~SMDS_VtkFace();
void init(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
void initPoly(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
+ void initQuadPoly(const std::vector<vtkIdType>& nodeIds, SMDS_Mesh* mesh);
bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
void ChangeApex(SMDS_MeshNode* node); // to use only for tmp triangles