return false;
// Handle( SALOME_InteractiveObject ) anIO = new SALOME_InteractiveObject();
- // anIO->setEntry( theEntry.toLatin1().constData() );
+ // anIO->setEntry( theEntry.toUtf8().constData() );
// get indexes of seleted elements
TopExp::MapShapes( theMainShape, myMapOfShapes );
QString entry = QString( "%1_%2" ).arg( myEntry ).arg( index );
// Create interactive object
Handle( SALOME_InteractiveObject ) anIO = new SALOME_InteractiveObject();
- anIO->setEntry( entry.toLatin1().constData() );
+ anIO->setEntry( entry.toUtf8().constData() );
// Init Actor
anActor->SetVectorMode( myType==TopAbs_EDGE );
anActor->setIO( anIO );