-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESH : idl implementation based on 'SMESH' unit's classes
// File : SMESH_MeshEditor.cxx
// Created : Mon Apr 12 16:10:22 2004
{
// Methods of splitting volumes into tetra
- const int theHexTo5[5*4] =
+ const int theHexTo5_1[5*4+1] =
+ {
+ 0, 1, 2, 5, 0, 4, 5, 7, 0, 2, 3, 7, 2, 5, 6, 7, 0, 5, 2, 7, -1
+ };
+ const int theHexTo5_2[5*4+1] =
+ {
+ 1, 2, 3, 6, 1, 4, 5, 6, 0, 1, 3, 4, 3, 4, 6, 7, 1, 3, 4, 6, -1
+ };
+ const int* theHexTo5[2] = { theHexTo5_1, theHexTo5_2 };
+
+ const int theHexTo6_1[6*4+1] =
+ {
+ 1, 5, 6, 0, 0, 1, 2, 6, 0, 4, 5, 6, 0, 4, 6, 7, 0, 2, 3, 6, 0, 3, 7, 6, -1
+ };
+ const int theHexTo6_2[6*4+1] =
{
- 0, 1, 5, 2,
- 0, 4, 5, 7,
- 0, 3, 7, 2,
- 5, 6, 7, 2,
- 0, 2, 5, 7
+ 2, 6, 7, 1, 1, 2, 3, 7, 1, 5, 6, 7, 1, 5, 7, 4, 1, 3, 0, 7, 1, 0, 4, 7, -1
};
- const int theHexTo6[6*4] =
+ const int theHexTo6_3[6*4+1] =
{
- 0, 1, 5, 2,
- 0, 4, 5, 7,
- 0, 3, 7, 2,
- 5, 6, 7, 2,
- 0, 2, 5, 7
+ 3, 7, 4, 2, 2, 3, 0, 4, 2, 6, 7, 4, 2, 6, 4, 5, 2, 0, 1, 4, 2, 1, 5, 4, -1
};
- const int thePyraTo2[2*4] =
+ const int theHexTo6_4[6*4+1] =
{
- 0, 1, 2, 4,
- 0, 2, 3, 4
+ 0, 4, 5, 3, 3, 0, 1, 5, 3, 7, 4, 5, 3, 7, 5, 6, 3, 1, 2, 5, 3, 2, 6, 5, -1
};
+ const int* theHexTo6[4] = { theHexTo6_1, theHexTo6_2, theHexTo6_3, theHexTo6_4 };
- const int thePentaTo8[8*4] =
+ const int thePyraTo2_1[2*4+1] =
+ {
+ 0, 1, 2, 4, 0, 2, 3, 4, -1
+ };
+ const int thePyraTo2_2[2*4+1] =
{
- 0, 1, 2, 6,
- 3, 5, 4, 6,
- 0, 3, 4, 6,
- 0, 4, 1, 6,
- 1, 4, 5, 6,
- 1, 5, 2, 6,
- 2, 5, 3, 6,
- 2, 3, 0, 6
+ 1, 2, 3, 4, 1, 3, 0, 4, -1
};
+ const int* thePyraTo2[2] = { thePyraTo2_1, thePyraTo2_2 };
+ const int thePentaTo3_1[3*4+1] =
+ {
+ 0, 1, 2, 3, 1, 3, 4, 2, 2, 3, 4, 5, -1
+ };
+ const int thePentaTo3_2[3*4+1] =
+ {
+ 1, 2, 0, 4, 2, 4, 5, 0, 0, 4, 5, 3, -1
+ };
+ const int thePentaTo3_3[3*4+1] =
+ {
+ 2, 0, 1, 5, 0, 5, 3, 1, 1, 5, 3, 4, -1
+ };
+ const int thePentaTo3_4[3*4+1] =
+ {
+ 0, 1, 2, 3, 1, 3, 4, 5, 2, 3, 1, 5, -1
+ };
+ const int thePentaTo3_5[3*4+1] =
+ {
+ 1, 2, 0, 4, 2, 4, 5, 3, 0, 4, 2, 3, -1
+ };
+ const int thePentaTo3_6[3*4+1] =
+ {
+ 2, 0, 1, 5, 0, 5, 3, 4, 1, 5, 0, 4, -1
+ };
+ const int* thePentaTo3[6] = { thePentaTo3_1, thePentaTo3_2, thePentaTo3_3,
+ thePentaTo3_4, thePentaTo3_5, thePentaTo3_6 };
+
+ struct TTriangleFacet //!< stores indices of three nodes of tetra facet
+ {
+ int _n1, _n2, _n3;
+ TTriangleFacet(int n1, int n2, int n3): _n1(n1), _n2(n2), _n3(n3) {}
+ bool contains(int n) const { return ( n == _n1 || n == _n2 || n == _n3 ); }
+ bool hasAdjacentTetra( const SMDS_MeshElement* elem ) const;
+ };
struct TSplitMethod
{
int _nbTetra;
- const int* _connectivity;
- bool _addNode; // additional node is to be created
+ const int* _connectivity; //!< foursomes of tetra connectivy finished by -1
+ bool _baryNode; //!< additional node is to be created at cell barycenter
+ bool _ownConn; //!< to delete _connectivity in destructor
+
TSplitMethod( int nbTet=0, const int* conn=0, bool addNode=false)
- : _nbTetra(nbTet), _connectivity(conn), _addNode(addNode) {}
+ : _nbTetra(nbTet), _connectivity(conn), _baryNode(addNode), _ownConn(false) {}
+ ~TSplitMethod() { if ( _ownConn ) delete [] _connectivity; _connectivity = 0; }
+ bool hasFacet( const TTriangleFacet& facet ) const
+ {
+ const int* tetConn = _connectivity;
+ for ( ; tetConn[0] >= 0; tetConn += 4 )
+ if (( facet.contains( tetConn[0] ) +
+ facet.contains( tetConn[1] ) +
+ facet.contains( tetConn[2] ) +
+ facet.contains( tetConn[3] )) == 3 )
+ return true;
+ return false;
+ }
};
+ //=======================================================================
/*!
* \brief return TSplitMethod for the given element
*/
- TSplitMethod getSplitMethod( const SMDS_MeshElement* vol, const int theMethodFlags)
+ //=======================================================================
+
+ TSplitMethod getSplitMethod( SMDS_VolumeTool& vol, const int theMethodFlags)
{
+ int iQ = vol.Element()->IsQuadratic() ? 2 : 1;
+
+ // Find out how adjacent volumes are split
+
+ vector < list< TTriangleFacet > > triaSplitsByFace( vol.NbFaces() ); // splits of each side
+ int hasAdjacentSplits = 0, maxTetConnSize = 0;
+ for ( int iF = 0; iF < vol.NbFaces(); ++iF )
+ {
+ int nbNodes = vol.NbFaceNodes( iF ) / iQ;
+ maxTetConnSize += 4 * ( nbNodes - 2 );
+ if ( nbNodes < 4 ) continue;
+
+ list< TTriangleFacet >& triaSplits = triaSplitsByFace[ iF ];
+ const int* nInd = vol.GetFaceNodesIndices( iF );
+ if ( nbNodes == 4 )
+ {
+ TTriangleFacet t012( nInd[0*iQ], nInd[1*iQ], nInd[2*iQ] );
+ TTriangleFacet t123( nInd[1*iQ], nInd[2*iQ], nInd[3*iQ] );
+ if ( t012.hasAdjacentTetra( vol.Element() )) triaSplits.push_back( t012 );
+ else if ( t123.hasAdjacentTetra( vol.Element() )) triaSplits.push_back( t123 );
+ }
+ else
+ {
+ int iCom = 0; // common node of triangle faces to split into
+ for ( int iVar = 0; iVar < nbNodes; ++iVar, ++iCom )
+ {
+ TTriangleFacet t012( nInd[ iQ * ( iCom )],
+ nInd[ iQ * ( (iCom+1)%nbNodes )],
+ nInd[ iQ * ( (iCom+2)%nbNodes )]);
+ TTriangleFacet t023( nInd[ iQ * ( iCom )],
+ nInd[ iQ * ( (iCom+2)%nbNodes )],
+ nInd[ iQ * ( (iCom+3)%nbNodes )]);
+ if ( t012.hasAdjacentTetra( vol.Element() ) && t023.hasAdjacentTetra( vol.Element() ))
+ {
+ triaSplits.push_back( t012 );
+ triaSplits.push_back( t023 );
+ break;
+ }
+ }
+ }
+ if ( !triaSplits.empty() )
+ hasAdjacentSplits = true;
+ }
+
+ // Among variants of split method select one compliant with adjacent volumes
+
TSplitMethod method;
- if ( vol->GetType() == SMDSAbs_Volume && !vol->IsPoly())
- switch ( vol->NbNodes() )
+ if ( !vol.Element()->IsPoly() )
+ {
+ int nbVariants = 2, nbTet = 0;
+ const int** connVariants = 0;
+ switch ( vol.Element()->GetEntityType() )
{
- case 8:
- case 20:
+ case SMDSEntity_Hexa:
+ case SMDSEntity_Quad_Hexa:
if ( theMethodFlags & SMESH_MeshEditor::HEXA_TO_5 )
- method = TSplitMethod( 5, theHexTo5 );
+ connVariants = theHexTo5, nbTet = 5;
else
- method = TSplitMethod( 6, theHexTo6 );
+ connVariants = theHexTo6, nbTet = 6, nbVariants = 4;
break;
- case 5:
- case 13:
- method = TSplitMethod( 2, thePyraTo2 );
+ case SMDSEntity_Pyramid:
+ case SMDSEntity_Quad_Pyramid:
+ connVariants = thePyraTo2; nbTet = 2;
break;
- case 6:
- case 15:
- method = TSplitMethod( 8, thePentaTo8, /*addNode=*/true );
+ case SMDSEntity_Penta:
+ case SMDSEntity_Quad_Penta:
+ connVariants = thePentaTo3; nbTet = 3; nbVariants = 6;
break;
- default:;
+ default:
+ nbVariants = 0;
+ }
+ for ( int variant = 0; variant < nbVariants && method._nbTetra == 0; ++variant )
+ {
+ // check method compliancy with adjacent tetras,
+ // all found splits must be among facets of tetras described by this method
+ method = TSplitMethod( nbTet, connVariants[variant] );
+ if ( hasAdjacentSplits && method._nbTetra > 0 )
+ {
+ bool facetCreated = true;
+ for ( int iF = 0; facetCreated && iF < triaSplitsByFace.size(); ++iF )
+ {
+ list< TTriangleFacet >::const_iterator facet = triaSplitsByFace[iF].begin();
+ for ( ; facetCreated && facet != triaSplitsByFace[iF].end(); ++facet )
+ facetCreated = method.hasFacet( *facet );
+ }
+ if ( !facetCreated )
+ method = TSplitMethod(0); // incompatible method
+ }
+ }
+ }
+ if ( method._nbTetra < 1 )
+ {
+ // No standard method is applicable, use a generic solution:
+ // each facet of a volume is split into triangles and
+ // each of triangles and a volume barycenter form a tetrahedron.
+
+ int* connectivity = new int[ maxTetConnSize + 1 ];
+ method._connectivity = connectivity;
+ method._ownConn = true;
+ method._baryNode = true;
+
+ int connSize = 0;
+ int baryCenInd = vol.NbNodes();
+ for ( int iF = 0; iF < vol.NbFaces(); ++iF )
+ {
+ const int nbNodes = vol.NbFaceNodes( iF ) / iQ;
+ const int* nInd = vol.GetFaceNodesIndices( iF );
+ // find common node of triangle facets of tetra to create
+ int iCommon = 0; // index in linear numeration
+ const list< TTriangleFacet >& triaSplits = triaSplitsByFace[ iF ];
+ if ( !triaSplits.empty() )
+ {
+ // by found facets
+ const TTriangleFacet* facet = &triaSplits.front();
+ for ( ; iCommon < nbNodes-1 ; ++iCommon )
+ if ( facet->contains( nInd[ iQ * iCommon ]) &&
+ facet->contains( nInd[ iQ * ((iCommon+2)%nbNodes) ]))
+ break;
+ }
+ else if ( nbNodes > 3 )
+ {
+ // find the best method of splitting into triangles by aspect ratio
+ SMESH::Controls::NumericalFunctorPtr aspectRatio( new SMESH::Controls::AspectRatio);
+ map< double, int > badness2iCommon;
+ const SMDS_MeshNode** nodes = vol.GetFaceNodes( iF );
+ int nbVariants = ( nbNodes == 4 ? 2 : nbNodes );
+ for ( int iVar = 0; iVar < nbVariants; ++iVar, ++iCommon )
+ for ( int iLast = iCommon+2; iLast < iCommon+nbNodes; ++iLast )
+ {
+ SMDS_FaceOfNodes tria ( nodes[ iQ*( iCommon )],
+ nodes[ iQ*((iLast-1)%nbNodes)],
+ nodes[ iQ*((iLast )%nbNodes)]);
+ double badness = getBadRate( &tria, aspectRatio );
+ badness2iCommon.insert( make_pair( badness, iCommon ));
+ }
+ // use iCommon with lowest badness
+ iCommon = badness2iCommon.begin()->second;
+ }
+ if ( iCommon >= nbNodes )
+ iCommon = 0; // something wrong
+ // fill connectivity of tetra
+ int nbTet = nbNodes - 2;
+ for ( int i = 0; i < nbTet; ++i )
+ {
+ int i1 = (iCommon+1+i) % nbNodes, i2 = (iCommon+2+i) % nbNodes;
+ if ( !vol.IsFaceExternal( iF )) swap( i1, i2 );
+ connectivity[ connSize++ ] = nInd[ iQ * iCommon ];
+ connectivity[ connSize++ ] = nInd[ iQ * i1 ];
+ connectivity[ connSize++ ] = nInd[ iQ * i2 ];
+ connectivity[ connSize++ ] = baryCenInd;
+ ++method._nbTetra;
+ }
}
+ connectivity[ connSize++ ] = -1;
+ }
return method;
}
-}
+ //================================================================================
+ /*!
+ * \brief Check if there is a tetraherdon adjacent to the given element via this facet
+ */
+ //================================================================================
+
+ bool TTriangleFacet::hasAdjacentTetra( const SMDS_MeshElement* elem ) const
+ {
+ // find the tetrahedron including the three nodes of facet
+ const SMDS_MeshNode* n1 = elem->GetNode(_n1);
+ const SMDS_MeshNode* n2 = elem->GetNode(_n2);
+ const SMDS_MeshNode* n3 = elem->GetNode(_n3);
+ SMDS_ElemIteratorPtr volIt1 = n1->GetInverseElementIterator(SMDSAbs_Volume);
+ while ( volIt1->more() )
+ {
+ const SMDS_MeshElement* v = volIt1->next();
+ if ( v->GetEntityType() != ( v->IsQuadratic() ? SMDSEntity_Quad_Tetra : SMDSEntity_Tetra ))
+ continue;
+ SMDS_ElemIteratorPtr volIt2 = n2->GetInverseElementIterator(SMDSAbs_Volume);
+ while ( volIt2->more() )
+ if ( v != volIt2->next() )
+ continue;
+ SMDS_ElemIteratorPtr volIt3 = n3->GetInverseElementIterator(SMDSAbs_Volume);
+ while ( volIt3->more() )
+ if ( v == volIt3->next() )
+ return true;
+ }
+ return false;
+ }
+} // namespace
//=======================================================================
//function : SplitVolumesIntoTetra
//purpose : Split volumic elements into tetrahedra.
//=======================================================================
-// void SMESH_MeshEditor::SplitVolumesIntoTetra (const TIDSortedElemSet & theElems,
-// const int theMethodFlags)
-// {
-// // sdt-like iterator on coordinates of nodes of mesh element
-// typedef SMDS_StdIterator< TNodeXYZ, SMDS_ElemIteratorPtr > NXyzIterator;
-// NXyzIterator xyzEnd;
-
-// SMESH_MesherHelper helper( *GetMesh());
-
-// TIDSortedElemSet::const_iterator elem = theElems.begin();
-// for ( ; elem != theElems.end(); ++elem )
-// {
-// SMDSAbs_EntityType geomType = (*elem)->GetEntityType();
-// if ( geomType <= SMDSEntity_Quad_Tetra )
-// continue; // tetra or face or edge
-
-// if ( (*elem)->IsQuadratic() )
-// {
-// // add quadratic links to the helper
-// SMDS_VolumeTool vol( *elem );
-// for ( int iF = 0; iF < vol.NbFaces(); ++iF )
-// {
-// const SMDS_MeshNode** fNodes = vol.GetFaceNodes( iF );
-// for ( int iN = 0; iN < vol.NbFaceNodes( iF ); iN += 2)
-// helper.AddTLinkNode( fNodes[iF], fNodes[iF+2], fNodes[iF+1] );
-// }
-// helper.SetIsQuadratic( true );
-// }
-// else
-// {
-// helper.SetIsQuadratic( false );
-// }
-
-// vector<const SMDS_MeshElement* > tetras; // splits of a volume
-
-// if ( geomType == SMDSEntity_Polyhedra )
-// {
-// // Each face of a polyhedron is split into triangles and
-// // each of triangles and a cell barycenter form a tetrahedron.
-
-// SMDS_VolumeTool vol( *elem );
-
-// // make a node at barycenter
-// gp_XYZ gc = std::accumulate( NXyzIterator((*elem)->nodesIterator()), xyzEnd,gp_XYZ(0,0,0));
-// gc /= vol.NbNodes();
-// SMDS_MeshNode* gcNode = GetMeshDS()->AddNode( gc.X(), gc.Y(), gc.Z() );
-
-// for ( int iF = 0; iF < vol.NbFaces(); ++iF )
-// {
-// const SMDS_MeshNode** fNodes = vol.GetFaceNodes( iF );
-// int nbFNodes = vol.NbFaceNodes( iF );
-// int nbTria = nbFNodes - 2;
-// bool extFace = vol.IsFaceExternal( iF );
-// SMDS_MeshElement* tet;
-// for ( int i = 0; i < nbTria; ++i )
-// {
-// if ( extFace )
-// tet = helper.AddVolume( fNodes[0], fNodes[i+1], fNodes[i+2], gcNode );
-// else
-// tet = helper.AddVolume( fNodes[0], fNodes[i+2], fNodes[i+1], gcNode );
-// tetras.push_back( tet );
-// }
-// }
-
-// }
-// else
-// {
-
-// TSplitMethod splitMethod = getSplitMethod( *elem, theMethodFlags );
-// if ( splitMethod._nbTetra < 1 ) continue;
-
-// vector<const SMDS_MeshNode*> volNodes( (*elem)->begin_nodes(), (*elem)->end_nodes());
-// }
-// }
-// }
+void SMESH_MeshEditor::SplitVolumesIntoTetra (const TIDSortedElemSet & theElems,
+ const int theMethodFlags)
+{
+ // std-like iterator on coordinates of nodes of mesh element
+ typedef SMDS_StdIterator< TNodeXYZ, SMDS_ElemIteratorPtr > NXyzIterator;
+ NXyzIterator xyzEnd;
+
+ SMDS_VolumeTool volTool;
+ SMESH_MesherHelper helper( *GetMesh());
+
+ SMESHDS_SubMesh* subMesh = GetMeshDS()->MeshElements(1);
+ SMESHDS_SubMesh* fSubMesh = subMesh;
+
+ SMESH_SequenceOfElemPtr newNodes, newElems;
+
+ TIDSortedElemSet::const_iterator elem = theElems.begin();
+ for ( ; elem != theElems.end(); ++elem )
+ {
+ SMDSAbs_EntityType geomType = (*elem)->GetEntityType();
+ if ( geomType <= SMDSEntity_Quad_Tetra )
+ continue; // tetra or face or ...
+
+ if ( !volTool.Set( *elem )) continue; // not volume? strange...
+
+ TSplitMethod splitMethod = getSplitMethod( volTool, theMethodFlags );
+ if ( splitMethod._nbTetra < 1 ) continue;
+
+ // find submesh to add new tetras in
+ if ( !subMesh || !subMesh->Contains( *elem ))
+ {
+ int shapeID = FindShape( *elem );
+ helper.SetSubShape( shapeID ); // helper will add tetras to the found submesh
+ subMesh = GetMeshDS()->MeshElements( shapeID );
+ }
+ int iQ;
+ if ( (*elem)->IsQuadratic() )
+ {
+ iQ = 2;
+ // add quadratic links to the helper
+ for ( int iF = 0; iF < volTool.NbFaces(); ++iF )
+ {
+ const SMDS_MeshNode** fNodes = volTool.GetFaceNodes( iF );
+ for ( int iN = 0; iN < volTool.NbFaceNodes( iF ); iN += iQ )
+ helper.AddTLinkNode( fNodes[iF], fNodes[iF+2], fNodes[iF+1] );
+ }
+ helper.SetIsQuadratic( true );
+ }
+ else
+ {
+ iQ = 1;
+ helper.SetIsQuadratic( false );
+ }
+ vector<const SMDS_MeshNode*> nodes( (*elem)->begin_nodes(), (*elem)->end_nodes() );
+ if ( splitMethod._baryNode )
+ {
+ // make a node at barycenter
+ gp_XYZ gc( 0,0,0 );
+ gc = accumulate( NXyzIterator((*elem)->nodesIterator()), xyzEnd, gc ) / nodes.size();
+ SMDS_MeshNode* gcNode = helper.AddNode( gc.X(), gc.Y(), gc.Z() );
+ nodes.push_back( gcNode );
+ newNodes.Append( gcNode );
+ }
+
+ // make tetras
+ helper.SetElementsOnShape( true );
+ vector<const SMDS_MeshElement* > tetras( splitMethod._nbTetra ); // splits of a volume
+ const int* tetConn = splitMethod._connectivity;
+ for ( int i = 0; i < splitMethod._nbTetra; ++i, tetConn += 4 )
+ newElems.Append( tetras[ i ] = helper.AddVolume( nodes[ tetConn[0] ],
+ nodes[ tetConn[1] ],
+ nodes[ tetConn[2] ],
+ nodes[ tetConn[3] ]));
+
+ ReplaceElemInGroups( *elem, tetras, GetMeshDS() );
+
+ // Split faces on sides of the split volume
+
+ const SMDS_MeshNode** volNodes = volTool.GetNodes();
+ for ( int iF = 0; iF < volTool.NbFaces(); ++iF )
+ {
+ const int nbNodes = volTool.NbFaceNodes( iF ) / iQ;
+ if ( nbNodes < 4 ) continue;
+
+ // find an existing face
+ vector<const SMDS_MeshNode*> fNodes( volTool.GetFaceNodes( iF ),
+ volTool.GetFaceNodes( iF ) + nbNodes*iQ );
+ while ( const SMDS_MeshElement* face = GetMeshDS()->FindFace( fNodes ))
+ {
+ // among possible triangles create ones discribed by split method
+ const int* nInd = volTool.GetFaceNodesIndices( iF );
+ int nbVariants = ( nbNodes == 4 ? 2 : nbNodes );
+ int iCom = 0; // common node of triangle faces to split into
+ list< TTriangleFacet > facets;
+ for ( int iVar = 0; iVar < nbVariants; ++iVar, ++iCom )
+ {
+ TTriangleFacet t012( nInd[ iQ * ( iCom )],
+ nInd[ iQ * ( (iCom+1)%nbNodes )],
+ nInd[ iQ * ( (iCom+2)%nbNodes )]);
+ TTriangleFacet t023( nInd[ iQ * ( iCom )],
+ nInd[ iQ * ( (iCom+2)%nbNodes )],
+ nInd[ iQ * ( (iCom+3)%nbNodes )]);
+ if ( splitMethod.hasFacet( t012 ) && splitMethod.hasFacet( t023 ))
+ {
+ facets.push_back( t012 );
+ facets.push_back( t023 );
+ for ( int iLast = iCom+4; iLast < iCom+nbNodes; ++iLast )
+ facets.push_back( TTriangleFacet( nInd[ iQ * ( iCom )],
+ nInd[ iQ * ((iLast-1)%nbNodes )],
+ nInd[ iQ * ((iLast )%nbNodes )]));
+ break;
+ }
+ }
+ // find submesh to add new faces in
+ if ( !fSubMesh || !fSubMesh->Contains( face ))
+ {
+ int shapeID = FindShape( face );
+ fSubMesh = GetMeshDS()->MeshElements( shapeID );
+ }
+ // make triangles
+ helper.SetElementsOnShape( false );
+ vector< const SMDS_MeshElement* > triangles;
+ list< TTriangleFacet >::iterator facet = facets.begin();
+ for ( ; facet != facets.end(); ++facet )
+ {
+ if ( !volTool.IsFaceExternal( iF ))
+ swap( facet->_n2, facet->_n3 );
+ triangles.push_back( helper.AddFace( volNodes[ facet->_n1 ],
+ volNodes[ facet->_n2 ],
+ volNodes[ facet->_n3 ]));
+ if ( triangles.back() && fSubMesh )
+ fSubMesh->AddElement( triangles.back());
+ newElems.Append( triangles.back() );
+ }
+ ReplaceElemInGroups( face, triangles, GetMeshDS() );
+ GetMeshDS()->RemoveFreeElement( face, fSubMesh, /*fromGroups=*/false );
+ }
+
+ } // loop on volume faces to split them into triangles
+
+ GetMeshDS()->RemoveFreeElement( *elem, subMesh, /*fromGroups=*/false );
+
+ } // loop on volumes to split
+
+ myLastCreatedNodes = newNodes;
+ myLastCreatedElems = newElems;
+}
//=======================================================================
//function : AddToSameGroups
}
}
-//=======================================================================
-//function : ReplaceElemInGroups
-//purpose : replace elemToRm by elemToAdd in the all groups
-//=======================================================================
+//================================================================================
+/*!
+ * \brief Replace elemToRm by elemToAdd in the all groups
+ */
+//================================================================================
void SMESH_MeshEditor::ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
const SMDS_MeshElement* elemToAdd,
}
}
+//================================================================================
+/*!
+ * \brief Replace elemToRm by elemToAdd in the all groups
+ */
+//================================================================================
+
+void SMESH_MeshEditor::ReplaceElemInGroups (const SMDS_MeshElement* elemToRm,
+ const vector<const SMDS_MeshElement*>& elemToAdd,
+ SMESHDS_Mesh * aMesh)
+{
+ const set<SMESHDS_GroupBase*>& groups = aMesh->GetGroups();
+ if (!groups.empty())
+ {
+ set<SMESHDS_GroupBase*>::const_iterator grIt = groups.begin();
+ for ( ; grIt != groups.end(); grIt++ ) {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>( *grIt );
+ if ( group && group->SMDSGroup().Remove( elemToRm ) )
+ for ( int i = 0; i < elemToAdd.size(); ++i )
+ group->SMDSGroup().Add( elemToAdd[ i ] );
+ }
+ }
+}
+
//=======================================================================
//function : QuadToTri
//purpose : Cut quadrangles into triangles.