{
public:
SMESH_Mesh(int theLocalId,
- int theStudyId,
SMESH_Gen* theGen,
bool theIsEmbeddedMode,
SMESHDS_Document* theDocument);
*/
bool HasModificationsToDiscard() const;
+ /*!
+ * \brief Return true if all sub-meshes are computed OK - to update an icon
+ */
+ bool IsComputedOK();
+
/*!
* \brief Return data map of descendant to ancestor shapes
*/
void ExportMED(const char * theFile,
const char* theMeshName = NULL,
bool theAutoGroups = true,
- int theVersion = 0,
+ int TheMinor = -1,
const SMESHDS_Mesh* theMeshPart = 0,
bool theAutoDimension = false,
bool theAddODOnVertices = false,
struct TCallUp // callback from SMESH to SMESH_I level
{
virtual void RemoveGroup (const int theGroupID)=0;
- virtual void HypothesisModified ()=0;
+ virtual void HypothesisModified (int theHypID)=0;
virtual void Load ()=0;
virtual ~TCallUp() {}
};
protected:
int _id; // id given by creator (unique within the creator instance)
- int _studyId;
int _groupId; // id generator for group objects
int _nbSubShapes; // initial nb of subshapes in the shape to mesh
bool _isShapeToMesh;// set to true when a shape is given (only once)