#include <map>
#include <iostream>
#include <fstream>
+#include <iterator>
using namespace std;
#ifndef WIN32
myNodes[elemId] = 0;
myInfo.myNbNodes--;
((SMDS_MeshNode*) n)->SetPosition(SMDS_SpacePosition::originSpacePosition());
+ ((SMDS_MeshNode*) n)->SMDS_MeshElement::init( -1, -1, -1 ); // avoid reuse
myNodePool->destroy(static_cast<SMDS_MeshNode*>(todest));
myNodeIDFactory->ReleaseID(elemId, vtkId);
}