_myMeshDS->ShapeToMesh( PseudoShape() );
}
+//================================================================================
+/*!
+ * \brief Constructor of SMESH_Mesh being a base of some descendant class
+ */
+//================================================================================
+
+SMESH_Mesh::SMESH_Mesh():
+ _groupId( 0 ), _nbSubShapes( 0 )
+{
+ _myMeshDS = 0;
+ _isShapeToMesh = false;
+ _isAutoColor = false;
+ _isModified = false;
+ _shapeDiagonal = 0.0;
+ _rmGroupCallUp = 0;
+}
+
//=============================================================================
/*!
*
_myMeshDS->ClearMesh();
// update compute state of submeshes
- if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
- SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
- /*complexShapeFirst=*/false);
- while ( smIt->more() ) {
- sm = smIt->next();
- sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
- sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // for event listeners (issue 0020918)
- }
+ if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
+ {
+ sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // for event listeners (issue 0020918)
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CLEAN );
}
_isModified = false;
}
}
HasModificationsToDiscard(); // to reset _isModified flag if a mesh becomes empty
+ GetMeshDS()->Modified();
+
if(MYDEBUG) subMesh->DumpAlgoState(true);
if(MYDEBUG) SCRUTE(ret);
return ret;
HasModificationsToDiscard(); // to reset _isModified flag if mesh become empty
+ GetMeshDS()->Modified();
+
if(MYDEBUG) subMesh->DumpAlgoState(true);
if(MYDEBUG) SCRUTE(ret);
return ret;
}
}
HasModificationsToDiscard(); // to reset _isModified flag if mesh becomes empty
+ GetMeshDS()->Modified();
}
//=============================================================================
*/
//================================================================================
-int SMESH_Mesh::NbNodes() throw(SALOME_Exception)
+int SMESH_Mesh::NbNodes() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->NbNodes();
*/
//================================================================================
-int SMESH_Mesh::Nb0DElements() throw(SALOME_Exception)
+int SMESH_Mesh::Nb0DElements() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().Nb0DElements();
*/
//================================================================================
-int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbEdges(order);
*/
//================================================================================
-int SMESH_Mesh::NbFaces(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbFaces(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbFaces(order);
*/
//================================================================================
-int SMESH_Mesh::NbTriangles(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbTriangles(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbTriangles(order);
*/
//================================================================================
-int SMESH_Mesh::NbQuadrangles(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbQuadrangles(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbQuadrangles(order);
*/
//================================================================================
-int SMESH_Mesh::NbPolygons() throw(SALOME_Exception)
+int SMESH_Mesh::NbPolygons() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPolygons();
*/
//================================================================================
-int SMESH_Mesh::NbVolumes(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbVolumes(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbVolumes(order);
*/
//================================================================================
-int SMESH_Mesh::NbTetras(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbTetras(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbTetras(order);
*/
//================================================================================
-int SMESH_Mesh::NbHexas(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbHexas(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbHexas(order);
*/
//================================================================================
-int SMESH_Mesh::NbPyramids(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbPyramids(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPyramids(order);
*/
//================================================================================
-int SMESH_Mesh::NbPrisms(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbPrisms(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPrisms(order);
*/
//================================================================================
-int SMESH_Mesh::NbPolyhedrons() throw(SALOME_Exception)
+int SMESH_Mesh::NbPolyhedrons() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPolyhedrons();
*/
//================================================================================
-int SMESH_Mesh::NbSubMesh() throw(SALOME_Exception)
+int SMESH_Mesh::NbSubMesh() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->NbSubMesh();