+ TID2Projector::iterator i_proj = i2proj.find( faceID );
+ if ( i_proj == i2proj.end() )
+ {
+ if ( tol == 0 ) tol = BRep_Tool::Tolerance( F );
+ double U1, U2, V1, V2;
+ surface->Bounds(U1, U2, V1, V2);
+ GeomAPI_ProjectPointOnSurf* proj = new GeomAPI_ProjectPointOnSurf();
+ proj->Init( surface, U1, U2, V1, V2, tol );
+ i_proj = i2proj.insert( make_pair( faceID, proj )).first;
+ }
+ return *( i_proj->second );
+}
+
+namespace
+{
+ gp_XY AverageUV(const gp_XY& uv1, const gp_XY& uv2) { return ( uv1 + uv2 ) / 2.; }
+ gp_XY_FunPtr(Added); // define gp_XY_Added pointer to function calling gp_XY::Added(gp_XY)
+ gp_XY_FunPtr(Subtracted);
+}
+
+//=======================================================================
+//function : applyIn2D
+//purpose : Perform given operation on two 2d points in parameric space of given surface.
+// It takes into account period of the surface. Use gp_XY_FunPtr macro
+// to easily define pointer to function of gp_XY class.
+//=======================================================================
+
+gp_XY SMESH_MesherHelper::applyIn2D(const Handle(Geom_Surface)& surface,
+ const gp_XY& uv1,
+ const gp_XY& uv2,
+ xyFunPtr fun,
+ const bool resultInPeriod)
+{
+ Standard_Boolean isUPeriodic = surface.IsNull() ? false : surface->IsUPeriodic();
+ Standard_Boolean isVPeriodic = surface.IsNull() ? false : surface->IsVPeriodic();
+ if ( !isUPeriodic && !isVPeriodic )
+ return fun(uv1,uv2);
+
+ // move uv2 not far than half-period from uv1
+ double u2 =
+ uv2.X()+(isUPeriodic ? ShapeAnalysis::AdjustByPeriod(uv2.X(),uv1.X(),surface->UPeriod()) :0);
+ double v2 =
+ uv2.Y()+(isVPeriodic ? ShapeAnalysis::AdjustByPeriod(uv2.Y(),uv1.Y(),surface->VPeriod()) :0);
+
+ // execute operation
+ gp_XY res = fun( uv1, gp_XY(u2,v2) );
+
+ // move result within period
+ if ( resultInPeriod )
+ {
+ Standard_Real UF,UL,VF,VL;
+ surface->Bounds(UF,UL,VF,VL);
+ if ( isUPeriodic )
+ res.SetX( res.X() + ShapeAnalysis::AdjustToPeriod(res.X(),UF,UL));
+ if ( isVPeriodic )
+ res.SetY( res.Y() + ShapeAnalysis::AdjustToPeriod(res.Y(),VF,VL));
+ }
+
+ return res;
+}
//=======================================================================
//function : GetMiddleUV
//purpose : Return middle UV taking in account surface period
const gp_XY& p1,
const gp_XY& p2)
{
- if ( surface.IsNull() )
- return 0.5 * ( p1 + p2 );
- //checking if surface is periodic
- Standard_Real UF,UL,VF,VL;
- surface->Bounds(UF,UL,VF,VL);
-
- Standard_Real u,v;
- Standard_Boolean isUPeriodic = surface->IsUPeriodic();
- if(isUPeriodic) {
- Standard_Real UPeriod = surface->UPeriod();
- Standard_Real p2x = p2.X()+ShapeAnalysis::AdjustByPeriod(p2.X(),p1.X(),UPeriod);
- Standard_Real pmid = (p1.X()+p2x)/2.;
- u = pmid+ShapeAnalysis::AdjustToPeriod(pmid,UF,UL);
- }
- else {
- u= (p1.X()+p2.X())/2.;
- }
- Standard_Boolean isVPeriodic = surface->IsVPeriodic();
- if(isVPeriodic) {
- Standard_Real VPeriod = surface->VPeriod();
- Standard_Real p2y = p2.Y()+ShapeAnalysis::AdjustByPeriod(p2.Y(),p1.Y(),VPeriod);
- Standard_Real pmid = (p1.Y()+p2y)/2.;
- v = pmid+ShapeAnalysis::AdjustToPeriod(pmid,VF,VL);
- }
- else {
- v = (p1.Y()+p2.Y())/2.;
- }
- return gp_XY( u,v );
+ return applyIn2D( surface, p1, p2, & AverageUV );
}
//=======================================================================
double SMESH_MesherHelper::GetNodeU(const TopoDS_Edge& E,
const SMDS_MeshNode* n,
+ const SMDS_MeshNode* inEdgeNode,
bool* check)
{
double param = 0;
- const SMDS_PositionPtr Pos = n->GetPosition();
- if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) {
- const SMDS_EdgePosition* epos =
- static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
+ const SMDS_PositionPtr pos = n->GetPosition();
+ if ( pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
+ {
+ const SMDS_EdgePosition* epos = static_cast<const SMDS_EdgePosition*>( pos.get() );
param = epos->GetUParameter();
}
- else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) {
- SMESHDS_Mesh * meshDS = GetMeshDS();
- int vertexID = n->GetPosition()->GetShapeId();
- const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
- param = BRep_Tool::Parameter( V, E );
+ else if( pos->GetTypeOfPosition() == SMDS_TOP_VERTEX )
+ {
+ if ( inEdgeNode && TopExp::FirstVertex( E ).IsSame( TopExp::LastVertex( E ))) // issue 0020128
+ {
+ Standard_Real f,l;
+ BRep_Tool::Range( E, f,l );
+ double uInEdge = GetNodeU( E, inEdgeNode );
+ param = ( fabs( uInEdge - f ) < fabs( l - uInEdge )) ? f : l;
+ }
+ else
+ {
+ SMESHDS_Mesh * meshDS = GetMeshDS();
+ int vertexID = pos->GetShapeId();
+ const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
+ param = BRep_Tool::Parameter( V, E );
+ }
}
if ( check )
- *check = CheckNodeU( E, n, param, BRep_Tool::Tolerance( E ));
+ {
+ double tol = BRep_Tool::Tolerance( E );
+ double f,l; BRep_Tool::Range( E, f,l );
+ bool force = ( param < f-tol || param > l+tol );
+ if ( !force && pos->GetTypeOfPosition()==SMDS_TOP_EDGE )
+ force = ( GetMeshDS()->ShapeToIndex( E ) != pos->GetShapeId() );
+
+ *check = CheckNodeU( E, n, param, tol, force );
+ }
return param;
}
return false;
}
Quantity_Parameter U = projector.LowerDistanceParameter();
+ u = double( U );
if ( nodePnt.Distance( curve->Value( U )) > tol )
{
MESSAGE( "SMESH_MesherHelper::CheckNodeU(), invalid projection" );
return false;
}
- u = double( U );
+ //u = double( U );
}
else if ( fabs( u ) > numeric_limits<double>::min() )
{
((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() );
}
+ if (( u < f-tol || u > l+tol ) && force )
+ {
+ // node is on vertex but is set on periodic but trimmed edge (issue 0020890)
+ try
+ {
+ // do not use IsPeriodic() as Geom_TrimmedCurve::IsPeriodic () returns false
+ double period = curve->Period();
+ u = ( u < f ) ? u + period : u - period;
+ }
+ catch (Standard_Failure& exc)
+ {
+ return false;
+ }
+ }
}
}
return true;
E = TopoDS::Edge(myShape);
edgeID = myShapeID;
}
- u[0] = GetNodeU(E,n1, force3d ? 0 : &uvOK[0]);
- u[1] = GetNodeU(E,n2, force3d ? 0 : &uvOK[1]);
+ u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]);
+ u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]);
}
if(!force3d)
{
CheckNodeU( E, n12, U, BRep_Tool::Tolerance( E ), /*force=*/true);
meshDS->SetNodeOnEdge(n12, edgeID, U);
}
- else
+ else if ( myShapeID > 0 )
{
meshDS->SetNodeInVolume(n12, myShapeID);
}
const TopoDS_Edge& theBaseEdge,
SMESHDS_Mesh* theMesh)
{
- // get vertices of theBaseEdge
- TopoDS_Vertex vfb, vlb, vft; // first and last, bottom and top vertices
- TopoDS_Edge eFrw = TopoDS::Edge( theBaseEdge.Oriented( TopAbs_FORWARD ));
- TopExp::Vertices( eFrw, vfb, vlb );
-
- // find the other edges of theFace and orientation of e1
- TopoDS_Edge e1, e2, eTop;
- bool rev1, CumOri = false;
- TopExp_Explorer exp( theFace, TopAbs_EDGE );
- int nbEdges = 0;
- for ( ; exp.More(); exp.Next() ) {
- if ( ++nbEdges > 4 ) {
- return false; // more than 4 edges in theFace
- }
- TopoDS_Edge e = TopoDS::Edge( exp.Current() );
- if ( theBaseEdge.IsSame( e ))
- continue;
- TopoDS_Vertex vCommon;
- if ( !TopExp::CommonVertex( theBaseEdge, e, vCommon ))
- eTop = e;
- else if ( vCommon.IsSame( vfb )) {
- e1 = e;
- vft = TopExp::LastVertex( e1, CumOri );
- rev1 = vfb.IsSame( vft );
- if ( rev1 )
- vft = TopExp::FirstVertex( e1, CumOri );
- }
- else
- e2 = e;
- }
- if ( nbEdges < 4 ) {
- return false; // less than 4 edges in theFace
- }
- if ( e2.IsNull() && vfb.IsSame( vlb ))
- e2 = e1;
-
- // submeshes corresponding to shapes
- SMESHDS_SubMesh* smFace = theMesh->MeshElements( theFace );
- SMESHDS_SubMesh* smb = theMesh->MeshElements( theBaseEdge );
- SMESHDS_SubMesh* smt = theMesh->MeshElements( eTop );
- SMESHDS_SubMesh* sm1 = theMesh->MeshElements( e1 );
- SMESHDS_SubMesh* sm2 = theMesh->MeshElements( e2 );
- SMESHDS_SubMesh* smVfb = theMesh->MeshElements( vfb );
- SMESHDS_SubMesh* smVlb = theMesh->MeshElements( vlb );
- SMESHDS_SubMesh* smVft = theMesh->MeshElements( vft );
- if (!smFace || !smb || !smt || !sm1 || !sm2 || !smVfb || !smVlb || !smVft ) {
- RETURN_BAD_RESULT( "NULL submesh " <<smFace<<" "<<smb<<" "<<smt<<" "<<
- sm1<<" "<<sm2<<" "<<smVfb<<" "<<smVlb<<" "<<smVft);
- }
- if ( smb->NbNodes() != smt->NbNodes() || sm1->NbNodes() != sm2->NbNodes() ) {
- RETURN_BAD_RESULT(" Diff nb of nodes on opposite edges" );
- }
- if (smVfb->NbNodes() != 1 || smVlb->NbNodes() != 1 || smVft->NbNodes() != 1) {
- RETURN_BAD_RESULT("Empty submesh of vertex");
- }
- // define whether mesh is quadratic
- bool isQuadraticMesh = false;
- SMDS_ElemIteratorPtr eIt = smFace->GetElements();
- if ( !eIt->more() ) {
- RETURN_BAD_RESULT("No elements on the face");
- }
- const SMDS_MeshElement* e = eIt->next();
- isQuadraticMesh = e->IsQuadratic();
-
- if ( sm1->NbNodes() * smb->NbNodes() != smFace->NbNodes() ) {
- // check quadratic case
- if ( isQuadraticMesh ) {
- // what if there are quadrangles and triangles mixed?
-// int n1 = sm1->NbNodes()/2;
-// int n2 = smb->NbNodes()/2;
-// int n3 = sm1->NbNodes() - n1;
-// int n4 = smb->NbNodes() - n2;
-// int nf = sm1->NbNodes()*smb->NbNodes() - n3*n4;
-// if( nf != smFace->NbNodes() ) {
-// MESSAGE( "Wrong nb face nodes: " <<
-// sm1->NbNodes()<<" "<<smb->NbNodes()<<" "<<smFace->NbNodes());
-// return false;
-// }
- }
- else {
- RETURN_BAD_RESULT( "Wrong nb face nodes: " <<
- sm1->NbNodes()<<" "<<smb->NbNodes()<<" "<<smFace->NbNodes());
- }
+ SMESHDS_SubMesh* faceSubMesh = theMesh->MeshElements( theFace );
+ if ( !faceSubMesh || faceSubMesh->NbElements() == 0 )
+ return false;
+
+ // get nodes on theBaseEdge sorted by param on edge and initialize theParam2ColumnMap with them
+
+ map< double, const SMDS_MeshNode*> sortedBaseNodes;
+ if ( !SMESH_Algo::GetSortedNodesOnEdge( theMesh, theBaseEdge,/*noMedium=*/true, sortedBaseNodes)
+ || sortedBaseNodes.size() < 2 )
+ return false;
+
+ int nbRows = faceSubMesh->NbElements() / ( sortedBaseNodes.size()-1 ) + 1;
+ map< double, const SMDS_MeshNode*>::iterator u_n = sortedBaseNodes.begin();
+ double f = u_n->first, range = sortedBaseNodes.rbegin()->first - f;
+ for ( ; u_n != sortedBaseNodes.end(); u_n++ )
+ {
+ double par = ( u_n->first - f ) / range;
+ vector<const SMDS_MeshNode*>& nCol = theParam2ColumnMap[ par ];
+ nCol.resize( nbRows );
+ nCol[0] = u_n->second;
}
- // IJ size
- int vsize = sm1->NbNodes() + 2;
- int hsize = smb->NbNodes() + 2;
- if(isQuadraticMesh) {
- vsize = vsize - sm1->NbNodes()/2 -1;
- hsize = hsize - smb->NbNodes()/2 -1;
- }
-
- // load nodes from theBaseEdge
-
- std::set<const SMDS_MeshNode*> loadedNodes;
- const SMDS_MeshNode* nullNode = 0;
-
- std::vector<const SMDS_MeshNode*> & nVecf = theParam2ColumnMap[ 0.];
- nVecf.resize( vsize, nullNode );
- loadedNodes.insert( nVecf[ 0 ] = smVfb->GetNodes()->next() );
-
- std::vector<const SMDS_MeshNode*> & nVecl = theParam2ColumnMap[ 1.];
- nVecl.resize( vsize, nullNode );
- loadedNodes.insert( nVecl[ 0 ] = smVlb->GetNodes()->next() );
-
- double f, l;
- BRep_Tool::Range( eFrw, f, l );
- double range = l - f;
- SMDS_NodeIteratorPtr nIt = smb->GetNodes();
- const SMDS_MeshNode* node;
- while ( nIt->more() ) {
- node = nIt->next();
- if(IsMedium(node, SMDSAbs_Edge))
- continue;
- const SMDS_EdgePosition* pos =
- dynamic_cast<const SMDS_EdgePosition*>( node->GetPosition().get() );
- if ( !pos ) {
- return false;
- }
- double u = ( pos->GetUParameter() - f ) / range;
- std::vector<const SMDS_MeshNode*> & nVec = theParam2ColumnMap[ u ];
- nVec.resize( vsize, nullNode );
- loadedNodes.insert( nVec[ 0 ] = node );
- }
- if ( theParam2ColumnMap.size() != hsize ) {
- RETURN_BAD_RESULT( "Wrong node positions on theBaseEdge" );
- }
-
- // load nodes from e1
-
- std::map< double, const SMDS_MeshNode*> sortedNodes; // sort by param on edge
- nIt = sm1->GetNodes();
- while ( nIt->more() ) {
- node = nIt->next();
- if(IsMedium(node))
- continue;
- const SMDS_EdgePosition* pos =
- dynamic_cast<const SMDS_EdgePosition*>( node->GetPosition().get() );
- if ( !pos ) {
- return false;
- }
- sortedNodes.insert( std::make_pair( pos->GetUParameter(), node ));
- }
- loadedNodes.insert( nVecf[ vsize - 1 ] = smVft->GetNodes()->next() );
- std::map< double, const SMDS_MeshNode*>::iterator u_n = sortedNodes.begin();
- int row = rev1 ? vsize - 1 : 0;
- int dRow = rev1 ? -1 : +1;
- for ( ; u_n != sortedNodes.end(); u_n++ ) {
- row += dRow;
- loadedNodes.insert( nVecf[ row ] = u_n->second );
- }
-
- // try to load the rest nodes
-
- // get all faces from theFace
- TIDSortedElemSet allFaces, foundFaces;
- eIt = smFace->GetElements();
- while ( eIt->more() ) {
- const SMDS_MeshElement* e = eIt->next();
- if ( e->GetType() == SMDSAbs_Face )
- allFaces.insert( e );
- }
- // Starting from 2 neighbour nodes on theBaseEdge, look for a face
- // the nodes belong to, and between the nodes of the found face,
- // look for a not loaded node considering this node to be the next
- // in a column of the starting second node. Repeat, starting
- // from nodes next to the previous starting nodes in their columns,
- // and so on while a face can be found. Then go the the next pair
- // of nodes on theBaseEdge.
- TParam2ColumnMap::iterator par_nVec_1 = theParam2ColumnMap.begin();
- TParam2ColumnMap::iterator par_nVec_2 = par_nVec_1;
- // loop on columns
- int col = 0;
- for ( par_nVec_2++; par_nVec_2 != theParam2ColumnMap.end(); par_nVec_1++, par_nVec_2++ ) {
- col++;
- row = 0;
- const SMDS_MeshNode* n1 = par_nVec_1->second[ row ];
- const SMDS_MeshNode* n2 = par_nVec_2->second[ row ];
- const SMDS_MeshElement* face = 0;
- bool lastColOnClosedFace = ( nVecf[ row ] == n2 );
- do {
- // look for a face by 2 nodes
- face = SMESH_MeshEditor::FindFaceInSet( n1, n2, allFaces, foundFaces );
- if ( face ) {
- int nbFaceNodes = face->NbNodes();
- if ( face->IsQuadratic() )
- nbFaceNodes /= 2;
- if ( nbFaceNodes>4 ) {
- RETURN_BAD_RESULT(" Too many nodes in a face: " << nbFaceNodes );
- }
- // look for a not loaded node of the <face>
- bool found = false;
- const SMDS_MeshNode* n3 = 0; // a node defferent from n1 and n2
- for ( int i = 0; i < nbFaceNodes && !found; ++i ) {
- node = face->GetNode( i );
- found = loadedNodes.insert( node ).second;
- if ( !found && node != n1 && node != n2 )
- n3 = node;
- }
- if ( lastColOnClosedFace && row + 1 < vsize ) {
- node = nVecf[ row + 1 ];
- found = ( face->GetNodeIndex( node ) >= 0 );
- }
- if ( found ) {
- if ( ++row > vsize - 1 ) {
- RETURN_BAD_RESULT( "Too many nodes in column "<< col <<": "<< row+1);
- }
- par_nVec_2->second[ row ] = node;
- foundFaces.insert( face );
- n2 = node;
- if ( nbFaceNodes==4 ) {
- n1 = par_nVec_1->second[ row ];
- }
- }
- else if ( nbFaceNodes==3 && n3 == par_nVec_1->second[ row + 1 ] ) {
- n1 = n3;
- }
- else {
- RETURN_BAD_RESULT( "Not quad mesh, column "<< col );
- }
+
+ // fill theParam2ColumnMap column by column by passing from nodes on
+ // theBaseEdge up via mesh faces on theFace
+
+ TParam2ColumnMap::iterator par_nVec_2 = theParam2ColumnMap.begin();
+ TParam2ColumnMap::iterator par_nVec_1 = par_nVec_2++;
+ TIDSortedElemSet emptySet, avoidSet;
+ for ( ; par_nVec_2 != theParam2ColumnMap.end(); ++par_nVec_1, ++par_nVec_2 )
+ {
+ vector<const SMDS_MeshNode*>& nCol1 = par_nVec_1->second;
+ vector<const SMDS_MeshNode*>& nCol2 = par_nVec_2->second;
+
+ int i1, i2, iRow = 0;
+ const SMDS_MeshNode *n1 = nCol1[0], *n2 = nCol2[0];
+ // find face sharing node n1 and n2 and belonging to faceSubMesh
+ while ( const SMDS_MeshElement* face =
+ SMESH_MeshEditor::FindFaceInSet( n1, n2, emptySet, avoidSet, &i1, &i2))
+ {
+ if ( faceSubMesh->Contains( face ))
+ {
+ int nbNodes = face->IsQuadratic() ? face->NbNodes()/2 : face->NbNodes();
+ if ( nbNodes != 4 )
+ return false;
+ n1 = face->GetNode( (i2+2) % 4 ); // opposite corner of quadrangle face
+ n2 = face->GetNode( (i1+2) % 4 );
+ if ( ++iRow >= nbRows )
+ return false;
+ nCol1[ iRow ] = n1;
+ nCol2[ iRow ] = n2;
+ avoidSet.clear();
}
+ avoidSet.insert( face );
}
- while ( face && n1 && n2 );
-
- if ( row < vsize - 1 ) {
- MESSAGE( "Too few nodes in column "<< col <<": "<< row+1);
- MESSAGE( "Base node 1: "<< par_nVec_1->second[0]);
- MESSAGE( "Base node 2: "<< par_nVec_2->second[0]);
- if ( n1 ) { MESSAGE( "Current node 1: "<< n1); }
- else { MESSAGE( "Current node 1: NULL"); }
- if ( n2 ) { MESSAGE( "Current node 2: "<< n2); }
- else { MESSAGE( "Current node 2: NULL"); }
- MESSAGE( "first base node: "<< theParam2ColumnMap.begin()->second[0]);
- MESSAGE( "last base node: "<< theParam2ColumnMap.rbegin()->second[0]);
- return false;
- }
- } // loop on columns
-
+ if ( iRow + 1 < nbRows ) // compact if necessary
+ nCol1.resize( iRow + 1 ), nCol2.resize( iRow + 1 );
+ }
return true;
}
return ori;
}
+//=======================================================================
+//function : IsSubShape
+//purpose :
+//=======================================================================
+
+bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape,
+ const TopoDS_Shape& mainShape )
+{
+ if ( !shape.IsNull() && !mainShape.IsNull() )
+ {
+ for ( TopExp_Explorer exp( mainShape, shape.ShapeType());
+ exp.More();
+ exp.Next() )
+ if ( shape.IsSame( exp.Current() ))
+ return true;
+ }
+ SCRUTE((shape.IsNull()));
+ SCRUTE((mainShape.IsNull()));
+ return false;
+}
+
+//=======================================================================
+//function : IsSubShape
+//purpose :
+//=======================================================================
+
+bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMesh )
+{
+ if ( shape.IsNull() || !aMesh )
+ return false;
+ return
+ aMesh->GetMeshDS()->ShapeToIndex( shape ) ||
+ // PAL16202
+ shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape );
+}
+
//=======================================================================
//function : IsQuadraticMesh
//purpose : Check mesh without geometry for: if all elements on this shape are quadratic,
return fabs(param-myPar1[i]) < fabs(param-myPar2[i]) ? myPar2[i] : myPar1[i];
}
+//#include <Perf_Meter.hxx>
+
//=======================================================================
namespace { // Structures used by FixQuadraticElements()
//=======================================================================
#define __DMP__(txt) \
-//cout << txt
+ //cout << txt
#define MSG(txt) __DMP__(txt<<endl)
#define MSGBEG(txt) __DMP__(txt)
- const double straightTol2 = 1e-33; // to detect straing links
+ //const double straightTol2 = 1e-33; // to detect straing links
+ bool isStraightLink(double linkLen2, double middleNodeMove2)
+ {
+ // straight if <node move> < 1/15 * <link length>
+ return middleNodeMove2 < 1/15./15. * linkLen2;
+ }
struct QFace;
// ---------------------------------------
{ _nodeMove += move; _nbMoves += sum ? (_nbMoves==0) : 1; }
gp_XYZ Move() const { return _nodeMove.XYZ() / _nbMoves; }
bool IsMoved() const { return (_nbMoves > 0 && !IsStraight()); }
- bool IsStraight() const { return _nodeMove.SquareMagnitude() <= straightTol2; }
-
+ bool IsStraight() const
+ { return isStraightLink( (XYZ(node1())-XYZ(node2())).SquareModulus(),
+ _nodeMove.SquareMagnitude());
+ }
bool operator<(const QLink& other) const {
return (node1()->GetID() == other.node1()->GetID() ?
node2()->GetID() < other.node2()->GetID() :
TChainLink(const QLink* qlink=0):_qlink(qlink) {
_qfaces[0] = _qfaces[1] = 0;
}
- void SetFace(const QFace* face) { int iF = _qfaces[0] ? 1 : 0; _qfaces[iF]=face; }
+ void SetFace(const QFace* face) const { int iF = _qfaces[0] ? 1 : 0; _qfaces[iF]=face; }
bool IsBoundary() const { return !_qfaces[1]; }
}
//================================================================================
/*!
- * \brief Make up chain of links
+ * \brief Make up a chain of links
* \param iSide - link to add first
* \param chain - chain to fill in
* \param pos - postion of medium nodes the links should have
if ( _sides.size() != 4 ) { // triangle - visit all my continous faces
MSGBEG( *this );
+ TLinkSet links;
list< const QFace* > faces( 1, this );
- for (list< const QFace* >::iterator fIt = faces.begin(); fIt != faces.end(); ++fIt ) {
- const QFace* face = *fIt;
+ while ( !faces.empty() ) {
+ const QFace* face = faces.front();
for ( int i = 0; i < face->_sides.size(); ++i ) {
if ( !face->_sideIsAdded[i] && face->_sides[i] ) {
face->_sideIsAdded[i] = true;
- TChain::iterator chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
+ // find a face side in the chain
+ TLinkInSet chLink = links.insert( TChainLink(face->_sides[i])).first;
+// TChain::iterator chLink = chain.begin();
+// for ( ; chLink != chain.end(); ++chLink )
+// if ( chLink->_qlink == face->_sides[i] )
+// break;
+// if ( chLink == chain.end() )
+// chLink = chain.insert( chain.begin(), TChainLink(face->_sides[i]));
+ // add a face to a chained link and put a continues face in the queue
chLink->SetFace( face );
if ( face->_sides[i]->MediumPos() >= pos )
if ( const QFace* contFace = face->_sides[i]->GetContinuesFace( face ))
faces.push_back( contFace );
}
}
+ faces.pop_front();
}
if ( error < ERR_TRI )
error = ERR_TRI;
+ chain.insert( chain.end(), links.begin(),links.end() );
return false;
}
_sideIsAdded[iSide] = true; // not to add this link to chain again
TLinkInSet link = links.find( _sides[iL] );
if ( link == linksEnd ) continue;
if ( (*link)->MediumPos() > SMDS_TOP_FACE )
- continue; // We work on faces here, don't go into a volume
+ continue; // We work on faces here, don't go inside a solid
// check link
if ( link->IsBoundary() ) {
// propagate to adjacent faces till limit step or boundary
double len1 = thePrevLen + (theLink->MiddlePnt() - _sides[iL1]->MiddlePnt()).Modulus();
double len2 = thePrevLen + (theLink->MiddlePnt() - _sides[iL2]->MiddlePnt()).Modulus();
- gp_Vec linkDir1, linkDir2;
+ gp_Vec linkDir1(0,0,0); // initialize to avoid valgrind error ("Conditional jump...")
+ gp_Vec linkDir2(0,0,0);
try {
OCC_CATCH_SIGNALS;
if ( f1 )
enum TSplitTriaResult {
_OK, _NO_CORNERS, _FEW_ROWS, _MANY_ROWS, _NO_SIDELINK, _BAD_MIDQUAD, _NOT_RECT,
- _NO_MIDQUAD, _NO_UPTRIA, _BAD_SET_SIZE, _BAD_CORNER, _BAD_START, _NO_BOTLINK };
+ _NO_MIDQUAD, _NO_UPTRIA, _BAD_SET_SIZE, _BAD_CORNER, _BAD_START, _NO_BOTLINK, _TWISTED_CHAIN };
TSplitTriaResult splitTrianglesIntoChains( TChain & allLinks,
vector< TChain> & resultChains,
const QFace* botTria = botLink->_qfaces[0]; // bottom triangle bound by botLink
if ( !botTria )
{ // the column ends
+ if ( botLink == startLink )
+ return _TWISTED_CHAIN; // issue 0020951
linkSet.erase( botLink );
if ( iRow != rowChains.size() )
return _FEW_ROWS; // different nb of rows in columns
// next bottom link ends at the new corner
linkSet.erase( botLink );
botLink = upTria->GetLinkByNode( linkSet, (isCase2 ? *sideLink : *midQuadLink), corner );
- if ( botLink == linksEnd || botLink == (isCase2 ? midQuadLink : sideLink))
+ if ( botLink == linksEnd || botLink == midQuadLink || botLink == sideLink)
return _NO_BOTLINK;
+ if ( midQuadLink == startLink || sideLink == startLink )
+ return _TWISTED_CHAIN; // issue 0020951
linkSet.erase( midQuadLink );
linkSet.erase( sideLink );
void SMESH_MesherHelper::FixQuadraticElements(bool volumeOnly)
{
- // apply algorithm to solids or geom faces
+ // 0. Apply algorithm to solids or geom faces
// ----------------------------------------------
if ( myShape.IsNull() ) {
if ( !myMesh->HasShapeToMesh() ) return;
SetSubShape( myMesh->GetShapeToMesh() );
+#ifdef _DEBUG_
+ int nbSolids = 0;
+ TopTools_IndexedMapOfShape solids;
+ TopExp::MapShapes(myShape,TopAbs_SOLID,solids);
+ nbSolids = solids.Extent();
+#endif
TopTools_MapOfShape faces; // faces not in solid or in not meshed solid
for ( TopExp_Explorer f(myShape,TopAbs_FACE,TopAbs_SOLID); f.More(); f.Next() ) {
- faces.Add( f.Current() );
+ faces.Add( f.Current() ); // not in solid
}
for ( TopExp_Explorer s(myShape,TopAbs_SOLID); s.More(); s.Next() ) {
if ( myMesh->GetSubMesh( s.Current() )->IsEmpty() ) { // get faces of solid
for ( TopExp_Explorer f( s.Current(), TopAbs_FACE); f.More(); f.Next() )
- faces.Add( f.Current() );
+ faces.Add( f.Current() ); // in not meshed solid
}
else { // fix nodes in the solid and its faces
+ MSG("FIX SOLID " << nbSolids-- << " #" << GetMeshDS()->ShapeToIndex(s.Current()));
SMESH_MesherHelper h(*myMesh);
h.SetSubShape( s.Current() );
h.FixQuadraticElements(false);
}
}
// fix nodes on geom faces
+#ifdef _DEBUG_
+ int nbfaces = faces.Extent();
+#endif
for ( TopTools_MapIteratorOfMapOfShape fIt( faces ); fIt.More(); fIt.Next() ) {
+ MSG("FIX FACE " << nbfaces-- << " #" << GetMeshDS()->ShapeToIndex(fIt.Key()));
SMESH_MesherHelper h(*myMesh);
h.SetSubShape( fIt.Key() );
h.FixQuadraticElements(true);
}
+ //perf_print_all_meters(1);
return;
}
- // Find out type of elements and get iterator on them
+ // 1. Find out type of elements and get iterator on them
// ---------------------------------------------------
SMDS_ElemIteratorPtr elemIt;
if ( !elemIt || !elemIt->more() || elemType < SMDSAbs_Face )
return;
- // Fill in auxiliary data structures
+ // 2. Fill in auxiliary data structures
// ----------------------------------
set< QLink > links;
set< QFace >::iterator pFace;
bool isCurved = false;
- bool hasRectFaces = false;
+ //bool hasRectFaces = false;
set<int> nbElemNodeSet;
if ( elemType == SMDSAbs_Volume )
if ( pFace->NbVolumes() == 0 )
pFace->AddSelfToLinks();
pFace->SetVolume( vol );
- hasRectFaces = hasRectFaces ||
- ( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
- volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
+// hasRectFaces = hasRectFaces ||
+// ( volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_HEXA ||
+// volTool.GetVolumeType() == SMDS_VolumeTool::QUAD_PENTA );
#ifdef _DEBUG_
if ( nbN == 6 )
pFace->_face = GetMeshDS()->FindFace(faceNodes[0],faceNodes[2],faceNodes[4]);
// store QFace
pFace = faces.insert( QFace( faceLinks )).first;
pFace->AddSelfToLinks();
- hasRectFaces = ( hasRectFaces || nbN == 4 );
+ //hasRectFaces = ( hasRectFaces || nbN == 4 );
}
}
if ( !isCurved )
return; // no curved edges of faces
- // Compute displacement of medium nodes
+ // 3. Compute displacement of medium nodes
// -------------------------------------
// two loops on faces: the first is to treat boundary links, the second is for internal ones
// not treat boundary of volumic submesh
int isInside = ( elemType == SMDSAbs_Volume && volumeOnly ) ? 1 : 0;
for ( ; isInside < 2; ++isInside ) {
- MSG( "--------------- LOOP " << isInside << " ------------------");
+ MSG( "--------------- LOOP (inside=" << isInside << ") ------------------");
SMDS_TypeOfPosition pos = isInside ? SMDS_TOP_3DSPACE : SMDS_TOP_FACE;
+ SMDS_TypeOfPosition bndPos = isInside ? SMDS_TOP_FACE : SMDS_TOP_EDGE;
for ( pFace = faces.begin(); pFace != faces.end(); ++pFace ) {
if ( bool(isInside) == pFace->IsBoundary() )
if ( !pFace->GetLinkChain( dir+2, rawChain, pos, error ) && error ==ERR_UNKNOWN ) continue;
vector< TChain > chains;
- if ( error == ERR_OK ) { // chains contains continues rectangles
+ if ( error == ERR_OK ) { // chain contains continues rectangles
chains.resize(1);
chains[0].splice( chains[0].begin(), rawChain );
}
- else if ( error == ERR_TRI ) { // chains contains continues triangles
+ else if ( error == ERR_TRI ) { // chain contains continues triangles
TSplitTriaResult res = splitTrianglesIntoChains( rawChain, chains, pos );
- if ( res != _OK ) { // not rectangles split into triangles
+ if ( res != _OK ) { // not quadrangles split into triangles
fixTriaNearBoundary( rawChain, *this );
break;
}
}
- else if ( error == ERR_PRISM ) { // side faces of prisms
+ else if ( error == ERR_PRISM ) { // quadrangle side faces of prisms
fixPrism( rawChain );
break;
}
TChain& chain = chains[iC];
if ( chain.empty() ) continue;
if ( chain.front()->IsStraight() && chain.back()->IsStraight() ) {
- MSG("3D straight");
+ MSG("3D straight - ignore");
+ continue;
+ }
+ if ( chain.front()->MediumPos() > bndPos ||
+ chain.back()->MediumPos() > bndPos ) {
+ MSG("Internal chain - ignore");
continue;
}
// mesure chain length and compute link position along the chain
// compute node displacement of end links in parametric space of face
const SMDS_MeshNode* nodeOnFace = (*(++chain.begin()))->_mediumNode;
TopoDS_Shape f = GetSubShapeByNode( nodeOnFace, GetMeshDS() );
- if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE ) {
+ if ( !f.IsNull() && f.ShapeType() == TopAbs_FACE )
+ {
face = TopoDS::Face( f );
- for ( int is1 = 0; is1 < 2; ++is1 ) { // move0 or move1
+ Handle(Geom_Surface) surf = BRep_Tool::Surface(face,loc);
+ bool isStraight[2];
+ for ( int is1 = 0; is1 < 2; ++is1 ) // move0 or move1
+ {
TChainLink& link = is1 ? chain.back() : chain.front();
+ gp_XY uvm = GetNodeUV( face, link->_mediumNode, nodeOnFace, &checkUV);
gp_XY uv1 = GetNodeUV( face, link->node1(), nodeOnFace, &checkUV);
gp_XY uv2 = GetNodeUV( face, link->node2(), nodeOnFace, &checkUV);
- gp_XY uvm = GetNodeUV( face, link->_mediumNode, nodeOnFace, &checkUV);
- gp_XY uvMove = uvm - GetMiddleUV( BRep_Tool::Surface(face,loc), uv1, uv2);
- if ( is1 ) move1.SetCoord( uvMove.X(), uvMove.Y(), 0 );
- else move0.SetCoord( uvMove.X(), uvMove.Y(), 0 );
+ gp_XY uv12 = GetMiddleUV( surf, uv1, uv2);
+ // uvMove = uvm - uv12
+ gp_XY uvMove = applyIn2D(surf, uvm, uv12, gp_XY_Subtracted, /*inPeriod=*/false);
+ ( is1 ? move1 : move0 ).SetCoord( uvMove.X(), uvMove.Y(), 0 );
+ if ( !is1 ) // correct nodeOnFace for move1 (issue 0020919)
+ nodeOnFace = (*(++chain.rbegin()))->_mediumNode;
+ isStraight[is1] = isStraightLink( (uv2-uv1).SquareModulus(),uvMove.SquareModulus());
}
- if ( move0.SquareMagnitude() < straightTol2 &&
- move1.SquareMagnitude() < straightTol2 ) {
- MSG("2D straight");
+// if ( move0.SquareMagnitude() < straightTol2 &&
+// move1.SquareMagnitude() < straightTol2 ) {
+ if ( isStraight[0] && isStraight[1] ) {
+ MSG("2D straight - ignore");
continue; // straight - no need to move nodes of internal links
}
}
}
else {
// compute 3D displacement by 2D one
+ Handle(Geom_Surface) s = BRep_Tool::Surface(face,loc);
gp_XY oldUV = GetNodeUV( face, (*link1)->_mediumNode, 0, &checkUV);
- gp_XY newUV = oldUV + gp_XY( move.X(), move.Y() );
- gp_Pnt newPnt = BRep_Tool::Surface(face,loc)->Value( newUV.X(), newUV.Y());
+ gp_XY newUV = applyIn2D( s, oldUV, gp_XY( move.X(),move.Y()), gp_XY_Added);
+ gp_Pnt newPnt = s->Value( newUV.X(), newUV.Y());
move = gp_Vec( XYZ((*link1)->_mediumNode), newPnt.Transformed(loc) );
#ifdef _DEBUG_
if ( (XYZ((*link1)->node1()) - XYZ((*link1)->node2())).SquareModulus() <
{
gp_XY uv0 = GetNodeUV( face, (*link0)->_mediumNode, 0, &checkUV);
gp_XY uv2 = GetNodeUV( face, (*link2)->_mediumNode, 0, &checkUV);
- MSG( "uv0: "<<uv0.X()<<", "<<uv0.Y()<<" \t" <<
+ MSG( "TOO LONG MOVE \t" <<
+ "uv0: "<<uv0.X()<<", "<<uv0.Y()<<" \t" <<
"uv2: "<<uv2.X()<<", "<<uv2.Y()<<" \t" <<
"uvOld: "<<oldUV.X()<<", "<<oldUV.Y()<<" \t" <<
"newUV: "<<newUV.X()<<", "<<newUV.Y()<<" \t");
} // loop on faces
}
- // Move nodes
+ // 4. Move nodes
// -----------
for ( pLink = links.begin(); pLink != links.end(); ++pLink ) {