-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMDS : implementaion of Salome mesh data structure
// File : SMDS_MeshElement.hxx
// Module : SMESH
#define _SMDS_MeshElement_HeaderFile
#include "SMESH_SMDS.hxx"
-
+
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
+#include "SMDS_StdIterator.hxx"
#include <vector>
#include <iostream>
+#include <vtkType.h>
+#include <vtkCellType.h>
+
//typedef unsigned short UShortType;
typedef short ShortType;
*/
// ============================================================
+
class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
{
public:
SMDS_ElemIteratorPtr facesIterator() const;
virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
+ // std-like iteration on nodes
+ typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator;
+ iterator begin_nodes() const { return iterator( nodesIterator() ); }
+ iterator end_nodes() const { return iterator(); }
+
virtual int NbNodes() const;
virtual int NbEdges() const;
virtual int NbFaces() const;
///Return the type of the current element
virtual SMDSAbs_ElementType GetType() const = 0;
+ virtual vtkIdType GetVtkType() const = 0;
virtual bool IsPoly() const { return false; };
virtual bool IsQuadratic() const;
//! Return type of entity
virtual SMDSAbs_EntityType GetEntityType() const = 0;
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+ virtual int NbCornerNodes() const;
friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement* elem);
friend class SMDS_Mesh;
+ friend class SMESHDS_Mesh;
// ===========================
// Access to nodes by index
inline void setIdInShape(int id) { myIdInShape = id; };
protected:
+ inline void setId(int id) {myID = id; };
SMDS_MeshElement(int ID=-1);
SMDS_MeshElement(int id, ShortType meshId, ShortType shapeId=-1);
virtual void Print(std::ostream & OS) const;