* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
- *
- * Index is wrapped if it is out of a valid range
*/
const SMDS_MeshNode* SMDS_MeshEdge::GetNode(const int ind) const
{
- return myNodes[ WrappedIndex( ind )];
+ return myNodes[ ind ];
}
//=======================================================================
myNodes[1]=node2;
return true;
}
-