void SMDS_MeshIDFactory::Clear()
{
- myMaxID = 0;
- myPoolOfID.clear();
+ myMaxID = 0;
+ myPoolOfID.clear();
}
void SMDS_MeshIDFactory::SetMesh(SMDS_Mesh *mesh)
{
- myMesh = mesh;
+ myMesh = mesh;
}
SMDS_Mesh* SMDS_MeshIDFactory::GetMesh()
{
- return myMesh;
+ return myMesh;
}
void SMDS_MeshIDFactory::emptyPool(int maxId)
{
- MESSAGE("SMDS_MeshIDFactory::emptyPool " << myMaxID << " --> " << maxId);
- myMaxID = maxId;
- myPoolOfID.clear();
+ MESSAGE("SMDS_MeshIDFactory::emptyPool " << myMaxID << " --> " << maxId);
+ myMaxID = maxId;
+ myPoolOfID.clear();
}