virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
virtual bool vtkOrder(const SMDS_MeshNode* nodes[], const int nbNodes);
- void Print(std::ostream & OS) const;
- int NbFaces() const;
- int NbNodes() const;
- int NbEdges() const;
+ virtual void Print(std::ostream & OS) const;
+ virtual int NbFaces() const;
+ virtual int NbNodes() const;
+ virtual int NbEdges() const;
// 1 <= face_ind <= NbFaces()
int NbFaceNodes (const int face_ind) const;
// 1 <= node_ind <= NbFaceNodes()
const SMDS_MeshNode* GetFaceNode (const int face_ind, const int node_ind) const;
- virtual SMDSAbs_ElementType GetType() const;
- virtual vtkIdType GetVtkType() const;
- virtual SMDSAbs_EntityType GetEntityType() const;
+ virtual SMDSAbs_ElementType GetType() const;
+ virtual vtkIdType GetVtkType() const;
+ virtual SMDSAbs_EntityType GetEntityType() const;
+ virtual SMDSAbs_GeometryType GetGeomType() const;
virtual const SMDS_MeshNode* GetNode(const int ind) const;
virtual bool IsQuadratic() const;
virtual bool IsPoly() const;