// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
-#include "SMDS_Iterator.hxx"
+#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
+//#ifdef WNT
+//#include <SALOME_WNT.hxx>
+//#else
+//#define SALOME_WNT_EXPORT
+//#endif
+
+#if defined WNT && defined WIN32 && defined SMDS_EXPORTS
+#define SMDS_WNT_EXPORT __declspec( dllexport )
+#else
+#define SMDS_WNT_EXPORT
+#endif
+
#include <vector>
-#include <ostream>
+#include <iostream>
-using namespace std;
class SMDS_MeshNode;
class SMDS_MeshEdge;
class SMDS_MeshFace;
///////////////////////////////////////////////////////////////////////////////
/// Base class for elements
///////////////////////////////////////////////////////////////////////////////
-class SMDS_MeshElement:public SMDS_MeshObject
+class SMDS_WNT_EXPORT SMDS_MeshElement:public SMDS_MeshObject
{
+public:
- public:
- SMDS_Iterator<const SMDS_MeshElement *> * nodesIterator() const;
- SMDS_Iterator<const SMDS_MeshElement *> * edgesIterator() const;
- SMDS_Iterator<const SMDS_MeshElement *> * facesIterator() const;
- virtual SMDS_Iterator<const SMDS_MeshElement *> *
- elementsIterator(SMDSAbs_ElementType type) const;
-
- virtual int NbNodes() const;
- virtual int NbEdges() const;
- virtual int NbFaces() const;
- int GetID() const;
-
- ///Return the type of the current element
- virtual SMDSAbs_ElementType GetType() const = 0;
- friend ostream & operator <<(ostream & OS, const SMDS_MeshElement *);
- friend bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
-
- protected:
- SMDS_MeshElement(int ID=-1);
- virtual void Print(ostream & OS) const;
-
- private:
- int myID;
+ SMDS_ElemIteratorPtr nodesIterator() const;
+ SMDS_ElemIteratorPtr edgesIterator() const;
+ SMDS_ElemIteratorPtr facesIterator() const;
+ virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
+
+ virtual int NbNodes() const;
+ virtual int NbEdges() const;
+ virtual int NbFaces() const;
+ int GetID() const;
+
+ ///Return the type of the current element
+ virtual SMDSAbs_ElementType GetType() const = 0;
+ virtual bool IsPoly() const { return false; };
+ virtual bool IsQuadratic() const;
+
+ virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+
+ friend std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
+ friend bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
+
+ // ===========================
+ // Access to nodes by index
+ // ===========================
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ *
+ * Index is wrapped if it is out of a valid range
+ */
+ virtual const SMDS_MeshNode* GetNode(const int ind) const;
+
+ /*!
+ * \brief Return true if index of node is valid (0 <= ind < NbNodes())
+ * \param ind - node index
+ * \retval bool - index check result
+ */
+ virtual bool IsValidIndex(const int ind) const;
+
+ /*!
+ * \brief Return a valid node index, fixing the given one if necessary
+ * \param ind - node index
+ * \retval int - valid node index
+ */
+ int WrappedIndex(const int ind) const {
+ if ( ind < 0 ) return NbNodes() + ind % NbNodes();
+ if ( ind >= NbNodes() ) return ind % NbNodes();
+ return ind;
+ }
+
+ /*!
+ * \brief Check if a node belongs to the element
+ * \param node - the node to check
+ * \retval int - node index within the element, -1 if not found
+ */
+ int GetNodeIndex( const SMDS_MeshNode* node ) const;
+
+protected:
+ SMDS_MeshElement(int ID=-1);
+ virtual void Print(std::ostream & OS) const;
+
+private:
+ int myID;
};
#endif