-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include "SMDS_Mesh.hxx"
#include "SMDS_MeshCell.hxx"
#include "SMDS_PolyhedralVolumeOfNodes.hxx"
+#include "SMESHDS_Mesh.hxx"
+#include "SMESHDS_Script.hxx"
#include "SMESH_Actor.h"
#include "SMESH_ControlsDef.hxx"
#include <stdexcept>
#include <set>
-#include "utilities.h"
+#include <utilities.h>
using namespace std;
#endif
#ifdef _DEBUG_
-static int MYDEBUG = 1;
+static int MYDEBUG = 0;
static int MYDEBUGWITHFILES = 0;//1;
#else
static int MYDEBUG = 0;
//=================================================================================
SMESH_VisualObjDef::SMESH_VisualObjDef()
{
- MESSAGE("---------------------------------------------SMESH_VisualObjDef::SMESH_VisualObjDef");
+ if ( MYDEBUG ) MESSAGE("-------------------------------SMESH_VisualObjDef::SMESH_VisualObjDef");
myGrid = vtkUnstructuredGrid::New();
myLocalGrid = false;
ClearEntitiesFlags();
}
SMESH_VisualObjDef::~SMESH_VisualObjDef()
{
- MESSAGE("---------------------------------------------SMESH_VisualObjDef::~SMESH_VisualObjDef");
- //if ( MYDEBUG )
- MESSAGE( "~SMESH_MeshObj - myGrid->GetReferenceCount() = " << myGrid->GetReferenceCount() );
+ if ( MYDEBUG ) MESSAGE("--------------------------------SMESH_VisualObjDef::~SMESH_VisualObjDef");
+ if ( MYDEBUG ) MESSAGE( "myGrid->GetReferenceCount() = " << myGrid->GetReferenceCount() );
myGrid->Delete();
}
{
thePoints->SetPoint( nbPoints, aNode->X(), aNode->Y(), aNode->Z() );
int anId = aNode->GetID();
- mySMDS2VTKNodes.insert( TMapOfIds::value_type( anId, nbPoints ) );
- myVTK2SMDSNodes.insert( TMapOfIds::value_type( nbPoints, anId ) );
+ mySMDS2VTKNodes.insert( mySMDS2VTKNodes.end(), std::make_pair( anId, nbPoints ));
+ myVTK2SMDSNodes.insert( myVTK2SMDSNodes.end(), std::make_pair( nbPoints, anId ));
nbPoints++;
}
}
//=================================================================================
void SMESH_VisualObjDef::buildPrs(bool buildGrid)
{
- MESSAGE("----------------------------------------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
+ if ( MYDEBUG ) MESSAGE("---------------------------SMESH_VisualObjDef::buildPrs " << buildGrid);
if (buildGrid)
{
- myLocalGrid = true;
- try
- {
- mySMDS2VTKNodes.clear();
- myVTK2SMDSNodes.clear();
- mySMDS2VTKElems.clear();
- myVTK2SMDSElems.clear();
-
- if ( IsNodePrs() )
- buildNodePrs();
- else
- buildElemPrs();
- }
- catch(...)
- {
- mySMDS2VTKNodes.clear();
- myVTK2SMDSNodes.clear();
- mySMDS2VTKElems.clear();
- myVTK2SMDSElems.clear();
-
- myGrid->SetPoints( 0 );
- myGrid->SetCells( 0, 0, 0, 0, 0 );
- throw;
- }
+ myLocalGrid = true;
+ try
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ if ( IsNodePrs() )
+ buildNodePrs();
+ else
+ buildElemPrs();
+ }
+ catch(...)
+ {
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ myGrid->SetPoints( 0 );
+ myGrid->SetCells( 0, 0, 0, 0, 0 );
+ throw;
+ }
}
else
{
- myLocalGrid = false;
- if (!GetMesh()->isCompacted())
- {
- MESSAGE("*** buildPrs ==> compactMesh!");
- GetMesh()->compactMesh();
- }
- vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
- updateEntitiesFlags();
- myGrid->ShallowCopy(theGrid);
- //MESSAGE(myGrid->GetReferenceCount());
- //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
- //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
- if( MYDEBUGWITHFILES ) {
- SMESH::WriteUnstructuredGrid( myGrid,"myPrs.vtu" );
- }
+ myLocalGrid = false;
+ if (!GetMesh()->isCompacted())
+ {
+ NulData(); // detach from the SMDS grid to allow immediate memory de-allocation in compactMesh()
+ if ( MYDEBUG ) MESSAGE("*** buildPrs ==> compactMesh!");
+ GetMesh()->compactMesh();
+ if ( SMESHDS_Mesh* m = dynamic_cast<SMESHDS_Mesh*>( GetMesh() )) // IPAL53915
+ m->GetScript()->SetModified(false); // drop IsModified set in compactMesh()
+ }
+ vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
+ updateEntitiesFlags();
+ myGrid->ShallowCopy(theGrid);
+ //MESSAGE(myGrid->GetReferenceCount());
+ //MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
+ //MESSAGE( "Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints() );
+ if( MYDEBUGWITHFILES ) {
+ SMESH::WriteUnstructuredGrid( myGrid,"myPrs.vtu" );
+ }
}
}
int anId = anElem->GetID();
- mySMDS2VTKElems.insert( TMapOfIds::value_type( anId, iElem ) );
- myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
+ mySMDS2VTKElems.insert( mySMDS2VTKElems.end(), std::make_pair( anId, iElem ));
+ myVTK2SMDSElems.insert( myVTK2SMDSElems.end(), std::make_pair( iElem, anId ));
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
{
- // Convertions connectivities from SMDS to VTK
+ // Convert connectivities from SMDS to VTK
if (aType == SMDSAbs_Volume && anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
anIdList->Reset();
//=================================================================================
// function : GetEdgeNodes
-// purpose : Retrieve ids of nodes from edge of elements ( edge is numbered from 1 )
+// purpose : Retrieve ids of nodes from edge of elements ( edge is numbered from 0 )
//=================================================================================
bool SMESH_VisualObjDef::GetEdgeNodes( const int theElemId,
const int theEdgeNum,
int nbNodes = anElem->NbCornerNodes();
- if ( theEdgeNum < 0 || theEdgeNum > 3 || (nbNodes != 3 && nbNodes != 4) || theEdgeNum > nbNodes )
+ if (( theEdgeNum < 0 || theEdgeNum > 3 ) ||
+ ( nbNodes != 3 && nbNodes != 4 ) ||
+ ( theEdgeNum >= nbNodes ))
return false;
- vector<int> anIds( nbNodes );
- SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
- int i = 0;
- while( anIter->more() && i < nbNodes )
- anIds[ i++ ] = anIter->next()->GetID();
-
- if ( theEdgeNum < nbNodes - 1 )
- {
- theNodeId1 = anIds[ theEdgeNum ];
- theNodeId2 = anIds[ theEdgeNum + 1 ];
- }
- else
- {
- theNodeId1 = anIds[ nbNodes - 1 ];
- theNodeId2 = anIds[ 0 ];
- }
+ theNodeId1 = anElem->GetNode( theEdgeNum )->GetID();
+ theNodeId2 = anElem->GetNode(( theEdgeNum + 1 ) % nbNodes )->GetID();
return true;
}
{
if ( !myLocalGrid && !GetMesh()->isCompacted() )
{
+ NulData(); // detach from the SMDS grid to allow immediate memory de-allocation in compactMesh()
GetMesh()->compactMesh();
- updateEntitiesFlags();
+ if ( SMESHDS_Mesh* m = dynamic_cast<SMESHDS_Mesh*>( GetMesh() )) // IPAL53915
+ m->GetScript()->SetModified(false); // drop IsModified set in compactMesh()
+ updateEntitiesFlags();
vtkUnstructuredGrid *theGrid = GetMesh()->getGrid();
myGrid->ShallowCopy(theGrid);
}
//=================================================================================
bool SMESH_VisualObjDef::IsValid() const
{
- //MESSAGE("SMESH_VisualObjDef::IsValid");
- return ( GetNbEntities(SMDSAbs_0DElement) > 0 ||
- GetNbEntities(SMDSAbs_Ball ) > 0 ||
- GetNbEntities(SMDSAbs_Edge ) > 0 ||
+ return ( GetNbEntities(SMDSAbs_0DElement) > 0 ||
+ GetNbEntities(SMDSAbs_Ball ) > 0 ||
+ GetNbEntities(SMDSAbs_Edge ) > 0 ||
GetNbEntities(SMDSAbs_Face ) > 0 ||
GetNbEntities(SMDSAbs_Volume ) > 0 ||
GetNbEntities(SMDSAbs_Node ) > 0 );
// function : updateEntitiesFlags
// purpose : Update entities flags
//=================================================================================
-void SMESH_VisualObjDef::updateEntitiesFlags() {
+void SMESH_VisualObjDef::updateEntitiesFlags()
+{
+ unsigned int tmp = myEntitiesState;
+ ClearEntitiesFlags();
- unsigned int tmp = myEntitiesState;
- ClearEntitiesFlags();
+ map<SMDSAbs_ElementType,int> entities = SMESH::GetEntitiesFromObject(this);
- map<SMDSAbs_ElementType,int> entities = SMESH::GetEntitiesFromObject(this);
-
- if( myEntitiesCache[SMDSAbs_0DElement] != 0 || myEntitiesCache[SMDSAbs_0DElement] >= entities[SMDSAbs_0DElement] )
- myEntitiesState &= ~SMESH_Actor::e0DElements;
+ if( myEntitiesCache[SMDSAbs_0DElement] != 0 ||
+ myEntitiesCache[SMDSAbs_0DElement] >= entities[SMDSAbs_0DElement] )
+ myEntitiesState &= ~SMESH_Actor::e0DElements;
- if( myEntitiesCache[SMDSAbs_Ball] != 0 || myEntitiesCache[SMDSAbs_Ball] >= entities[SMDSAbs_Ball] )
- myEntitiesState &= ~SMESH_Actor::eBallElem;
+ if( myEntitiesCache[SMDSAbs_Ball] != 0 ||
+ myEntitiesCache[SMDSAbs_Ball] >= entities[SMDSAbs_Ball] )
+ myEntitiesState &= ~SMESH_Actor::eBallElem;
- if( myEntitiesCache[SMDSAbs_Edge] != 0 || myEntitiesCache[SMDSAbs_Edge] >= entities[SMDSAbs_Edge] )
- myEntitiesState &= ~SMESH_Actor::eEdges;
+ if( myEntitiesCache[SMDSAbs_Edge] != 0 ||
+ myEntitiesCache[SMDSAbs_Edge] >= entities[SMDSAbs_Edge] )
+ myEntitiesState &= ~SMESH_Actor::eEdges;
- if( myEntitiesCache[SMDSAbs_Face] != 0 || myEntitiesCache[SMDSAbs_Face] >= entities[SMDSAbs_Face] )
- myEntitiesState &= ~SMESH_Actor::eFaces;
+ if( myEntitiesCache[SMDSAbs_Face] != 0 ||
+ myEntitiesCache[SMDSAbs_Face] >= entities[SMDSAbs_Face] )
+ myEntitiesState &= ~SMESH_Actor::eFaces;
- if( myEntitiesCache[SMDSAbs_Volume] != 0 || myEntitiesCache[SMDSAbs_Volume] >= entities[SMDSAbs_Volume] )
- myEntitiesState &= ~SMESH_Actor::eVolumes;
+ if( myEntitiesCache[SMDSAbs_Volume] != 0 ||
+ myEntitiesCache[SMDSAbs_Volume] >= entities[SMDSAbs_Volume] )
+ myEntitiesState &= ~SMESH_Actor::eVolumes;
- if( tmp != myEntitiesState ) {
- myEntitiesFlag = true;
- }
-
- myEntitiesCache = entities;
+ if( tmp != myEntitiesState ) {
+ myEntitiesFlag = true;
+ }
+
+ myEntitiesCache = entities;
}
//=================================================================================
// function : ClearEntitiesFlags
// purpose : Clear the entities flags
//=================================================================================
-void SMESH_VisualObjDef::ClearEntitiesFlags() {
- myEntitiesState = SMESH_Actor::eAllEntity;
- myEntitiesFlag = false;
+void SMESH_VisualObjDef::ClearEntitiesFlags()
+{
+ myEntitiesState = SMESH_Actor::eAllEntity;
+ myEntitiesFlag = false;
}
//=================================================================================
// function : GetEntitiesFlag
// purpose : Return the entities flag
//=================================================================================
-bool SMESH_VisualObjDef::GetEntitiesFlag() {
- return myEntitiesFlag;
+bool SMESH_VisualObjDef::GetEntitiesFlag()
+{
+ return myEntitiesFlag;
}
//=================================================================================
// function : GetEntitiesState
// purpose : Return the entities state
//=================================================================================
-unsigned int SMESH_VisualObjDef::GetEntitiesState() {
- return myEntitiesState;
+unsigned int SMESH_VisualObjDef::GetEntitiesState()
+{
+ return myEntitiesState;
}
/*
bool SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
- MESSAGE("SMESH_MeshObj::Update " << this);
+ if ( MYDEBUG ) MESSAGE("SMESH_MeshObj::Update " << this);
if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
- MESSAGE("buildPrs");
+ if ( MYDEBUG ) MESSAGE("buildPrs");
buildPrs(); // Fill unstructured grid
return true;
}
bool SMESH_MeshObj::NulData()
{
- MESSAGE ("SMESH_MeshObj::NulData() ==================================================================================");
- if (!myEmptyGrid)
- {
- myEmptyGrid = SMDS_UnstructuredGrid::New();
- myEmptyGrid->Initialize();
- myEmptyGrid->Allocate();
- vtkPoints* points = vtkPoints::New();
- points->SetNumberOfPoints(0);
- myEmptyGrid->SetPoints( points );
- points->Delete();
- myEmptyGrid->BuildLinks();
- }
- myGrid->ShallowCopy(myEmptyGrid);
- return true;
+ if ( MYDEBUG ) MESSAGE ("SMESH_MeshObj::NulData() =============================================");
+ if (!myEmptyGrid)
+ {
+ myEmptyGrid = SMDS_UnstructuredGrid::New();
+ myEmptyGrid->Initialize();
+ myEmptyGrid->Allocate();
+ vtkPoints* points = vtkPoints::New();
+ points->SetNumberOfPoints(0);
+ myEmptyGrid->SetPoints( points );
+ points->Delete();
+ //myEmptyGrid->BuildLinks();
+ }
+ myGrid->ShallowCopy(myEmptyGrid);
+ return true;
}
//=================================================================================
// function : GetElemDimension
//=================================================================================
bool SMESH_SubMeshObj::Update( int theIsClear )
{
- MESSAGE("SMESH_SubMeshObj::Update " << this)
+ if ( MYDEBUG ) MESSAGE("SMESH_SubMeshObj::Update " << this)
bool changed = myMeshObj->Update( theIsClear );
buildPrs(true);
return changed;
// function : getPointers
// purpose : Get std::list<const SMDS_MeshElement*> from list of IDs
//=================================================================================
-static int getPointers( const SMDSAbs_ElementType theRequestType,
+static int getPointers( const SMDSAbs_ElementType theRequestType,
SMESH::long_array_var& theElemIds,
const SMDS_Mesh* theMesh,
std::list<const SMDS_MeshElement*>& theResList )