//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
+
#include "SMDS_FaceOfNodes.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
int SMDS_FaceOfNodes::NbNodes() const
{
- return myNodes.size();
+ return myNbNodes;
}
+
//=======================================================================
//function : Print
//purpose :
OS << myNodes[i] << ") " << endl;
}
+//=======================================================================
+//function : elementsIterator
+//purpose :
+//=======================================================================
+
class SMDS_FaceOfNodes_MyIterator:public SMDS_ElemIterator
{
- const vector<const SMDS_MeshNode*>& mySet;
+ const SMDS_MeshNode* const *mySet;
+ int myLength;
int index;
public:
- SMDS_FaceOfNodes_MyIterator(const vector<const SMDS_MeshNode*>& s):
- mySet(s),index(0) {}
+ SMDS_FaceOfNodes_MyIterator(const SMDS_MeshNode* const *s, int l):
+ mySet(s),myLength(l),index(0) {}
bool more()
{
- return index<mySet.size();
+ return index<myLength;
}
const SMDS_MeshElement* next()
{
index++;
return mySet[index-1];
- }
+ }
};
-SMDS_ElemIteratorPtr SMDS_FaceOfNodes::
- elementsIterator(SMDSAbs_ElementType type) const
+
+SMDS_ElemIteratorPtr SMDS_FaceOfNodes::elementsIterator
+ (SMDSAbs_ElementType type) const
{
switch(type)
{
case SMDSAbs_Face:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
case SMDSAbs_Node:
- return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes));
+ return SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes));
case SMDSAbs_Edge:
MESSAGE("Error : edge iterator for SMDS_FaceOfNodes not implemented");
break;
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
- (this,type,SMDS_ElemIteratorPtr(new SMDS_FaceOfNodes_MyIterator(myNodes))));
+ (this,type,SMDS_ElemIteratorPtr
+ (new SMDS_FaceOfNodes_MyIterator(myNodes,myNbNodes))));
}
return SMDS_ElemIteratorPtr();
}
const SMDS_MeshNode* node2,
const SMDS_MeshNode* node3)
{
- myNodes.resize(3);
+ myNbNodes = 3;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
+ myNodes[3]=0;
}
SMDS_FaceOfNodes::SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
const SMDS_MeshNode* node3,
const SMDS_MeshNode* node4)
{
- myNodes.resize(4);
+ myNbNodes = 4;
myNodes[0]=node1;
myNodes[1]=node2;
myNodes[2]=node3;
bool SMDS_FaceOfNodes::ChangeNodes(const SMDS_MeshNode* nodes[],
const int nbNodes)
{
- if (nbNodes == 3) {
- myNodes.resize(3);
- myNodes[0]=nodes[0];
- myNodes[1]=nodes[1];
- myNodes[2]=nodes[2];
- }
- else if ( nbNodes == 4) {
- myNodes.resize(4);
- myNodes[0]=nodes[0];
- myNodes[1]=nodes[1];
- myNodes[2]=nodes[2];
+ myNbNodes = nbNodes;
+ myNodes[0]=nodes[0];
+ myNodes[1]=nodes[1];
+ myNodes[2]=nodes[2];
+ if (nbNodes == 4)
myNodes[3]=nodes[3];
- }
- else
+ else if (nbNodes != 3)
return false;
return true;