const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
+ void CrearLastCreated();
SMESH_ComputeErrorPtr & GetError() { return myError; }
// Remove a node or an element.
// Modify a compute state of sub-meshes which become empty
+ void Create0DElementsOnAllNodes( const TIDSortedElemSet& elements,
+ TIDSortedElemSet& all0DElems);
+ // Create 0D elements on all nodes of the given object except those
+ // nodes on which a 0D element already exists. \a all0DElems returns
+ // all 0D elements found or created on nodes of \a elements
+
bool InverseDiag (const SMDS_MeshElement * theTria1,
const SMDS_MeshElement * theTria2 );
// Replace two neighbour triangles with ones built on the same 4 nodes
SMESH_Mesh* theTargetMesh=0);
// Move or copy theElements applying theTrsf to their nodes
-
- typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
-
- void FindCoincidentNodes (TIDSortedNodeSet & theNodes,
- const double theTolerance,
- TListOfListOfNodes & theGroupsOfNodes);
- // Return list of group of nodes close to each other within theTolerance.
- // Search among theNodes or in the whole mesh if theNodes is empty.
-
/*!
* \brief Return SMESH_NodeSearcher. The caller is responsible for deleteing it
*/
*/
SMESH_ElementSearcher* GetElementSearcher();
SMESH_ElementSearcher* GetElementSearcher( SMDS_ElemIteratorPtr elemIt );
- /*!
- * \brief Return true if the point is IN or ON of the element
- */
- static bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
- static double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
+ typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
- int SimplifyFace (const std::vector<const SMDS_MeshNode *> faceNodes,
- std::vector<const SMDS_MeshNode *>& poly_nodes,
- std::vector<int>& quantities) const;
- // Split face, defined by <faceNodes>, into several faces by repeating nodes.
- // Is used by MergeNodes()
+ void FindCoincidentNodes (TIDSortedNodeSet & theNodes,
+ const double theTolerance,
+ TListOfListOfNodes & theGroupsOfNodes);
+ // Return list of group of nodes close to each other within theTolerance.
+ // Search among theNodes or in the whole mesh if theNodes is empty.
void MergeNodes (TListOfListOfNodes & theNodeGroups);
// In each group, the cdr of nodes are substituted by the first one
typedef std::list< std::list< int > > TListOfListOfElementsID;
- void FindEqualElements(std::set<const SMDS_MeshElement*> & theElements,
- TListOfListOfElementsID & theGroupsOfElementsID);
+ void FindEqualElements(TIDSortedElemSet & theElements,
+ TListOfListOfElementsID & theGroupsOfElementsID);
// Return list of group of elements build on the same nodes.
// Search among theElements or in the whole mesh if theElements is empty.
// Remove all but one of elements built on the same nodes.
// Return nb of successfully merged groups.
+ /*!
+ * \brief Return true if the point is IN or ON of the element
+ */
+ static bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
+
+ static double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
+
+ int SimplifyFace (const std::vector<const SMDS_MeshNode *> faceNodes,
+ std::vector<const SMDS_MeshNode *>& poly_nodes,
+ std::vector<int>& quantities) const;
+ // Split face, defined by <faceNodes>, into several faces by repeating nodes.
+ // Is used by MergeNodes()
+
static bool CheckFreeBorderNodes(const SMDS_MeshNode* theNode1,
const SMDS_MeshNode* theNode2,
const SMDS_MeshNode* theNode3 = 0);