#define _SMDS_MeshElement_HeaderFile
#include "SMESH_SMDS.hxx"
-
+
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
+#include "SMDS_StdIterator.hxx"
#include <vector>
#include <iostream>
class SMDS_MeshNode;
class SMDS_MeshEdge;
-class SMDS_MeshFace;
+class SMDS_MeshFace;
// ============================================================
/*!
SMDS_ElemIteratorPtr facesIterator() const;
virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
+ // std-like iteration on nodes
+ typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator;
+ iterator begin_nodes() const { return iterator( nodesIterator() ); }
+ iterator end_nodes() const { return iterator(); }
+
virtual int NbNodes() const;
virtual int NbEdges() const;
virtual int NbFaces() const;
virtual SMDSAbs_ElementType GetType() const = 0;
virtual bool IsPoly() const { return false; };
virtual bool IsQuadratic() const;
+ //! Return type of entity
+ virtual SMDSAbs_EntityType GetEntityType() const = 0;
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+ virtual int NbCornerNodes() const;
friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);