-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Object.h
// Author : Nicolas REJNERI
{
public:
virtual bool Update( int theIsClear = true ) = 0;
+ virtual bool NulData() = 0;
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
virtual int GetElemDimension( const int theObjId ) = 0;
virtual SMDS_Mesh* GetMesh() const = 0;
virtual bool GetEdgeNodes( const int theElemId,
- const int theEdgeNum,
- int& theNodeId1,
- int& theNodeId2 ) const = 0;
+ const int theEdgeNum,
+ int& theNodeId1,
+ int& theNodeId2 ) const = 0;
+ virtual bool IsValid() const = 0;
virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0;