return false;
SMESHDS_SubMesh * eSubMesh = theMesh->MeshElements( theEdge );
- if ( !eSubMesh || ( eSubMesh->NbElements()==0 && eSubMesh->NbNodes() == 0))
+ if ( !eSubMesh || ( eSubMesh->NbElements() == 0 && eSubMesh->NbNodes() == 0))
return false; // edge is not meshed
int nbNodes = 0;
*/
//================================================================================
-GeomAbs_Shape SMESH_Algo::Continuity(TopoDS_Edge E1,
- TopoDS_Edge E2)
+GeomAbs_Shape SMESH_Algo::Continuity(const TopoDS_Edge& theE1,
+ const TopoDS_Edge& theE2)
{
- //E1.Orientation(TopAbs_FORWARD), E2.Orientation(TopAbs_FORWARD); // avoid pb with internal edges
+ // avoid pb with internal edges
+ TopoDS_Edge E1 = theE1, E2 = theE2;
if (E1.Orientation() > TopAbs_REVERSED) // INTERNAL
E1.Orientation( TopAbs_FORWARD );
if (E2.Orientation() > TopAbs_REVERSED) // INTERNAL
*/
//================================================================================
-bool SMESH_Algo::isDegenerated( const TopoDS_Edge & E )
+bool SMESH_Algo::isDegenerated( const TopoDS_Edge & E, const bool checkLength )
{
+ if ( checkLength )
+ return EdgeLength( E ) == 0;
double f,l;
TopLoc_Location loc;
Handle(Geom_Curve) C = BRep_Tool::Curve( E, loc, f,l );