bool GetBaryCenter (double & X, double & Y, double & Z) const;
- bool IsOut(double X, double Y, double Z, double tol);
+ bool IsOut(double X, double Y, double Z, double tol) const;
// Classify a point
// -----------------------
int GetAllExistingEdges(std::vector<const SMDS_MeshElement*> & edges) const;
// Fill vector with boundary edges existing in the mesh
+ double MinLinearSize2() const;
+ // Return minimal square distance between connected corner nodes
+
// -------------
// info on faces
// -------------
// Return number of faces of the volume. In the following
// methods 0 <= faceIndex < NbFaces()
- int NbFaceNodes( int faceIndex );
+ int NbFaceNodes( int faceIndex ) const;
// Return number of nodes in the array of face nodes
- const int* GetFaceNodesIndices( int faceIndex );
+ const int* GetFaceNodesIndices( int faceIndex ) const;
// Return the array of face nodes indices
// To comfort link iteration, the array
// length == NbFaceNodes( faceIndex ) + 1 and
// NOTE: for the quadratic volume, node indoces are in the order the nodes encounter
// in face boundary and not the order they are in the mesh face
- const SMDS_MeshNode** GetFaceNodes( int faceIndex );
+ const SMDS_MeshNode** GetFaceNodes( int faceIndex ) const;
// Return the array of face nodes.
// To comfort link iteration, the array
// length == NbFaceNodes( faceIndex ) + 1 and
// work basing on its contents
bool GetFaceNodes (int faceIndex,
- std::set<const SMDS_MeshNode*>& theFaceNodes );
+ std::set<const SMDS_MeshNode*>& theFaceNodes ) const;
// Return a set of face nodes.
- bool IsFaceExternal( int faceIndex );
+ bool IsFaceExternal( int faceIndex ) const;
// Check normal orientation of a face.
// SetExternalNormal() is taken into account.
- bool IsFreeFace( int faceIndex );
+ bool IsFreeFace( int faceIndex, const SMDS_MeshElement** otherVol=0 ) const;
// Check that all volumes built on the face nodes lays on one side
+ // otherVol returns another volume sharing the given facet
- bool GetFaceNormal (int faceIndex, double & X, double & Y, double & Z);
+ bool GetFaceNormal (int faceIndex, double & X, double & Y, double & Z) const;
// Return a normal to a face
- bool GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z);
+ bool GetFaceBaryCenter (int faceIndex, double & X, double & Y, double & Z) const;
// Return barycenter of a face
- double GetFaceArea( int faceIndex );
+ double GetFaceArea( int faceIndex ) const;
// Return face area
int GetOppFaceIndex( int faceIndex ) const;
// Return index of the opposite face if it exists, else -1.
- int GetFaceIndex( const std::set<const SMDS_MeshNode*>& theFaceNodes );
+ int GetFaceIndex( const std::set<const SMDS_MeshNode*>& theFaceNodes ) const;
// Return index of a face formed by theFaceNodes.
// Return -1 if a face not found
// Return index of a face formed by theFaceNodesIndices
// Return -1 if a face not found
- int GetAllExistingFaces(std::vector<const SMDS_MeshElement*> & faces);
+ int GetAllExistingFaces(std::vector<const SMDS_MeshElement*> & faces) const;
// Fill vector with boundary faces existing in the mesh
// ------------------------
private:
- bool setFace( int faceIndex );
+ bool setFace( int faceIndex ) const;
const SMDS_MeshElement* myVolume;
const SMDS_VtkVolume* myPolyedre;
const SMDS_MeshNode** myVolumeNodes;
std::vector< int > myPolyIndices;
- bool myExternalFaces;
+ mutable bool myExternalFaces;
- int myCurFace;
- int myFaceNbNodes;
- int* myFaceNodeIndices;
- const SMDS_MeshNode** myFaceNodes;
+ mutable int myCurFace;
+ mutable int myFaceNbNodes;
+ mutable int* myFaceNodeIndices;
+ mutable const SMDS_MeshNode** myFaceNodes;
};
#endif