-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
topNode->Y() - botNode->Y(),
topNode->Z() - botNode->Z() );
myVolForward = ( botNormal.Dot( upDir ) < 0 );
+
+ if ( !myVolForward )
+ myCurFace = -1; // previous setFace(0) didn't take myVolForward into account
}
return true;
}
if ( !setFace( faceIndex ))
return false;
- XYZ p1 ( myFaceNodes[0] );
- XYZ p2 ( myFaceNodes[1] );
- XYZ p3 ( myFaceNodes[2] );
+ const int iQuad = ( myFaceNbNodes > 6 && !myPolyedre ) ? 2 : 1;
+ XYZ p1 ( myFaceNodes[0*iQuad] );
+ XYZ p2 ( myFaceNodes[1*iQuad] );
+ XYZ p3 ( myFaceNodes[2*iQuad] );
XYZ aVec12( p2 - p1 );
XYZ aVec13( p3 - p1 );
XYZ cross = aVec12.Crossed( aVec13 );
- //if ( myFaceNbNodes == 4 ) {
- if ( myFaceNbNodes >3 ) {
- XYZ p4 ( myFaceNodes[3] );
+ if ( myFaceNbNodes >3*iQuad ) {
+ XYZ p4 ( myFaceNodes[3*iQuad] );
XYZ aVec14( p4 - p1 );
XYZ cross2 = aVec13.Crossed( aVec14 );
cross = cross + cross2;
return minSize;
}
+//================================================================================
+/*!
+ * \brief Return maximal square distance between connected corner nodes
+ */
+//================================================================================
+
+double SMDS_VolumeTool::MaxLinearSize2() const
+{
+ double maxSize = -1e+100;
+ int iQ = myVolume->IsQuadratic() ? 2 : 1;
+
+ // store current face data
+ int curFace = myCurFace, nbN = myFaceNbNodes;
+ int* ind = myFaceNodeIndices;
+ myFaceNodeIndices = NULL;
+ const SMDS_MeshNode** nodes = myFaceNodes;
+ myFaceNodes = NULL;
+
+ // it seems that compute distance twice is faster than organization of a sole computing
+ myCurFace = -1;
+ for ( int iF = 0; iF < myNbFaces; ++iF )
+ {
+ setFace( iF );
+ for ( int iN = 0; iN < myFaceNbNodes; iN += iQ )
+ {
+ XYZ n1( myFaceNodes[ iN ]);
+ XYZ n2( myFaceNodes[(iN + iQ) % myFaceNbNodes]);
+ maxSize = std::max( maxSize, (n1 - n2).SquareMagnitude());
+ }
+ }
+ // restore current face data
+ myCurFace = curFace;
+ myFaceNbNodes = nbN;
+ myFaceNodeIndices = ind;
+ delete [] myFaceNodes; myFaceNodes = nodes;
+
+ return maxSize;
+}
+
//================================================================================
/*!
* \brief check that only one volume is build on the face nodes