* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
- *
- * Index is wrapped if it is out of a valid range
*/
virtual const SMDS_MeshNode* GetNode(const int ind) const;
+ virtual SMDSAbs_EntityType GetEntityType() const;
+
protected:
SMDS_ElemIteratorPtr
elementsIterator(SMDSAbs_ElementType type) const;