-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_PreviewActorsCollection.h
// Author : OCN
#ifndef SMESH_PREVIEW_ACTOR_COLLECTION_H
#define SMESH_PREVIEW_ACTOR_COLLECTION_H
-#include "SMESH_Actor.h"
-#include <GEOM_Actor.h>
#include "SMESH_Object.h"
+
#include <TopoDS_Shape.hxx>
-#include <SMDS_SetIterator.hxx>
#include <TopAbs_ShapeEnum.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
-#include <QString>
+#include <QList>
#include <QMap>
+#include <QString>
class vtkRenderer;
class GEOM_Actor;
+class SVTK_Selector;
class SMESHOBJECT_EXPORT SMESH_PreviewActorsCollection
{
- public:
+public:
SMESH_PreviewActorsCollection();
~SMESH_PreviewActorsCollection();
void SetShown( bool );
- protected:
- GEOM_Actor* createActor( const TopoDS_Shape& );
-
- protected:
+ int count() const;
+ int chunkSize() const;
+ int currentChunk() const;
+ bool hasPrevious() const;
+ bool hasNext() const;
+ void previous();
+ void next();
+
+protected:
+ GEOM_Actor* createActor( const TopoDS_Shape& );
+ void showCurrentChunk();
+ void clearActors();
+
+protected:
+ TopAbs_ShapeEnum myType;
+ QString myEntry;
TopoDS_Shape myMainShape;
SVTK_Selector* mySelector;
vtkRenderer* myRenderer;
TopTools_IndexedMapOfShape myMapOfShapes;
QMap<int, GEOM_Actor*> myMapOfActors;
+ QList<int> myIndices;
+ int myCurrentChunk;
+ int myChunkSize;
+ bool myIsShown;
};