// SMESH SMESH : implementaion of SMESH idl descriptions
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
#include "SMESH_Gen.hxx"
#include "SMESH_subMesh.hxx"
+#include "SMESH_HypoFilter.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
-#include "SMESHDriver.h"
+
+#include "utilities.h"
+#include "OpUtil.hxx"
+#include "Utils_ExceptHandlers.hxx"
#include <gp_Pnt.hxx>
#include <BRep_Tool.hxx>
+#include <TopTools_ListOfShape.hxx>
+#include <TopTools_ListIteratorOfListOfShape.hxx>
-#include "utilities.h"
-#include "OpUtil.hxx"
+using namespace std;
//=============================================================================
/*!
{
MESSAGE("SMESH_Gen::SMESH_Gen");
_localId = 0;
- _hypothesisFactory.SetGen(this);
+ _hypId = 0;
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId)
+/*SMESH_Hypothesis *SMESH_Gen::CreateHypothesis(const char *anHyp, int studyId)
throw(SALOME_Exception)
{
myStudyContext->myDocument->AddHypothesis(myHypothesis);
return myHypothesis;
-}
+}*/
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-SMESH_Mesh *SMESH_Gen::Init(int studyId, const TopoDS_Shape & aShape, int meshID)
- throw(SALOME_Exception)
+SMESH_Mesh* SMESH_Gen::CreateMesh(int studyId)
+throw(SALOME_Exception)
{
- MESSAGE("SMESH_Gen::Init");
+ Unexpect aCatch(SalomeException);
+ MESSAGE("SMESH_Gen::CreateMesh");
// if (aShape.ShapeType() == TopAbs_COMPOUND)
// {
// INFOS("Mesh Compound not yet implemented!");
StudyContextStruct *myStudyContext = GetStudyContext(studyId);
- // create a new SMESH_mesh object
+ // create a new SMESH_mesh object
- if(meshID == -1)
- meshID=_localId++;
- else if(_localId<=meshID)
- _localId=meshID+1;
-
- SMESH_Mesh *mesh = new SMESH_Mesh(meshID,
+ SMESH_Mesh *mesh = new SMESH_Mesh(_localId++,
studyId,
this,
myStudyContext->myDocument);
- myStudyContext->mapMesh[meshID] = mesh;
+ myStudyContext->mapMesh[_localId] = mesh;
// associate a TopoDS_Shape to the mesh
- mesh->ShapeToMesh(aShape);
+//mesh->ShapeToMesh(aShape);
return mesh;
}
//=============================================================================
/*!
- * @TODO Doing a full update after computation is not optimal when doing a local
- * remeshing.
+ *
*/
//=============================================================================
bool SMESH_Gen::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
-throw(SALOME_Exception)
{
- MESSAGE("SMESH_Gen::Compute");
-// bool isDone = false;
-/*
-Algo : s'appuie ou non sur une geometrie
-Si geometrie:
-Vertex : rien �faire (range le point)
-Edge, Wire, collection d'edge et wire : 1D
-Face, Shell, collection de Face et Shells : 2D
-Solid, Collection de Solid : 3D
-*/
-// *** corriger commentaires
- // check hypothesis associated to the mesh :
- // - only one algo : type compatible with the type of the shape
- // - hypothesis = compatible with algo
- // - check if hypothesis are applicable to this algo
- // - check contradictions within hypothesis
- // (test if enough hypothesis is done further)
-
- bool ret = true;
-
- SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
-// SCRUTE(sm);
- SMESH_subMesh *smToCompute = sm->GetFirstToCompute();
- while (smToCompute)
- {
- TopoDS_Shape subShape = smToCompute->GetSubShape();
- int dim = GetShapeDim(subShape);
- //SCRUTE(dim);
- if (dim > 0)
- {
- bool ret1 = smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
- ret = ret && ret1;
- }
- else
- {
- ASSERT(dim == 0);
- ASSERT(smToCompute->_vertexSet == false);
- TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
- gp_Pnt P1 = BRep_Tool::Pnt(V1);
- SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
- //MESSAGE("point "<<nodeId<<" "<<P1.X()<<" "<<P1.Y()<<" "<<P1.Z());
- SMDS_MeshNode * node = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
- meshDS->SetNodeOnVertex(node, V1);
- smToCompute->GetSubMeshDS();
- smToCompute->_vertexSet = true;
- smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
- }
- smToCompute = sm->GetFirstToCompute();
- }
+ MESSAGE("SMESH_Gen::Compute");
+ // bool isDone = false;
+ /*
+ Algo : s'appuie ou non sur une geometrie
+ Si geometrie:
+ Vertex : rien à faire (range le point)
+ Edge, Wire, collection d'edge et wire : 1D
+ Face, Shell, collection de Face et Shells : 2D
+ Solid, Collection de Solid : 3D
+ */
+ // *** corriger commentaires
+ // check hypothesis associated to the mesh :
+ // - only one algo : type compatible with the type of the shape
+ // - hypothesis = compatible with algo
+ // - check if hypothesis are applicable to this algo
+ // - check contradictions within hypothesis
+ // (test if enough hypothesis is done further)
+
+ bool ret = true;
+
+// if ( !CheckAlgoState( aMesh, aShape ))
+// {
+// INFOS( "ABORT MESHING: some algos or hypothesis are missing");
+// return false;
+// }
+
+ SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
+
+ if ( sm->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
+ return true; // already computed
+
+ // -----------------------------------------------------------------
+ // apply algos that do not require descretized boundaries, starting
+ // from the most complex shapes
+ // -----------------------------------------------------------------
+
+ // map containing all subshapes in the order: vertices, edges, faces...
+ const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
+ map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
+
+ SMESH_subMesh* smToCompute = sm;
+ while ( smToCompute )
+ {
+ const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+ if ( GetShapeDim( aSubShape ) < 1 ) break;
+
+ SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
+ if (algo && !algo->NeedDescretBoundary()) {
+ if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE) {
+ ret = smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
+ } else if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE) {
+ // JFA for PAL6524
+ ret = false;
+ } else {
+ }
+ }
+ if (!ret)
+ return false;
+
+ // next subMesh
+ if (revItSub != smMap.rend())
+ {
+ smToCompute = (*revItSub).second;
+ revItSub++;
+ }
+ else
+ smToCompute = 0;
+ }
+
+ // -----------------------------------------------
+ // mesh the rest subshapes starting from vertices
+ // -----------------------------------------------
+
+ int i, nbSub = smMap.size();
+ map<int, SMESH_subMesh*>::const_iterator itSub = smMap.begin();
+ for ( i = 0; i <= nbSub; ++i ) // loop on the whole map plus <sm>
+ {
+ if ( itSub == smMap.end() )
+ smToCompute = sm;
+ else
+ smToCompute = (itSub++)->second;
+ if (smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE) {
+ if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
+ ret = false;
+ continue;
+ }
+ TopoDS_Shape subShape = smToCompute->GetSubShape();
+ if ( subShape.ShapeType() != TopAbs_VERTEX )
+ {
+ if ( !smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE) )
+ ret = false;
+ }
+ else
+ {
+ TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
+ gp_Pnt P1 = BRep_Tool::Pnt(V1);
+ SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
+ SMDS_MeshNode * node = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
+ if ( node ) { // san - increase robustness
+ meshDS->SetNodeOnVertex(node, V1);
+ smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
+ }
+ }
+ }
+
+ MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
+ return ret;
+}
- aMesh.GetMeshDS()->logFullUpdate();
- return ret;
+//=======================================================================
+//function : checkConformIgnoredAlgos
+//purpose :
+//=======================================================================
+
+static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
+ SMESH_subMesh* aSubMesh,
+ const SMESH_Algo* aGlobIgnoAlgo,
+ const SMESH_Algo* aLocIgnoAlgo,
+ bool & checkConform,
+ map<int, SMESH_subMesh*>& aCheckedMap)
+{
+ ASSERT( aSubMesh );
+ if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ return true;
+
+
+ bool ret = true;
+
+ const list<const SMESHDS_Hypothesis*>& listHyp =
+ aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() );
+ list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
+ for ( ; it != listHyp.end(); it++)
+ {
+ const SMESHDS_Hypothesis * aHyp = *it;
+ if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
+ continue;
+
+ const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
+ ASSERT ( algo );
+
+ if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim
+ {
+ INFOS( "Local <" << algo->GetName() << "> is hidden by local <"
+ << aLocIgnoAlgo->GetName() << ">");
+ }
+ else
+ {
+ bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() ));
+ int dim = algo->GetDim();
+ int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 );
+
+ if ( dim < aMaxGlobIgnoDim )
+ {
+ // algo is hidden by a global algo
+ INFOS( ( isGlobal ? "Global" : "Local" )
+ << " <" << algo->GetName() << "> is hidden by global <"
+ << aGlobIgnoAlgo->GetName() << ">");
+ }
+ else if ( !algo->NeedDescretBoundary() && !isGlobal)
+ {
+ // local algo is not hidden and hides algos on sub-shapes
+ if (checkConform && !aSubMesh->IsConform( algo ))
+ {
+ ret = false;
+ checkConform = false; // no more check conformity
+ INFOS( "ERROR: Local <" << algo->GetName() <<
+ "> would produce not conform mesh: "
+ "<Not Conform Mesh Allowed> hypotesis is missing");
+ }
+
+ // sub-algos will be hidden by a local <algo>
+ const map<int, SMESH_subMesh*>& smMap = aSubMesh->DependsOn();
+ map<int, SMESH_subMesh*>::const_reverse_iterator revItSub;
+ bool checkConform2 = false;
+ for ( revItSub = smMap.rbegin(); revItSub != smMap.rend(); revItSub++)
+ {
+ checkConformIgnoredAlgos (aMesh, (*revItSub).second, aGlobIgnoAlgo,
+ algo, checkConform2, aCheckedMap);
+ int key = (*revItSub).first;
+ SMESH_subMesh* sm = (*revItSub).second;
+ if ( aCheckedMap.find( key ) == aCheckedMap.end() )
+ {
+ aCheckedMap[ key ] = sm;
+ }
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+//=======================================================================
+//function : checkMissing
+//purpose : notify on missing hypothesis
+// Return false if algo or hipothesis is missing
+//=======================================================================
+
+static bool checkMissing(SMESH_Gen* aGen,
+ SMESH_Mesh& aMesh,
+ SMESH_subMesh* aSubMesh,
+ const int aTopAlgoDim,
+ bool* globalChecked,
+ const bool checkNoAlgo,
+ map<int, SMESH_subMesh*>& aCheckedMap)
+{
+ if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ return true;
+
+ //MESSAGE("=====checkMissing");
+
+ int ret = true;
+ SMESH_Algo* algo = 0;
+
+ switch (aSubMesh->GetAlgoState())
+ {
+ case SMESH_subMesh::NO_ALGO: {
+ if (checkNoAlgo)
+ {
+ // should there be any algo?
+ int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() );
+ if (aTopAlgoDim > shapeDim)
+ {
+ INFOS( "ERROR: " << shapeDim << "D algorithm is missing" );
+ ret = false;
+ }
+ }
+ return ret;
+ }
+ case SMESH_subMesh::MISSING_HYP: {
+ // notify if an algo missing hyp is attached to aSubMesh
+ algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
+ ASSERT( algo );
+ bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh );
+ if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ])
+ {
+ INFOS( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ")
+ << "<" << algo->GetName() << "> misses some hypothesis");
+ if (IsGlobalHypothesis)
+ globalChecked[ algo->GetDim() ] = true;
+ }
+ ret = false;
+ break;
+ }
+ case SMESH_subMesh::HYP_OK:
+ algo = aGen->GetAlgo( aMesh, aSubMesh->GetSubShape() );
+ ret = true;
+ break;
+ default: ASSERT(0);
+ }
+
+ // do not check under algo that hides sub-algos or
+ // re-start checking NO_ALGO state
+ ASSERT (algo);
+ bool isTopLocalAlgo =
+ ( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh ));
+ if (!algo->NeedDescretBoundary() || isTopLocalAlgo)
+ {
+ bool checkNoAlgo2 = ( algo->NeedDescretBoundary() );
+ const map<int, SMESH_subMesh*>& subMeshes = aSubMesh->DependsOn();
+ map<int, SMESH_subMesh*>::const_iterator itsub;
+ for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ {
+ // sub-meshes should not be checked further more
+ int key = (*itsub).first;
+ SMESH_subMesh* sm = (*itsub).second;
+ if ( aCheckedMap.find( key ) == aCheckedMap.end() )
+ aCheckedMap[ key ] = sm;
+
+ if (isTopLocalAlgo)
+ {
+ //check algo on sub-meshes
+ int aTopAlgoDim2 = algo->GetDim();
+ if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2,
+ globalChecked, checkNoAlgo2, aCheckedMap))
+ {
+ ret = false;
+ if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO )
+ checkNoAlgo2 = false;
+ }
+ }
+ }
+ }
+ return ret;
+}
+
+//=======================================================================
+//function : CheckAlgoState
+//purpose : notify on bad state of attached algos, return false
+// if Compute() would fail because of some algo bad state
+//=======================================================================
+
+bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
+{
+ //MESSAGE("SMESH_Gen::CheckAlgoState");
+
+ bool ret = true;
+ bool hasAlgo = false;
+
+ SMESH_subMesh* sm = aMesh.GetSubMesh(aShape);
+ const SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
+ TopoDS_Shape mainShape = meshDS->ShapeToMesh();
+
+ // -----------------
+ // get global algos
+ // -----------------
+
+ const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0};
+
+ const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
+ list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
+ for ( ; it != listHyp.end(); it++)
+ {
+ const SMESHDS_Hypothesis * aHyp = *it;
+ if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
+ continue;
+
+ const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
+ ASSERT ( algo );
+
+ int dim = algo->GetDim();
+ aGlobAlgoArr[ dim ] = algo;
+
+ hasAlgo = true;
+ }
+
+ // --------------------------------------------------------
+ // info on algos that will be ignored because of ones that
+ // don't NeedDescretBoundary() attached to super-shapes,
+ // check that a conform mesh will be produced
+ // --------------------------------------------------------
+
+
+ // find a global algo possibly hidding sub-algos
+ int dim;
+ const SMESH_Algo* aGlobIgnoAlgo = 0;
+ for (dim = 3; dim > 0; dim--)
+ {
+ if (aGlobAlgoArr[ dim ] &&
+ !aGlobAlgoArr[ dim ]->NeedDescretBoundary())
+ {
+ aGlobIgnoAlgo = aGlobAlgoArr[ dim ];
+ break;
+ }
+ }
+
+ const map<int, SMESH_subMesh*>& smMap = sm->DependsOn();
+ map<int, SMESH_subMesh*>::const_reverse_iterator revItSub = smMap.rbegin();
+ map<int, SMESH_subMesh*> aCheckedMap;
+ bool checkConform = ( !aMesh.IsNotConformAllowed() );
+ int aKey = 1;
+ SMESH_subMesh* smToCheck = sm;
+
+ // loop on aShape and its sub-shapes
+ while ( smToCheck )
+ {
+ if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ break;
+
+ if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
+ if (!checkConformIgnoredAlgos (aMesh, smToCheck, aGlobIgnoAlgo,
+ 0, checkConform, aCheckedMap))
+ ret = false;
+
+ if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
+ hasAlgo = true;
+
+ // next subMesh
+ if (revItSub != smMap.rend())
+ {
+ aKey = (*revItSub).first;
+ smToCheck = (*revItSub).second;
+ revItSub++;
+ }
+ else
+ {
+ smToCheck = 0;
+ }
+
+ }
+
+ // ----------------------------------------------------------------
+ // info on missing hypothesis and find out if all needed algos are
+ // well defined
+ // ----------------------------------------------------------------
+
+ //MESSAGE( "---info on missing hypothesis and find out if all needed algos are");
+
+ // find max dim of global algo
+ int aTopAlgoDim = 0;
+ for (dim = 3; dim > 0; dim--)
+ {
+ if (aGlobAlgoArr[ dim ])
+ {
+ aTopAlgoDim = dim;
+ break;
+ }
+ }
+ aCheckedMap.clear();
+ smToCheck = sm;
+ revItSub = smMap.rbegin();
+ bool checkNoAlgo = (bool) aTopAlgoDim;
+ bool globalChecked[] = { false, false, false, false };
+
+ // loop on aShape and its sub-shapes
+ while ( smToCheck )
+ {
+ if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ break;
+
+ if ( aCheckedMap.find( aKey ) == aCheckedMap.end() )
+ if (!checkMissing (this, aMesh, smToCheck, aTopAlgoDim,
+ globalChecked, checkNoAlgo, aCheckedMap))
+ {
+ ret = false;
+ if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
+ checkNoAlgo = false;
+ }
+
+ // next subMesh
+ if (revItSub != smMap.rend())
+ {
+ aKey = (*revItSub).first;
+ smToCheck = (*revItSub).second;
+ revItSub++;
+ }
+ else
+ smToCheck = 0;
+ }
+
+ if ( !hasAlgo )
+ INFOS( "None algorithm attached" );
+
+ return ( ret && hasAlgo );
+}
+
+//=======================================================================
+//function : IsGlobalHypothesis
+//purpose : check if theAlgo is attached to the main shape
+//=======================================================================
+
+bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh)
+{
+ SMESH_HypoFilter filter( SMESH_HypoFilter::Is( theHyp ));
+ return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false );
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh, const TopoDS_Shape & aShape)
{
- //MESSAGE("SMESH_Gen::GetAlgo");
+// MESSAGE("SMESH_Gen::GetAlgo");
- const SMESHDS_Hypothesis *theHyp = NULL;
- SMESH_Algo *algo = NULL;
- const SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
- int hypType;
- int hypId;
- int algoDim;
+ SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
+ filter.And( filter.IsApplicableTo( aShape ));
- // try shape first, then main shape
+ list <const SMESHDS_Hypothesis * > algoList;
+ aMesh.GetHypotheses( aShape, filter, algoList, true );
- TopoDS_Shape mainShape = meshDS->ShapeToMesh();
- const TopoDS_Shape *shapeToTry[2] = { &aShape, &mainShape };
+ if ( algoList.empty() )
+ return NULL;
- for (int iShape = 0; iShape < 2; iShape++)
- {
- TopoDS_Shape tryShape = (*shapeToTry[iShape]);
-
- const list<const SMESHDS_Hypothesis*>& listHyp =
- meshDS->GetHypothesis(tryShape);
- list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
-
- int nb_algo = 0;
- int shapeDim = GetShapeDim(aShape);
- int typeOfShape = aShape.ShapeType();
-
- while (it!=listHyp.end())
- {
- const SMESHDS_Hypothesis *anHyp = *it;
- hypType = anHyp->GetType();
- //SCRUTE(hypType);
- if (hypType > SMESHDS_Hypothesis::PARAM_ALGO)
- {
- switch (hypType)
- {
- case SMESHDS_Hypothesis::ALGO_1D:
- algoDim = 1;
- break;
- case SMESHDS_Hypothesis::ALGO_2D:
- algoDim = 2;
- break;
- case SMESHDS_Hypothesis::ALGO_3D:
- algoDim = 3;
- break;
- default:
- algoDim = 0;
- break;
- }
- //SCRUTE(algoDim);
- //SCRUTE(shapeDim);
- //SCRUTE(typeOfShape);
- if (shapeDim == algoDim) // count only algos of shape dim.
- { // discard algos for subshapes
- hypId = anHyp->GetID(); // (of lower dim.)
- ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
- SMESH_Algo *anAlgo = _mapAlgo[hypId];
- //SCRUTE(anAlgo->GetShapeType());
- //if (anAlgo->GetShapeType() == typeOfShape)
- if ((anAlgo->GetShapeType()) & (1 << typeOfShape))
- { // only specific TopoDS_Shape
- nb_algo++;
- theHyp = anHyp;
- }
- }
- }
- if (nb_algo > 1) return NULL; // more than one algo
- it++;
- }
- if (nb_algo == 1) // one algo found : OK
- break; // do not try a parent shape
- }
-
- if (!theHyp)
- return NULL; // no algo found
+ if (algoList.size() > 1 ) { // check if there is one algo several times
+ list <const SMESHDS_Hypothesis * >::iterator algo = algoList.begin();
+ for ( ; algo != algoList.end(); ++algo )
+ if ( (*algo) != algoList.front() &&
+ (*algo)->GetName() != algoList.front()->GetName() )
+ return NULL;
+ }
- hypType = theHyp->GetType();
- hypId = theHyp->GetID();
-
- ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
- algo = _mapAlgo[hypId];
- //MESSAGE("Algo found " << algo->GetName() << " Id " << hypId);
- return algo;
+ return const_cast<SMESH_Algo*> ( static_cast<const SMESH_Algo* >( algoList.front() ));
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
//=============================================================================
/*!
- *
- */
-//=============================================================================
-
-const char *SMESH_Gen::ComponentDataType()
-{
-}
-
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
-
-const char *SMESH_Gen::IORToLocalPersistentID(const char *IORString,
- bool & IsAFile)
-{
-}
-
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
-
-const char *SMESH_Gen::LocalPersistentIDToIOR(const char *aLocalPersistentID)
-{
-}
-
-//=============================================================================
-/*!
- *
+ *
*/
//=============================================================================
-int SMESH_Gen::GetShapeDim(const TopoDS_Shape & aShape)
+int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
{
int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
- int type = aShape.ShapeType();
+ int type = aShapeType;//.ShapeType();
switch (type)
{
-// case TopAbs_COMPOUND:
-// {
-// break;
-// }
case TopAbs_COMPOUND:
case TopAbs_COMPSOLID:
case TopAbs_SOLID:
break;
}
}
-// SCRUTE(shapeDim);
return shapeDim;
}
-/**
- * Import a mesh from a file
- * @param fileName file name to be imported
- * @param fileType Currently it could be either "DAT", "UNV" or "MED".
- * @todo
+//=============================================================================
+/*!
+ *
*/
-SMESH_Mesh * SMESH_Gen::Import(int studyId, const char * fileName,
- const char * fileType)
-{
- MESSAGE("SMESH_Gen::Import("<<studyId<<","<<fileName<<","<<fileType<<")");
-
- // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
- StudyContextStruct *myStudyContext = GetStudyContext(studyId);
-
- // will be used with document
- /*Document_Reader * reader = SMESHDriver::GetDocumentReader(string(fileType));
- reader->SetDocument(myStudyContext->myDocument);
- reader->SetFile(string(fileName));
- reader->Read();*/
- // currently we only read one mesh from a file (limitation on MED files).
+//=============================================================================
- // create a new SMESH_mesh object
- SMESH_Mesh *mesh = new SMESH_Mesh(_localId++, studyId, this,
- myStudyContext->myDocument);
- myStudyContext->mapMesh[_localId] = mesh;
-
- Mesh_Reader * reader = SMESHDriver::GetMeshReader(string(fileType));
- reader->SetMesh(mesh->GetMeshDS());
- reader->SetFile(string(fileName));
- reader->Read();
-
- mesh->GetMeshDS()->logFullUpdate();
-
- return mesh;
+int SMESH_Gen::GetANewId()
+{
+ //MESSAGE("SMESH_Gen::GetANewId");
+ return _hypId++;
}
-