SMESH_Group* SMESH_Mesh::AddGroup (const SMDSAbs_ElementType theType,
const char* theName,
int& theId,
- const TopoDS_Shape& theShape)
+ const TopoDS_Shape& theShape,
+ const SMESH_PredicatePtr& thePredicate)
{
- if (_mapGroup.find(_groupId) != _mapGroup.end())
+ if (_mapGroup.count(_groupId))
return NULL;
theId = _groupId;
- SMESH_Group* aGroup = new SMESH_Group (theId, this, theType, theName, theShape);
+ SMESH_Group* aGroup = new SMESH_Group (theId, this, theType, theName, theShape, thePredicate);
GetMeshDS()->AddGroup( aGroup->GetGroupDS() );
_mapGroup[_groupId++] = aGroup;
return aGroup;