#ifdef _DEBUG_
static int MYDEBUG = 1;
-static int MYDEBUGWITHFILES = 1;
+static int MYDEBUGWITHFILES = 0;//1;
#else
static int MYDEBUG = 0;
static int MYDEBUGWITHFILES = 0;
//=================================================================================
vtkIdType SMESH_VisualObjDef::GetNodeObjId( int theVTKID )
{
- if (myLocalGrid)
- {
- TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
- return i == myVTK2SMDSNodes.end() ? -1 : i->second;
- }
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
+ return i == myVTK2SMDSNodes.end() ? -1 : i->second;
+ }
return this->GetMesh()->FindNodeVtk(theVTKID)->GetID();
}
vtkIdType SMESH_VisualObjDef::GetNodeVTKId( int theObjID )
{
- if (myLocalGrid)
- {
- TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
return i == mySMDS2VTKNodes.end() ? -1 : i->second;
- }
- return this->GetMesh()->FindNode(theObjID)->getVtkId();
+ }
+
+ const SMDS_MeshNode* aNode = 0;
+ if( this->GetMesh() ) {
+ aNode = this->GetMesh()->FindNode(theObjID);
+ }
+ return aNode ? aNode->getVtkId() : -1;
}
vtkIdType SMESH_VisualObjDef::GetElemObjId( int theVTKID )
{
- if (myLocalGrid)
- {
- TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
- return i == myVTK2SMDSElems.end() ? -1 : i->second;
- }
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
+ return i == myVTK2SMDSElems.end() ? -1 : i->second;
+ }
return this->GetMesh()->fromVtkToSmds(theVTKID);
}
vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
{
- if (myLocalGrid)
- {
- TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
- return i == mySMDS2VTKElems.end() ? -1 : i->second;
- }
+ if (myLocalGrid)
+ {
+ TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
+ return i == mySMDS2VTKElems.end() ? -1 : i->second;
+ }
return this->GetMesh()->FindElement(theObjID)->getVtkId();
//return this->GetMesh()->fromSmdsToVtk(theObjID);
}
MESSAGE("----------------------------------------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
if (buildGrid)
{
- myLocalGrid = true;
- try
- {
- mySMDS2VTKNodes.clear();
- myVTK2SMDSNodes.clear();
- mySMDS2VTKElems.clear();
- myVTK2SMDSElems.clear();
-
- if ( IsNodePrs() )
- buildNodePrs();
- else
- buildElemPrs();
- }
- catch(...)
- {
- mySMDS2VTKNodes.clear();
- myVTK2SMDSNodes.clear();
- mySMDS2VTKElems.clear();
- myVTK2SMDSElems.clear();
-
- myGrid->SetPoints( 0 );
- myGrid->SetCells( 0, 0, 0, 0, 0 );
- throw;
- }
+ myLocalGrid = true;
+ try
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ if ( IsNodePrs() )
+ buildNodePrs();
+ else
+ buildElemPrs();
+ }
+ catch(...)
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ myGrid->SetPoints( 0 );
+ myGrid->SetCells( 0, 0, 0, 0, 0 );
+ throw;
+ }
}
else
{
- myLocalGrid = false;
- if (!GetMesh()->isCompacted())
- {
- MESSAGE("*** buildPrs ==> compactMesh!");
- GetMesh()->compactMesh();
- }
- vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
- myGrid->ShallowCopy(theGrid);
- //MESSAGE(myGrid->GetReferenceCount());
- //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
- //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
- if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"buildPrs.vtu" );
+ myLocalGrid = false;
+ if (!GetMesh()->isCompacted())
+ {
+ MESSAGE("*** buildPrs ==> compactMesh!");
+ GetMesh()->compactMesh();
+ }
+ vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
+ myGrid->ShallowCopy(theGrid);
+ //MESSAGE(myGrid->GetReferenceCount());
+ //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
+ //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
+ if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"buildPrs.vtu" );
}
}
vtkUnstructuredGrid* SMESH_VisualObjDef::GetUnstructuredGrid()
{
- //MESSAGE("SMESH_VisualObjDef::GetUnstructuredGrid " << myGrid);
- return myGrid;
+ //MESSAGE("SMESH_VisualObjDef::GetUnstructuredGrid " << myGrid);
+ return myGrid;
}
//=================================================================================
bool SMESH_VisualObjDef::IsValid() const
{
- //MESSAGE("SMESH_VisualObjDef::IsValid");
+ //MESSAGE("SMESH_VisualObjDef::IsValid");
return GetNbEntities(SMDSAbs_Node) > 0 ||
GetNbEntities(SMDSAbs_0DElement) > 0 ||
GetNbEntities(SMDSAbs_Edge) > 0 ||
SMESH_MeshObj::SMESH_MeshObj(SMESH::SMESH_Mesh_ptr theMesh):
myClient(SalomeApp_Application::orb(),theMesh)
{
- myEmptyGrid = 0;
+ myEmptyGrid = 0;
if ( MYDEBUG )
MESSAGE("SMESH_MeshObj - this = "<<this<<"; theMesh->_is_nil() = "<<theMesh->_is_nil());
}
bool SMESH_MeshObj::NulData()
{
- MESSAGE ("SMESH_MeshObj::NulData() ==================================================================================");
- if (!myEmptyGrid)
- {
- myEmptyGrid = SMDS_UnstructuredGrid::New();
- myEmptyGrid->Initialize();
- myEmptyGrid->Allocate();
- vtkPoints* points = vtkPoints::New();
- points->SetNumberOfPoints(0);
- myEmptyGrid->SetPoints( points );
- points->Delete();
- myEmptyGrid->BuildLinks();
- }
- myGrid->ShallowCopy(myEmptyGrid);
- return true;
+ MESSAGE ("SMESH_MeshObj::NulData() ==================================================================================");
+ if (!myEmptyGrid)
+ {
+ myEmptyGrid = SMDS_UnstructuredGrid::New();
+ myEmptyGrid->Initialize();
+ myEmptyGrid->Allocate();
+ vtkPoints* points = vtkPoints::New();
+ points->SetNumberOfPoints(0);
+ myEmptyGrid->SetPoints( points );
+ points->Delete();
+ myEmptyGrid->BuildLinks();
+ }
+ myGrid->ShallowCopy(myEmptyGrid);
+ return true;
}
//=================================================================================
// function : GetElemDimension
//=================================================================================
bool SMESH_SubMeshObj::Update( int theIsClear )
{
- MESSAGE("SMESH_SubMeshObj::Update " << this)
+ MESSAGE("SMESH_SubMeshObj::Update " << this)
bool changed = myMeshObj->Update( theIsClear );
buildPrs(true);
return changed;