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use CheckMemory() to avoid crash due to memory allocation problem
[modules/smesh.git] / src / SMDS / SMDS_VolumeOfFaces.hxx
index 05d96422cdb6dc7edeef40ad09ce549ae94782c2..1b93c68a079ec9622d324faad5b89e150f7c6a60 100644 (file)
@@ -56,8 +56,9 @@ class SMDS_EXPORT SMDS_VolumeOfFaces:public SMDS_MeshVolume
                            const SMDS_MeshFace * face6);
 
         virtual SMDSAbs_EntityType GetEntityType() const;
+        virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes) {return false;};
         void Print(std::ostream & OS) const;
-        
+
         int NbFaces() const;
 
   protected: