bool Remove(const SMDS_MeshElement * theElem);
bool IsEmpty() const { return myElements.empty(); }
int Extent() const { return myElements.size(); }
+ int Tic() const { return myTic; }
int SubGroupsNb() const { return myChildren.size(); }
std::list<const SMDS_MeshGroup*> myChildren;
TIterator myIterator;
TGroupIterator myGroupIterator;
+ int myTic; // to track changes
};
#endif