{
OS << "volume <" << GetID() << "> : ";
int i;
- for (i = 0; i < NbNodes(); ++i) OS << myNodes[i] << ",";
+ for (i = 0; i < NbNodes()-1; ++i) OS << myNodes[i] << ",";
OS << myNodes[NbNodes()-1]<< ") " << endl;
}
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
- *
- * Index is wrapped if it is out of a valid range
*/
const SMDS_MeshNode* SMDS_VolumeOfNodes::GetNode(const int ind) const
{
- return myNodes[ WrappedIndex( ind )];
+ return myNodes[ ind ];
+}
+
+SMDSAbs_EntityType SMDS_VolumeOfNodes::GetEntityType() const
+{
+ SMDSAbs_EntityType aType = SMDSEntity_Tetra;
+ switch(myNbNodes)
+ {
+ case 4: aType = SMDSEntity_Tetra; break;
+ case 5: aType = SMDSEntity_Pyramid; break;
+ case 6: aType = SMDSEntity_Penta; break;
+ case 8:
+ default: aType = SMDSEntity_Hexa; break;
+ }
+ return aType;
}