~SMESH_Gen();
SMESH_Mesh* CreateMesh(bool theIsEmbeddedMode);
+ SMESH_Mesh* CreateParallelMesh(bool theIsEmbeddedMode);
enum ComputeFlags
{
int GetANewId();
-private:
-
-
+public:
bool parallelComputeSubMeshes(
SMESH_Mesh & aMesh,
const TopoDS_Shape & aShape,
const bool includeSelf,
const bool complexShapeFirst,
const bool aShapeOnly);
+
+private:
+
+
+
int _localId; // unique Id of created objects, within SMESH_Gen entity
StudyContextStruct* _studyContext;