_vtkIdList = vtkIdList::New();
vtkIdType* pts;
vtkUnstructuredGrid* grid = _mesh->getGrid();
- grid->GetCellPoints(_cellId, _nbNodes, pts);
+ grid->GetCellPoints((vtkIdType)_cellId, (vtkIdType&)_nbNodes, pts);
_vtkIdList->SetNumberOfIds(_nbNodes);
int *ids = 0;
switch (_type)