}
void SMESH_NodeLabelActor::SetFontProperties( SMESH::LabelFont family, int size,
- bool bold, bool italic, bool shadow,
- vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
+ bool bold, bool italic, bool shadow,
+ vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
{
switch ( family ) {
case SMESH::FntArial: