-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESH : implementaion of SMESH idl descriptions
// File : SMESH_Mesh.cxx
// Author : Paul RASCLE, EDF
#include "Utils_ExceptHandlers.hxx"
+using namespace std;
+
// maximum stored group name length in MED file
#define MAX_MED_GROUP_NAME_LENGTH 80
//=============================================================================
SMESH_Mesh::SMESH_Mesh(int theLocalId,
- int theStudyId,
- SMESH_Gen* theGen,
- bool theIsEmbeddedMode,
- SMESHDS_Document* theDocument):
+ int theStudyId,
+ SMESH_Gen* theGen,
+ bool theIsEmbeddedMode,
+ SMESHDS_Document* theDocument):
_groupId( 0 ), _nbSubShapes( 0 )
{
MESSAGE("SMESH_Mesh::SMESH_Mesh(int localId)");
sm->ComputeStateEngine( SMESH_subMesh::MESH_ENTITY_REMOVED );
// delete groups
- std::map < int, SMESH_Group * >::iterator itg;
+ map < int, SMESH_Group * >::iterator itg;
for (itg = _mapGroup.begin(); itg != _mapGroup.end(); itg++) {
SMESH_Group *aGroup = (*itg).second;
delete aGroup;
{
if(MYDEBUG) MESSAGE("SMESH_Mesh::ShapeToMesh");
- if ( !aShape.IsNull() && _isShapeToMesh )
- throw SALOME_Exception(LOCALIZED ("a shape to mesh has already been defined"));
-
+ if ( !aShape.IsNull() && _isShapeToMesh ) {
+ if ( aShape.ShapeType() != TopAbs_COMPOUND && // group contents is allowed to change
+ _myMeshDS->ShapeToMesh().ShapeType() != TopAbs_COMPOUND )
+ throw SALOME_Exception(LOCALIZED ("a shape to mesh has already been defined"));
+ }
// clear current data
if ( !_myMeshDS->ShapeToMesh().IsNull() )
{
// removal of a shape to mesh, delete objects referring to sub-shapes:
// - sub-meshes
- std::map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.begin();
+ map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.begin();
for ( ; i_sm != _mapSubMesh.end(); ++i_sm )
delete i_sm->second;
_mapSubMesh.clear();
// - groups on geometry
- std::map <int, SMESH_Group *>::iterator i_gr = _mapGroup.begin();
+ map <int, SMESH_Group *>::iterator i_gr = _mapGroup.begin();
while ( i_gr != _mapGroup.end() ) {
if ( dynamic_cast<SMESHDS_GroupOnGeom*>( i_gr->second->GetGroupDS() )) {
_myMeshDS->RemoveGroup( i_gr->second->GetGroupDS() );
_isShapeToMesh = true;
_nbSubShapes = _myMeshDS->MaxShapeIndex();
- // fill _mapAncestors
- int desType, ancType;
- for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- )
- for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- )
- TopExp::MapShapesAndAncestors ( aShape,
- (TopAbs_ShapeEnum) desType,
- (TopAbs_ShapeEnum) ancType,
- _mapAncestors );
+ // fill map of ancestors
+ fillAncestorsMap(aShape);
}
else
{
sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
}
}
-
-// // clear sub-meshes; get ready to re-compute as a side-effect
-
-// if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
-// {
-// SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
-// /*complexShapeFirst=*/false);
-// while ( smIt->more() )
-// {
-// sm = smIt->next();
-// TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
-// if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
-// // all other shapes depends on vertices so they are already cleaned
-// sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
-// // to recompute even if failed
-// sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
-// }
-// }
-
-// // clear entities not on sub-meshes
-
-// SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
-// while ( vIt->more() )
-// _myMeshDS->RemoveFreeElement( vIt->next(), 0 );
-
-// SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
-// while ( fIt->more() )
-// _myMeshDS->RemoveFreeElement( fIt->next(), 0 );
-
-// SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
-// while ( eIt->more() )
-// _myMeshDS->RemoveFreeElement( eIt->next(), 0 );
-
-// SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
-// while ( nIt->more() ) {
-// const SMDS_MeshNode * node = nIt->next();
-// if ( node->NbInverseElements() == 0 )
-// _myMeshDS->RemoveFreeNode( node, 0 );
-// else
-// _myMeshDS->RemoveNode(node);
-// }
}
//=======================================================================
if ( SMESH_subMesh *sm = GetSubMeshContaining( theShapeId ) )
{
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
- /*complexShapeFirst=*/false);
+ /*complexShapeFirst=*/false);
while ( smIt->more() )
{
sm = smIt->next();
TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
- // all other shapes depends on vertices so they are already cleaned
- sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
+ // all other shapes depends on vertices so they are already cleaned
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
// to recompute even if failed
sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
}
aGroup->InitSubGroupsIterator();
while (aGroup->MoreSubGroups()) {
SMDS_MeshGroup* aSubGroup = (SMDS_MeshGroup*) aGroup->NextSubGroup();
- std::string aName = aGroupNames[aSubGroup];
+ string aName = aGroupNames[aSubGroup];
int aId;
SMESH_Group* aSMESHGroup = AddGroup( aSubGroup->GetType(), aName.c_str(), aId );
if ( aSMESHGroup ) {
- if(MYDEBUG) MESSAGE("UNVToMesh - group added: "<<aName);
- SMESHDS_Group* aGroupDS = dynamic_cast<SMESHDS_Group*>( aSMESHGroup->GetGroupDS() );
- if ( aGroupDS ) {
- aGroupDS->SetStoreName(aName.c_str());
- aSubGroup->InitIterator();
- const SMDS_MeshElement* aElement = 0;
- while (aSubGroup->More()) {
- aElement = aSubGroup->Next();
- if (aElement) {
- aGroupDS->SMDSGroup().Add(aElement);
- }
- }
- if (aElement)
- aGroupDS->SetType(aElement->GetType());
- }
+ if(MYDEBUG) MESSAGE("UNVToMesh - group added: "<<aName);
+ SMESHDS_Group* aGroupDS = dynamic_cast<SMESHDS_Group*>( aSMESHGroup->GetGroupDS() );
+ if ( aGroupDS ) {
+ aGroupDS->SetStoreName(aName.c_str());
+ aSubGroup->InitIterator();
+ const SMDS_MeshElement* aElement = 0;
+ while (aSubGroup->More()) {
+ aElement = aSubGroup->Next();
+ if (aElement) {
+ aGroupDS->SMDSGroup().Add(aElement);
+ }
+ }
+ if (aElement)
+ aGroupDS->SetType(aElement->GetType());
+ }
}
}
}
}
// Reading groups (sub-meshes are out of scope of MED import functionality)
- std::list<TNameAndType> aGroupNames = myReader.GetGroupNamesAndTypes();
+ list<TNameAndType> aGroupNames = myReader.GetGroupNamesAndTypes();
if(MYDEBUG) MESSAGE("MEDToMesh - Nb groups = "<<aGroupNames.size());
int anId;
- std::list<TNameAndType>::iterator name_type = aGroupNames.begin();
+ list<TNameAndType>::iterator name_type = aGroupNames.begin();
for ( ; name_type != aGroupNames.end(); name_type++ ) {
SMESH_Group* aGroup = AddGroup( name_type->second, name_type->first.c_str(), anId );
if ( aGroup ) {
if ( !subMesh || !subMesh->GetId())
return SMESH_Hypothesis::HYP_BAD_SUBSHAPE;
- SMESHDS_SubMesh *subMeshDS = subMesh->GetSubMeshDS();
- if ( subMeshDS && subMeshDS->IsComplexSubmesh() ) // group of sub-shapes and maybe of not sub-
- {
- MESSAGE("AddHypothesis() to complex submesh");
- // return the worst but not fatal state of all group memebers
- SMESH_Hypothesis::Hypothesis_Status aBestRet, aWorstNotFatal, ret;
- aBestRet = SMESH_Hypothesis::HYP_BAD_DIM;
- aWorstNotFatal = SMESH_Hypothesis::HYP_OK;
- for ( TopoDS_Iterator itS ( aSubShape ); itS.More(); itS.Next())
- {
- if ( !GetMeshDS()->ShapeToIndex( itS.Value() ))
- continue; // not sub-shape
- ret = AddHypothesis( itS.Value(), anHypId );
- if ( !SMESH_Hypothesis::IsStatusFatal( ret ) && ret > aWorstNotFatal )
- aWorstNotFatal = ret;
- if ( ret < aBestRet )
- aBestRet = ret;
- }
- // bind hypotheses to a group just to know
- SMESH_Hypothesis *anHyp = _gen->GetStudyContext(_studyId)->mapHypothesis[anHypId];
- GetMeshDS()->AddHypothesis( aSubShape, anHyp );
-
- if ( SMESH_Hypothesis::IsStatusFatal( aBestRet ))
- return aBestRet;
- return aWorstNotFatal;
- }
-
StudyContextStruct *sc = _gen->GetStudyContext(_studyId);
if (sc->mapHypothesis.find(anHypId) == sc->mapHypothesis.end())
{
if (ret2 > ret)
ret = ret2;
- // check concurent hypotheses on ansestors
+ // check concurent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !isGlobalHyp )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
}
if(MYDEBUG) subMesh->DumpAlgoState(true);
- SCRUTE(ret);
+ if(MYDEBUG) SCRUTE(ret);
return ret;
}
Unexpect aCatch(SalomeException);
if(MYDEBUG) MESSAGE("SMESH_Mesh::RemoveHypothesis");
- SMESH_subMesh *subMesh = GetSubMesh(aSubShape);
- SMESHDS_SubMesh *subMeshDS = subMesh->GetSubMeshDS();
- if ( subMeshDS && subMeshDS->IsComplexSubmesh() )
- {
- // return the worst but not fatal state of all group memebers
- SMESH_Hypothesis::Hypothesis_Status aBestRet, aWorstNotFatal, ret;
- aBestRet = SMESH_Hypothesis::HYP_BAD_DIM;
- aWorstNotFatal = SMESH_Hypothesis::HYP_OK;
- for ( TopoDS_Iterator itS ( aSubShape ); itS.More(); itS.Next())
- {
- if ( !GetMeshDS()->ShapeToIndex( itS.Value() ))
- continue; // not sub-shape
- ret = RemoveHypothesis( itS.Value(), anHypId );
- if ( !SMESH_Hypothesis::IsStatusFatal( ret ) && ret > aWorstNotFatal )
- aWorstNotFatal = ret;
- if ( ret < aBestRet )
- aBestRet = ret;
- }
- SMESH_Hypothesis *anHyp = _gen->GetStudyContext(_studyId)->mapHypothesis[anHypId];
- GetMeshDS()->RemoveHypothesis( aSubShape, anHyp );
-
- if ( SMESH_Hypothesis::IsStatusFatal( aBestRet ))
- return aBestRet;
- return aWorstNotFatal;
- }
-
StudyContextStruct *sc = _gen->GetStudyContext(_studyId);
if (sc->mapHypothesis.find(anHypId) == sc->mapHypothesis.end())
throw SALOME_Exception(LOCALIZED("hypothesis does not exist"));
SMESH_Hypothesis *anHyp = sc->mapHypothesis[anHypId];
- int hypType = anHyp->GetType();
- if(MYDEBUG) SCRUTE(hypType);
+ if(MYDEBUG) {
+ int hypType = anHyp->GetType();
+ SCRUTE(hypType);
+ }
// shape
bool isAlgo = ( !anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO );
int event = isAlgo ? SMESH_subMesh::REMOVE_ALGO : SMESH_subMesh::REMOVE_HYP;
+ SMESH_subMesh *subMesh = GetSubMesh(aSubShape);
+
SMESH_Hypothesis::Hypothesis_Status ret = subMesh->AlgoStateEngine(event, anHyp);
// there may appear concurrent hyps that were covered by the removed hyp
if (ret2 > ret) // more severe
ret = ret2;
- // check concurent hypotheses on ansestors
+ // check concurent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !IsMainShape( aSubShape ) )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
*/
//=============================================================================
-const std::list<const SMESHDS_Hypothesis*>&
+const list<const SMESHDS_Hypothesis*>&
SMESH_Mesh::GetHypothesisList(const TopoDS_Shape & aSubShape) const
throw(SALOME_Exception)
{
TopoDS_Shape* assignedTo) const
{
{
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
if ( aFilter.IsOk( h, aSubShape)) {
}
if ( andAncestors )
{
- TopTools_ListIteratorOfListOfShape it( GetAncestors( aSubShape ));
- for (; it.More(); it.Next() )
+ // user sorted submeshes of ancestors, according to stored submesh priority
+ const list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
+ list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
+ for ( ; smIt != smList.end(); smIt++ )
{
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(it.Value());
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
+ const TopoDS_Shape& curSh = (*smIt)->GetSubShape();
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
- if (aFilter.IsOk( h, it.Value() )) {
- if ( assignedTo ) *assignedTo = it.Value();
+ if (aFilter.IsOk( h, curSh )) {
+ if ( assignedTo ) *assignedTo = curSh;
return h;
}
}
bool mainHypFound = false;
// fill in hypTypes
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp;
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp;
for ( hyp = aHypList.begin(); hyp != aHypList.end(); hyp++ ) {
if ( hypTypes.insert( (*hyp)->GetName() ).second )
nbHyps++;
// get hypos from aSubShape
{
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ )
if ( aFilter.IsOk (cSMESH_Hyp( *hyp ), aSubShape) &&
( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) &&
if ( andAncestors )
{
TopTools_MapOfShape map;
- TopTools_ListIteratorOfListOfShape it( GetAncestors( aSubShape ));
- for (; it.More(); it.Next() )
+
+ // user sorted submeshes of ancestors, according to stored submesh priority
+ const list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
+ list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
+ for ( ; smIt != smList.end(); smIt++ )
{
- if ( !map.Add( it.Value() ))
+ const TopoDS_Shape& curSh = (*smIt)->GetSubShape();
+ if ( !map.Add( curSh ))
continue;
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(it.Value());
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ )
- if (aFilter.IsOk( cSMESH_Hyp( *hyp ), it.Value() ) &&
+ if (aFilter.IsOk( cSMESH_Hyp( *hyp ), curSh ) &&
( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) &&
hypTypes.insert( (*hyp)->GetName() ).second )
{
*/
//=============================================================================
-const std::list<SMESHDS_Command*> & SMESH_Mesh::GetLog() throw(SALOME_Exception)
+const list<SMESHDS_Command*> & SMESH_Mesh::GetLog() throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
if(MYDEBUG) MESSAGE("SMESH_Mesh::GetLog");
if (( !index || index > _nbSubShapes ) && aSubShape.ShapeType() == TopAbs_COMPOUND ) {
TopoDS_Iterator it( aSubShape );
if ( it.More() )
+ {
index = _myMeshDS->AddCompoundSubmesh( aSubShape, it.Value().ShapeType() );
+ if ( index > _nbSubShapes ) _nbSubShapes = index; // not to create sm for this group again
+
+ // fill map of Ancestors
+ fillAncestorsMap(aSubShape);
+ }
}
// if ( !index )
// return NULL; // neither sub-shape nor a group
{
aSubMesh = new SMESH_subMesh(index, this, _myMeshDS, aSubShape);
_mapSubMesh[index] = aSubMesh;
+ ClearMeshOrder();
}
return aSubMesh;
}
*/
//================================================================================
-std::list<SMESH_subMesh*>
+list<SMESH_subMesh*>
SMESH_Mesh::GetGroupSubMeshesContaining(const TopoDS_Shape & aSubShape) const
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
- std::list<SMESH_subMesh*> found;
+ list<SMESH_subMesh*> found;
SMESH_subMesh * subMesh = GetSubMeshContaining(aSubShape);
if ( !subMesh )
return found;
// submeshes of groups have max IDs, so search from the map end
- std::map<int, SMESH_subMesh *>::const_reverse_iterator i_sm;
+ map<int, SMESH_subMesh *>::const_reverse_iterator i_sm;
for ( i_sm = _mapSubMesh.rbegin(); i_sm != _mapSubMesh.rend(); ++i_sm) {
SMESHDS_SubMesh * ds = i_sm->second->GetSubMeshDS();
if ( ds && ds->IsComplexSubmesh() ) {
bool SMESH_Mesh::HasDuplicatedGroupNamesMED()
{
- set<string> aGroupNames;
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ //set<string> aGroupNames; // Corrected for Mantis issue 0020028
+ map< SMDSAbs_ElementType, set<string> > aGroupNames;
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
+ {
SMESH_Group* aGroup = it->second;
- std::string aGroupName = aGroup->GetName();
+ SMDSAbs_ElementType aType = aGroup->GetGroupDS()->GetType();
+ string aGroupName = aGroup->GetName();
aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH);
- if (!aGroupNames.insert(aGroupName).second)
+ if (!aGroupNames[aType].insert(aGroupName).second)
return true;
}
}
void SMESH_Mesh::ExportMED(const char *file,
- const char* theMeshName,
- bool theAutoGroups,
- int theVersion)
+ const char* theMeshName,
+ bool theAutoGroups,
+ int theVersion)
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
}
// Pass groups to writer. Provide unique group names.
- set<string> aGroupNames;
+ //set<string> aGroupNames; // Corrected for Mantis issue 0020028
+ map< SMDSAbs_ElementType, set<string> > aGroupNames;
char aString [256];
int maxNbIter = 10000; // to guarantee cycle finish
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
SMESH_Group* aGroup = it->second;
SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
if ( aGroupDS ) {
+ SMDSAbs_ElementType aType = aGroupDS->GetType();
string aGroupName0 = aGroup->GetName();
aGroupName0.resize(MAX_MED_GROUP_NAME_LENGTH);
string aGroupName = aGroupName0;
- for (int i = 1; !aGroupNames.insert(aGroupName).second && i < maxNbIter; i++) {
+ for (int i = 1; !aGroupNames[aType].insert(aGroupName).second && i < maxNbIter; i++) {
sprintf(&aString[0], "GR_%d_%s", i, aGroupName0.c_str());
aGroupName = aString;
aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH);
myWriter.SetMeshId(_idDoc);
// myWriter.SetGroups(_mapGroup);
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
SMESH_Group* aGroup = it->second;
SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
if ( aGroupDS ) {
- std::string aGroupName = aGroup->GetName();
+ string aGroupName = aGroup->GetName();
aGroupDS->SetStoreName( aGroupName.c_str() );
myWriter.AddGroup( aGroupDS );
}
*/
//================================================================================
+int SMESH_Mesh::Nb0DElements() throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().Nb0DElements();
+}
+
+//================================================================================
+/*!
+ * \brief Return number of edges of given order in the mesh
+ */
+//================================================================================
+
int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
SMESH_Group* SMESH_Mesh::AddGroup (const SMDSAbs_ElementType theType,
const char* theName,
- int& theId,
+ int& theId,
const TopoDS_Shape& theShape)
{
if (_mapGroup.find(_groupId) != _mapGroup.end())
*/
//=============================================================================
-std::list<int> SMESH_Mesh::GetGroupIds() const
+list<int> SMESH_Mesh::GetGroupIds() const
{
- std::list<int> anIds;
- for ( std::map<int, SMESH_Group*>::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
+ list<int> anIds;
+ for ( map<int, SMESH_Group*>::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
anIds.push_back( it->first );
return anIds;
save << clause << ".1) Number of " << orderStr << " triangles: \t" << nb3 << endl;
save << clause << ".2) Number of " << orderStr << " quadrangles:\t" << nb4 << endl;
if ( nb3 + nb4 != NbFaces(order) ) {
- std::map<int,int> myFaceMap;
+ map<int,int> myFaceMap;
SMDS_FaceIteratorPtr itFaces=_myMeshDS->facesIterator();
while( itFaces->more( ) ) {
int nbNodes = itFaces->next()->NbNodes();
save << clause << ".3) Number of " << orderStr << " prisms: \t" << nb6 << endl;
save << clause << ".4) Number of " << orderStr << " pyramids:\t" << nb5 << endl;
if ( nb8 + nb4 + nb5 + nb6 != NbVolumes(order) ) {
- std::map<int,int> myVolumesMap;
+ map<int,int> myVolumesMap;
SMDS_VolumeIteratorPtr itVolumes=_myMeshDS->volumesIterator();
while( itVolumes->more( ) ) {
int nbNodes = itVolumes->next()->NbNodes();
SMESH_Group* SMESH_Mesh::ConvertToStandalone ( int theGroupID )
{
SMESH_Group* aGroup = 0;
- std::map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID );
+ map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID );
if ( itg == _mapGroup.end() )
return aGroup;
return aGroup;
}
+//=============================================================================
+/*!
+ * \brief remove submesh order from Mesh
+ */
+//=============================================================================
+
+void SMESH_Mesh::ClearMeshOrder()
+{
+ _mySubMeshOrder.clear();
+}
+
+//=============================================================================
+/*!
+ * \brief remove submesh order from Mesh
+ */
+//=============================================================================
+
+void SMESH_Mesh::SetMeshOrder(const TListOfListOfInt& theOrder )
+{
+ _mySubMeshOrder = theOrder;
+}
+
+//=============================================================================
+/*!
+ * \brief return submesh order if any
+ */
+//=============================================================================
+
+const TListOfListOfInt& SMESH_Mesh::GetMeshOrder() const
+{
+ return _mySubMeshOrder;
+}
+
+//=============================================================================
+/*!
+ * \brief fill _mapAncestors
+ */
+//=============================================================================
+
+void SMESH_Mesh::fillAncestorsMap(const TopoDS_Shape& theShape)
+{
+
+ int desType, ancType;
+ if ( !theShape.IsSame( GetShapeToMesh()) && theShape.ShapeType() == TopAbs_COMPOUND )
+ {
+ // a geom group is added. Insert it into lists of ancestors before
+ // the first ancestor more complex than group members
+ int memberType = TopoDS_Iterator( theShape ).Value().ShapeType();
+ for ( desType = TopAbs_VERTEX; desType >= memberType; desType-- )
+ for (TopExp_Explorer des( theShape, TopAbs_ShapeEnum( desType )); des.More(); des.Next())
+ {
+ TopTools_ListOfShape& ancList = _mapAncestors.ChangeFromKey( des.Current() );
+ TopTools_ListIteratorOfListOfShape ancIt (ancList);
+ while ( ancIt.More() && ancIt.Value().ShapeType() >= memberType )
+ ancIt.Next();
+ if ( ancIt.More() )
+ ancList.InsertBefore( theShape, ancIt );
+ }
+ }
+ {
+ for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- )
+ for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- )
+ TopExp::MapShapesAndAncestors ( theShape,
+ (TopAbs_ShapeEnum) desType,
+ (TopAbs_ShapeEnum) ancType,
+ _mapAncestors );
+ }
+}
+
+//=============================================================================
+/*!
+ * \brief sort submeshes according to stored mesh order
+ * \param theListToSort in out list to be sorted
+ * \return FALSE if nothing sorted
+ */
+//=============================================================================
+
+bool SMESH_Mesh::SortByMeshOrder(list<SMESH_subMesh*>& theListToSort) const
+{
+ if ( !_mySubMeshOrder.size() || theListToSort.size() < 2)
+ return true;
+
+ bool res = false;
+ list<SMESH_subMesh*> onlyOrderedList;
+ // collect all ordered submeshes in one list as pointers
+ // and get their positions within theListToSort
+ typedef list<SMESH_subMesh*>::iterator TPosInList;
+ map< int, TPosInList > sortedPos;
+ TPosInList smBeg = theListToSort.begin(), smEnd = theListToSort.end();
+ TListOfListOfInt::const_iterator listIddIt = _mySubMeshOrder.begin();
+ for( ; listIddIt != _mySubMeshOrder.end(); listIddIt++) {
+ const TListOfInt& listOfId = *listIddIt;
+ TListOfInt::const_iterator idIt = listOfId.begin();
+ for ( ; idIt != listOfId.end(); idIt++ ) {
+ if ( SMESH_subMesh * sm = GetSubMeshContaining( *idIt )) {
+ TPosInList smPos = find( smBeg, smEnd, sm );
+ if ( smPos != smEnd ) {
+ onlyOrderedList.push_back( sm );
+ sortedPos[ distance( smBeg, smPos )] = smPos;
+ }
+ }
+ }
+ }
+ if (onlyOrderedList.size() < 2)
+ return res;
+ res = true;
+
+ list<SMESH_subMesh*>::iterator onlyBIt = onlyOrderedList.begin();
+ list<SMESH_subMesh*>::iterator onlyEIt = onlyOrderedList.end();
+
+ // iterates on ordered submeshes and insert them in detected positions
+ map< int, TPosInList >::iterator i_pos = sortedPos.begin();
+ for ( ; onlyBIt != onlyEIt; ++onlyBIt, ++i_pos )
+ *(i_pos->second) = *onlyBIt;
+
+ return res;
+}
+
+//=============================================================================
+/*!
+ * \brief sort submeshes according to stored mesh order
+ * \param theListToSort in out list to be sorted
+ * \return FALSE if nothing sorted
+ */
+//=============================================================================
+
+list<SMESH_subMesh*> SMESH_Mesh::getAncestorsSubMeshes
+ (const TopoDS_Shape& theSubShape) const
+{
+ list<SMESH_subMesh*> listOfSubMesh;
+ TopTools_ListIteratorOfListOfShape it( GetAncestors( theSubShape ));
+ for (; it.More(); it.Next() )
+ if ( SMESH_subMesh* sm = GetSubMeshContaining( it.Value() ))
+ listOfSubMesh.push_back(sm);
+
+ // sort submeshes according to stored mesh order
+ SortByMeshOrder( listOfSubMesh );
+
+ return listOfSubMesh;
+}