myLocalGrid = false;
vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
myGrid->ShallowCopy(theGrid);
- MESSAGE(myGrid->GetReferenceCount());
- MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
- MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
+ //MESSAGE(myGrid->GetReferenceCount());
+ //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
+ //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
if( MYDEBUGWITHFILES ) SMESH::WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
}
}
vtkUnstructuredGrid* SMESH_VisualObjDef::GetUnstructuredGrid()
{
- MESSAGE("SMESH_VisualObjDef::GetUnstructuredGrid " << myGrid);
+ //MESSAGE("SMESH_VisualObjDef::GetUnstructuredGrid " << myGrid);
return myGrid;
}
//=================================================================================
bool SMESH_VisualObjDef::IsValid() const
{
- MESSAGE("SMESH_VisualObjDef::IsValid");
+ //MESSAGE("SMESH_VisualObjDef::IsValid");
return GetNbEntities(SMDSAbs_Node) > 0 ||
GetNbEntities(SMDSAbs_0DElement) > 0 ||
GetNbEntities(SMDSAbs_Edge) > 0 ||
bool SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
- MESSAGE("SMESH_MeshObj::Update " << this);
+ //MESSAGE("SMESH_MeshObj::Update " << this);
if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
buildPrs(); // Fill unstructured grid
return true;