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0020431: EDF 1020 SMESH : Radial Mesh of a cylinder
[modules/smesh.git] / src / OBJECT / SMESH_DeviceActor.h
index 2180501608adc7c77d4990b34fd98b0c19e6c979..8b2fd6bf7fad2b49cb21b56544cb8a1cb318c6e3 100644 (file)
@@ -77,6 +77,15 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   virtual void SetFacesOriented(bool theIsFacesOriented);
   virtual bool GetFacesOriented() { return myIsFacesOriented; }
 
+  virtual void SetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+  virtual void GetFacesOrientationColor(vtkFloatingPointType theColor[3]);
+
+  virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
+  virtual vtkFloatingPointType GetFacesOrientationScale();
+
+  virtual void SetFacesOrientation3DVectors(bool theState);
+  virtual bool GetFacesOrientation3DVectors();
+
   //----------------------------------------------------------------------------
   //! Setting for displaying quadratic elements
   virtual void SetQuadraticArcMode(bool theFlag);
@@ -109,11 +118,11 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
   vtkUnstructuredGrid* GetUnstructuredGrid();
 
   void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
-                     vtkScalarBarActor* theScalarBarActor,
-                     vtkLookupTable* theLookupTable);
+                      vtkScalarBarActor* theScalarBarActor,
+                      vtkLookupTable* theLookupTable);
   void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor,
-                        vtkScalarBarActor* theScalarBarActor,
-                        vtkLookupTable* theLookupTable);
+                         vtkScalarBarActor* theScalarBarActor,
+                         vtkLookupTable* theLookupTable);
   void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor);
 
   bool IsHighlited() { return myIsHighlited;}
@@ -161,11 +170,11 @@ class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
 
   void
   SetPolygonOffsetParameters(vtkFloatingPointType factor, 
-                            vtkFloatingPointType units);
+                             vtkFloatingPointType units);
 
   void
   GetPolygonOffsetParameters(vtkFloatingPointType& factor, 
-                            vtkFloatingPointType& units)
+                             vtkFloatingPointType& units)
   {
     factor = myPolygonOffsetFactor;
     units = myPolygonOffsetUnits;