vector<const SMDS_MeshNode*>::iterator nIt = mediumNodes.begin();
for ( ; nIt != mediumNodes.end(); ++nIt ) {
const SMDS_MeshNode* n = *nIt;
- if ( n->NbInverseNodes() == 0 ) {
+ if ( n->NbInverseElements() == 0 ) {
if ( n->GetPosition()->GetShapeId() != theShapeID )
meshDS->RemoveFreeNode( n, meshDS->MeshElements
( n->GetPosition()->GetShapeId() ));