virtual SMDS_Mesh* GetMesh() const = 0;
virtual bool GetEdgeNodes( const int theElemId,
- const int theEdgeNum,
- int& theNodeId1,
- int& theNodeId2 ) const = 0;
+ const int theEdgeNum,
+ int& theNodeId1,
+ int& theNodeId2 ) const = 0;
+ virtual bool IsValid() const = 0;
virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;