}
// release their ids
map<int,SMDS_MeshElement*>::iterator elemIt = elemMap.begin();
- for ( ; elemIt != elemMap.end(); elemIt++ )
- {
- int id = (*elemIt).first;
- idFactory->ReleaseID( id );
- }
+ idFactory->Clear();
+// for ( ; elemIt != elemMap.end(); elemIt++ )
+// {
+// int id = (*elemIt).first;
+// idFactory->ReleaseID( id );
+// }
// set new IDs
int ID = startID;
elemIt = elemMap.begin();