return coord[2];
}
+//================================================================================
+/*!
+ * \brief thread safe getting coords
+ */
+void SMDS_MeshNode::GetXYZ(double xyz[3]) const
+{
+ return SMDS_Mesh::_meshList[myMeshId]->getGrid()->GetPoint(myVtkID,xyz);
+}
+
//* resize the vtkPoints structure every SMDS_Mesh::chunkSize points
void SMDS_MeshNode::setXYZ(double x, double y, double z)
{