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[SALOME platform 0019316]: Need to have a better interface with GHS3D diagnostics
[modules/smesh.git] / src / OBJECT / SMESH_DeviceActor.h
index 5de228b0bc0bea72d4212192bf4e5d36e46cade6..5ec3be21d13866d0df50a08005c1e049a7605e4f 100644 (file)
 //  License along with this library; if not, write to the Free Software 
 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
 // 
-//  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
 //
 //
 //
-//  File   : SMESH_Actor.h
+//  File   : SMESH_DeviceActor.h
 //  Author : Nicolas REJNERI
 //  Module : SMESH
 //  $Header$
@@ -29,7 +29,7 @@
 #ifndef SMESH_DEVICE_ACTOR_H
 #define SMESH_DEVICE_ACTOR_H
 
-#include "SALOME_GeometryFilter.h"
+#include <VTKViewer_GeometryFilter.h>
 #include "SMESH_Controls.hxx"
 #include "SMESH_Object.h"
 
@@ -45,36 +45,37 @@ class vtkUnstructuredGrid;
 class vtkScalarBarActor;
 class vtkLookupTable;
 class vtkImplicitBoolean;
+class vtkPassThroughFilter;
 
-class SALOME_Transform;
-class SALOME_TransformFilter;
-class SALOME_PassThroughFilter;
-class SALOME_ExtractUnstructuredGrid;
+class VTKViewer_Transform;
+class VTKViewer_TransformFilter;
+class VTKViewer_ExtractUnstructuredGrid;
 
 class SMESH_ExtractGeometry;
 
 
-class SMESH_DeviceActor: public vtkLODActor{
-  friend class SMESH_Actor;
+class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
+  friend class SMESH_ActorDef;
 
  public:
   vtkTypeMacro(SMESH_DeviceActor,vtkLODActor);
   static SMESH_DeviceActor* New();
 
-  void SetStoreMapping(int theStoreMapping);
-  int GetStoreMapping(){ return myStoreMapping;}
+  void SetStoreClippingMapping(bool theStoreMapping);
+  void SetStoreGemetryMapping(bool theStoreMapping);
+  void SetStoreIDMapping(bool theStoreMapping);
 
   virtual int GetNodeObjId(int theVtkID);
-  virtual float* GetNodeCoord(int theObjID);
+  virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
 
   virtual int GetElemObjId(int theVtkID);
   virtual vtkCell* GetElemCell(int theObjID);
 
-  virtual void SetTransform(SALOME_Transform* theTransform); 
+  virtual void SetTransform(VTKViewer_Transform* theTransform); 
   virtual unsigned long int GetMTime();
 
-  float GetShrinkFactor();
-  void  SetShrinkFactor(float value);
+  vtkFloatingPointType GetShrinkFactor();
+  void  SetShrinkFactor(vtkFloatingPointType value);
 
   bool IsShrunkable() { return myIsShrinkable;}
   bool IsShrunk() { return myIsShrunk;}
@@ -88,20 +89,25 @@ class SMESH_DeviceActor: public vtkLODActor{
   virtual void SetVisibility(int theMode);
   virtual int GetVisibility();
 
-  SALOME_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
+  VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
   vtkUnstructuredGrid* GetUnstructuredGrid();
 
   void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
                      vtkScalarBarActor* theScalarBarActor,
                      vtkLookupTable* theLookupTable);
   void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor,
-                        SMESH_DeviceActor* theDeviceActor);
+                        vtkScalarBarActor* theScalarBarActor,
+                        vtkLookupTable* theLookupTable);
+  void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor);
 
   bool IsHighlited() { return myIsHighlited;}
   void SetHighlited(bool theIsHighlited);
 
   virtual void Render(vtkRenderer *, vtkMapper *);
 
+  void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
+  bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
+
  protected:
   void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
   void SetUnstructuredGrid(vtkUnstructuredGrid* theGrid);
@@ -113,14 +119,15 @@ class SMESH_DeviceActor: public vtkLODActor{
   EReperesent myRepresentation;
 
   SMESH_ExtractGeometry* myExtractGeometry;
+  bool myIsImplicitFunctionUsed;
 
   vtkMergeFilter* myMergeFilter;
-  SALOME_ExtractUnstructuredGrid* myExtractUnstructuredGrid;
+  VTKViewer_ExtractUnstructuredGrid* myExtractUnstructuredGrid;
 
-  bool myStoreMapping;
-  SALOME_GeometryFilter *myGeomFilter;
-  SALOME_TransformFilter *myTransformFilter;
-  std::vector<SALOME_PassThroughFilter*> myPassFilter;
+  bool myStoreClippingMapping;
+  VTKViewer_GeometryFilter *myGeomFilter;
+  VTKViewer_TransformFilter *myTransformFilter;
+  std::vector<vtkPassThroughFilter*> myPassFilter;
 
   vtkShrinkFilter* myShrinkFilter;
   bool myIsShrinkable;
@@ -128,11 +135,17 @@ class SMESH_DeviceActor: public vtkLODActor{
   
   bool myIsHighlited;
 
-  float myPolygonOffsetFactor;
-  float myPolygonOffsetUnits;
+  vtkFloatingPointType myPolygonOffsetFactor;
+  vtkFloatingPointType myPolygonOffsetUnits;
+
+  void
+  SetPolygonOffsetParameters(vtkFloatingPointType factor, 
+                            vtkFloatingPointType units);
 
-  void SetPolygonOffsetParameters(float factor, float units);
-  void GetPolygonOffsetParameters(float& factor, float& units){
+  void
+  GetPolygonOffsetParameters(vtkFloatingPointType& factor, 
+                            vtkFloatingPointType& units)
+  {
     factor = myPolygonOffsetFactor;
     units = myPolygonOffsetUnits;
   }
@@ -145,4 +158,4 @@ class SMESH_DeviceActor: public vtkLODActor{
 };
 
 
-#endif //SMESH_ACTOR_H
+#endif //SMESH_DEVICE_ACTOR_H